Difference between revisions of "Droid Cluster Modules (Game Mechanics)"

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(Additional Attributes)
(Combat-capable droid socket cluster module Only Attributes)
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Combat Module Rating:
 
  
  
Attribute that appears on Combat-Capable Socket Clusters. This attribute appears to be an innate feature to these items, however it does not transfer over into the final droid deed unless a Combat Module is added to the item.The attribute is also not experimentable.
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== Additional Attributes ==
 +
 
 +
 
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These are attributes shared by both the General Droid Module Socket Cluster and the Combat-capable droid socket cluster.
 +
 
 +
 
 +
 
 +
'''Repair Module Installed:'''
 +
 
 +
This attribute appears on droids that have a droid repair module installed.
 +
 
 +
For more information about droid repair modules see [[Droid Repair Module Usage (Game Mechanics)|Droid Repair Module Usage]] and [[Droid Standard Modules (Game Mechanics)|Droid Standard Modules]]
 +
 
 +
'''Storage Module Rating:'''
 +
 
 +
This attribute appears on droids that have an item storage module installed.
 +
 
 +
For more information about droid item storage modules see [[Droid Item Storage Module Usage (Game Mechanics)|Droid Item Storage Module Usage]] and [[Droid Level Based Modules (Game Mechanics)|Droid Level Based Modules]]
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 +
 
 +
 
 +
'''Private Crafting Station Capability:'''
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This attribute appears on all droids that have a crafting station module installed in them.
 +
 
 +
For more information see [[Droid Crafting Station Modules (Game Mechanics)|Droid Crafting Station Modules]]
 +
 
 +
 
 +
'''Ship Component Crafting Capability:'''
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This attribute appears on all droids that have a Ship Component module installed in them.
 +
 
 +
For more information see [[Droid Crafting Station Modules (Game Mechanics)|Droid Crafting Station Modules]]
 +
 
 +
 
 +
'''Structure Crafting Capability:'''
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 +
This attribute appears on all droids that have a Structure Crafting module installed in them.
 +
 
 +
For more information see [[Droid Crafting Station Modules (Game Mechanics)|Droid Crafting Station Modules]]
 +
 
 +
'''Clothing Crafting Capability:'''
 +
 
 +
This attribute appears on all droids that have a Clothing Crafting station module installed in them.
 +
 
 +
For more information see [[Droid Crafting Station Modules (Game Mechanics)|Droid Crafting Station Modules]]
 +
 
 +
 
 +
'''Food Crafting Capability:'''
 +
 
 +
This attribute appears on all droids that have a Food Crafting crafting station module installed in them.
 +
 
 +
For more information see [[Droid Crafting Station Modules (Game Mechanics)|Droid Crafting Station Modules]]
 +
 
 +
 
 +
'''Weapon, Droid, and Generic Item Crafting Capability:'''
 +
 
 +
This attribute appears on all droids that have a weapon, droid, and generic item crafting station module installed in them.
 +
 
 +
For more information see [[Droid Crafting Station Modules (Game Mechanics)|Droid Crafting Station Modules]]
 +
 
 +
 
 +
 
 +
 
 +
'''Foam Effect:'''
 +
 
 +
Attribute appears on components and the final droid deed when a Foam effects module is installed.
 +
 
 +
For more information on effect modules see [[Effects Module Usage (Game Mechanics)|Effects Module]]
 +
 
 +
 
 +
 
 +
'''Electric Fog Effect:'''
 +
 
 +
Attribute appears on components and the final droid deed when a Electric Fog effects module is installed.
 +
 
 +
For more information on effect modules see [[Effects Module Usage (Game Mechanics)|Effects Module]]
 +
 
 +
 
 +
 
 +
 
 +
'''Confetti Effect:'''
 +
 
 +
Attribute appears on components and the final droid deed when a Confetti effects module is installed.
 +
 
 +
 
 +
 
 +
'''Mind Bloom Effect:'''
 +
 
 +
Attribute appears on components and the final droid deed when a Mind Bloom effects module is installed.
 +
 
 +
For more information on effect modules see [[Effects Module Usage (Game Mechanics)|Effects Module]]
 +
 
