Difference between revisions of "Combat Mechanics"
From SWGANH Wiki
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− | |align="left"|'''[[ | + | |align="left"|'''[[melee2harea1 (8B172B04)|melee2harea1]]'''||'''[[melee2harea1 (8B172B04)|8B172B04]]'''||'''[[Two-Hand Area Attack 1 (Ability)]]'''||{{Small0P}} |
|- align="center" style="background-color:#F1F1F1;" | |- align="center" style="background-color:#F1F1F1;" | ||
− | |align="left"|'''[[ | + | |align="left"|'''[[melee2harea2 (86540DDD)|melee2harea2]]'''||'''[[melee2harea2 (86540DDD)|86540DDD]]'''||'''[[Two-Hand Area Attack 2 (Ability)]]'''||{{Small0P}} |
|- align="center" | |- align="center" | ||
− | |align="left"|'''[[ | + | |align="left"|'''[[melee2harea3 (8295106A)|melee2harea3]]'''||'''[[melee2harea3 (8295106A)|8295106A]]'''||'''[[Two-Hand Area Attack 3 (Ability)]]'''||{{Small0P}} |
|- align="center" style="background-color:#F1F1F1;" | |- align="center" style="background-color:#F1F1F1;" | ||
− | |align="left"|'''[[ | + | |align="left"|'''[[melee2hheadhit2 (14779ACA)|melee2hheadhit2]]'''||'''[[melee2hheadhit2 (14779ACA)|14779ACA]]'''||'''[[Two-Hand Head Hit 2 (Ability)]]'''||{{Small0P}} |
|- align="center" style="background-color:#F1F1F1;" | |- align="center" style="background-color:#F1F1F1;" | ||
− | |align="left"|'''[[ | + | |align="left"|'''[[melee2hheadhit3 (10B6877D)|melee2hheadhit3]]'''||'''[[melee2hheadhit3 (10B6877D)|10B6877D]]'''||'''[[Two-Hand Head Hit 3 (Ability)]]'''||{{Small0P}} |
|- align="center" | |- align="center" | ||
− | |align="left"|'''[[ | + | |align="left"|'''[[melee2hhit2 (78756C40)|melee2hhit2]]'''||'''[[melee2hhit2 (78756C40)|78756C40]]'''||'''[[Two-Hand Hit 2 (Ability)]]'''||{{Small0P}} |
|- align="center" | |- align="center" | ||
− | |align="left"|'''[[ | + | |align="left"|'''[[melee2hhit3 (7CB471F7)|melee2hhit3]]'''||'''[[melee2hhit3 (7CB471F7)|7CB471F7]]'''||'''[[Two-Hand Hit 3 (Ability)]]'''||{{Small0P}} |
|- align="center" style="background-color:#F1F1F1;" | |- align="center" style="background-color:#F1F1F1;" | ||
− | |align="left"|'''[[ | + | |align="left"|'''[[melee2hmindhit2 (F7ADA722)|melee2hmindhit2]]'''||'''[[melee2hmindhit2 (F7ADA722)|F7ADA722]]'''||'''[[Two-Hand Mind Hit 2 (Ability)]]'''||{{Small0P}} |
|- align="center" style="background-color:#F1F1F1;" | |- align="center" style="background-color:#F1F1F1;" | ||
− | |align="left"|'''[[ | + | |align="left"|'''[[melee2hspinattack2 (8BE6D40B)|melee2hspinattack2]]'''||'''[[melee2hspinattack2 (8BE6D40B)|8BE6D40B]]'''||'''[[Two-Hand Spin Attack 2 (Ability)]]'''||{{Small0P}} |
|- align="center" | |- align="center" | ||
− | |align="left"|'''[[ | + | |align="left"|'''[[melee2hsweep2 (44FE127F)|melee2hsweep2]]'''||'''[[melee2hsweep2 (44FE127F)|44FE127F]]'''||'''[[Two-Hand Sweep 2 (Ability)]]'''||{{Small0P}} |
|- align="center" style="background-color:#F1F1F1;" | |- align="center" style="background-color:#F1F1F1;" | ||
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Revision as of 04:49, 23 August 2007
Game Documentation - Mechanics
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
Command Groups
commandGroups include combat_melee, base_player, combat_non_loop, combat_general, crafting, ship, combat_ranged, posture & resource
Entertainer
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Marksman
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Medic
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Politician
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Scout
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Formulas
Pikeman
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Swordsman
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