 +
 
 +
 
 +
'''Dancing Jawa Effect:'''
 +
 
 +
Attribute appears on components and the final droid deed when a Dancing Jawa effects module is installed.
 +
 
 +
For more information on effect modules see [[Effects Module Usage (Game Mechanics)|Effects Module]]
 +
 
 +
 
 +
 
 +
'''Avian Effect:'''
 +
 
 +
 
 +
Attribute appears on components and the final droid deed when a Avian effects module is installed.
 +
 
 +
 
 +
For more information on effect modules see [[Effects Module Usage (Game Mechanics)|Effects Module]]
 +
 
 +
 
 +
 
 +
'''Playback Tracks:'''
 +
 
 +
Attribute that appears on components and the final droid deed when a playback module is installed. Each playback module that is installed adds 1 to the value listed.
 +
 
 +
For more information about playback track droids see [[Playback Module Usage (Game Mechanics)|Playback Module Usage]]
 +
 
 +
 
 +
'''Medical Capability Rating'''
 +
 
 +
Attribute is found on any droid that has a medical module installed.
 +
 
 +
For more information about droid medical modules see [[Droid Medical Module Usage (Game Mechanics)|Droid Medical Module Usage]]
 +
 
 +
'''Detonation Power:'''
 +
 
 +
This attribute is found on any droid that has a detonation module installed.
 +
A higher attribute increases the blast damage amount on the droid after the player intiiates the /detonatedroid command.
 +
 
 +
For more information on droid detonation modules see [[Detonation Module Usage (Game Mechanics)|Detonation Module Usage]] and [[Droid Utility Modules (Game Mechanics)|Droid Utility Modules]]
 +
 
 +
 
 +
'''Merchant Barker:'''
 +
 
 +
Attribute appears on droids that have a merchant barker module installed.
 +
 
 +
For more information concerning Merchant Barker modules, see [[Merchant Module Usage (Game Mechanics)|Merchant Module Usage]]
 +
 
 +
 
 +
'''Auto-Repair Power:'''
 +
 
 +
Attribute appears on droids that have an auto-repair module installed.
 +
 
 +
For more information on auto-repair modules see [[Auto-Repair Module Usage (Game Mechanics)|Auto-Repair Module Usage]] and [[Droid Utility Modules (Game Mechanics)|Droid Utility Modules]]
 +
 
 +
 
 +
'''Harvest Bonus:'''
 +
 
 +
 
 +
Attribute appears on droids that have a creature harvest module installed.
 +
 
 +
For information regarding droid creature harvest modules see [[Creature Harvest Module Usage (Game Mechanics)|Creature Harvest Module Usage]] and [[Droid Utility Modules (Game Mechanics)|Droid Utility Modules]]
 +
 
 +
'''Trap Bonus'''
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 +
Attribute appears on droids that have a Scout Trap Projectile Module installed.
 +
 
 +
For more information about Scout Trap Projectile Modules see [[Droid Utility Modules (Game Mechanics)|Droid Utility Modules]] and [[Scout Trap Projectile Unit Module Usage (Game Mechanics)|Scout Trap Projectile Unit Module Usage]]
 +
 
 +
 
 +
'''Stimpack Capacity:'''
 +
 
 +
 
 +
Attribute appears on all droids that have a Stimpack Dispensor Module installed.
 +
 
 +
For more information on stimpack dispensor modules see [[Droid Utility Modules (Game Mechanics)|Droid Utility Modules]] and [[Stimpack Dispensor Module (Game Mechanics)|Stimpack Dispensor Module]]
 +
 
 +
 
 +
'''Stimpack Delivery:'''
 +
 
 +
 
 +
Attribute appears on all droids that have a Stimpack Dispensor Module installed.
 +
 
 +
For more information on stimpack dispensor modules see [[Droid Utility Modules (Game Mechanics)|Droid Utility Modules]] and [[Stimpack Dispensor Module (Game Mechanics)|Stimpack Dispensor Module]]
 +
 
 +
 
 +
 
 +
 
 +
'''Combat Module Rating:'''
 +
 
 +
 
 +
 
 +
This attribute appears when a combat module is installed. A higher attribute increases the Min and Max damage range for the Damage attribute on combat capable droids.
 +
 
 +
This attribute appears to be an innate feature to the combat capable droid socket cluster items, however it does not transfer over into the final droid deed unless a Combat Module is added to the item. The attribute is also not experimentable. When transferred over into the droid deed, the attribute's values change over into the Combat Rating attribute.
 +
 
 +
 
 +
 
 +
For more information about Combat Modules see [[Droid Deeds (Game Mechanics)|Droid Deeds]], [[Droid Utility Modules (Game Mechanics)|Droid Utility Modules]] and [[Droid Combat Module Usage (Game Mechanics)|Droid Combat Module Usage]]
 +
 
 +
 
 +
'''Structure Maintenance Rating:'''
 +
 
 +
This attribute appears on all droids that have a Structure Maintenance Module installed.
 +
 
 +
 
 +
For more information see [[Droid Structure Maintenance Module Usage (Game Mechanics)|Droid Structure Maintenance Module Usage]] and [[Droid Level Based Modules (Game Mechanics)|Droid Level Based Modules]]
  
 
== Additional Attributes ==
 
== Additional Attributes ==

Revision as of 16:52, 10 April 2008




Game Mechanics - Mechanics Category

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Description

Template (Game Messages)

Related Tags

25% This document has been partially completed.

Mechanics This document is about game mechanics.

Droid Cluster Modules Experimentation Mechanics

Items Affected

1. Combat-Capable Socket Cluster
2. General Droid Module Socket Cluster


Experimentation Lines

I broke this area down into 3 parts for ease of explaining. Each of these modules has two lines of experimentation,

1. Experimental Durability
2. Experimental Effectiveness


Mechanism Quality is in the Experimental Effectiveness line. Experimentation on either line does not appear to effect any of the modules in this list, since the only attribute that is affected is the Mechanism Quality.

Personally, I tend to avoid experimenting on hand crafted components and use the above mentioned 3 step macro to craft a few parts. When I create factory runs on these modules, I will experiment on the part until it has a Mechanism Quality rating of 0 or slightly higher. I suggest that you use Bulk resources when producing all components


Item Attributes Affected

Droid Socket Clusters accept the attributes passed on by the modules and will display the same information as it comes from them.

For the types of modules accepted by Droid Socket Clusters, See Droid Models for more information.


General Droid Module Socket Cluster Only Attributes

Structure Maintenance Rating:

Attribute that appears on both General Droid Module Socket and Combat Capable Socket Clusters. This attribute appears to be an innate feature to these items, however it does not transfer over into the final droid deed unless a Droid Structure Maintenance Module is added to them. The attribute is also not experimentable.



Combat-capable droid socket cluster module Only Attributes

Additional Attributes

These are attributes shared by both the General Droid Module Socket Cluster and the Combat-capable droid socket cluster.


Repair Module Installed:

This attribute appears on droids that have a droid repair module installed.

For more information about droid repair modules see Droid Repair Module Usage and Droid Standard Modules

Storage Module Rating:

This attribute appears on droids that have an item storage module installed.

For more information about droid item storage modules see Droid Item Storage Module Usage and Droid Level Based Modules



Private Crafting Station Capability:

This attribute appears on all droids that have a crafting station module installed in them.

For more information see Droid Crafting Station Modules


Ship Component Crafting Capability:

This attribute appears on all droids that have a Ship Component module installed in them.

For more information see Droid Crafting Station Modules


Structure Crafting Capability:

This attribute appears on all droids that have a Structure Crafting module installed in them.

For more information see Droid Crafting Station Modules

Clothing Crafting Capability:

This attribute appears on all droids that have a Clothing Crafting station module installed in them.

For more information see Droid Crafting Station Modules


Food Crafting Capability:

This attribute appears on all droids that have a Food Crafting crafting station module installed in them.

For more information see Droid Crafting Station Modules


Weapon, Droid, and Generic Item Crafting Capability:

This attribute appears on all droids that have a weapon, droid, and generic item crafting station module installed in them.

For more information see Droid Crafting Station Modules



Foam Effect:

Attribute appears on components and the final droid deed when a Foam effects module is installed.

For more information on effect modules see Effects Module


Electric Fog Effect:

Attribute appears on components and the final droid deed when a Electric Fog effects module is installed.

For more information on effect modules see Effects Module



Confetti Effect:

Attribute appears on components and the final droid deed when a Confetti effects module is installed.


Mind Bloom Effect:

Attribute appears on components and the final droid deed when a Mind Bloom effects module is installed.

For more information on effect modules see Effects Module


Dancing Jawa Effect:

Attribute appears on components and the final droid deed when a Dancing Jawa effects module is installed.

For more information on effect modules see Effects Module


Avian Effect:


Attribute appears on components and the final droid deed when a Avian effects module is installed.


For more information on effect modules see Effects Module


Playback Tracks:

Attribute that appears on components and the final droid deed when a playback module is installed. Each playback module that is installed adds 1 to the value listed.

For more information about playback track droids see Playback Module Usage


Medical Capability Rating

Attribute is found on any droid that has a medical module installed.

For more information about droid medical modules see Droid Medical Module Usage

Detonation Power:

This attribute is found on any droid that has a detonation module installed. A higher attribute increases the blast damage amount on the droid after the player intiiates the /detonatedroid command.

For more information on droid detonation modules see Detonation Module Usage and Droid Utility Modules


Merchant Barker:

Attribute appears on droids that have a merchant barker module installed.

For more information concerning Merchant Barker modules, see Merchant Module Usage


Auto-Repair Power:

Attribute appears on droids that have an auto-repair module installed.

For more information on auto-repair modules see Auto-Repair Module Usage and Droid Utility Modules


Harvest Bonus:


Attribute appears on droids that have a creature harvest module installed.

For information regarding droid creature harvest modules see Creature Harvest Module Usage and Droid Utility Modules

Trap Bonus

Attribute appears on droids that have a Scout Trap Projectile Module installed.

For more information about Scout Trap Projectile Modules see Droid Utility Modules and Scout Trap Projectile Unit Module Usage


Stimpack Capacity:


Attribute appears on all droids that have a Stimpack Dispensor Module installed.

For more information on stimpack dispensor modules see Droid Utility Modules and Stimpack Dispensor Module


Stimpack Delivery:


Attribute appears on all droids that have a Stimpack Dispensor Module installed.

For more information on stimpack dispensor modules see Droid Utility Modules and Stimpack Dispensor Module



Combat Module Rating:


This attribute appears when a combat module is installed. A higher attribute increases the Min and Max damage range for the Damage attribute on combat capable droids.

This attribute appears to be an innate feature to the combat capable droid socket cluster items, however it does not transfer over into the final droid deed unless a Combat Module is added to the item. The attribute is also not experimentable. When transferred over into the droid deed, the attribute's values change over into the Combat Rating attribute.


For more information about Combat Modules see Droid Deeds, Droid Utility Modules and Droid Combat Module Usage


Structure Maintenance Rating:

This attribute appears on all droids that have a Structure Maintenance Module installed.


For more information see Droid Structure Maintenance Module Usage and Droid Level Based Modules

Additional Attributes

These are attributes shared by both the General Droid Module Socket Cluster and the Combat-capable droid socket cluster.


Repair Module Installed:

This attribute appears on droids that have a droid repair module installed.

For more information about droid repair modules see Droid Repair Module Usage and Droid Standard Modules

Storage Module Rating:

This attribute appears on droids that have an item storage module installed.

For more information about droid item storage modules see Droid Item Storage Module Usage and Droid Level Based Modules



Private Crafting Station Capability:

This attribute appears on all droids that have a crafting station module installed in them.

For more information see Droid Crafting Station Modules


Ship Component Crafting Capability:

This attribute appears on all droids that have a Ship Component module installed in them.

For more information see Droid Crafting Station Modules


Structure Crafting Capability:

This attribute appears on all droids that have a Structure Crafting module installed in them.

For more information see Droid Crafting Station Modules

Clothing Crafting Capability:

This attribute appears on all droids that have a Clothing Crafting station module installed in them.

For more information see Droid Crafting Station Modules


Food Crafting Capability:

This attribute appears on all droids that have a Food Crafting crafting station module installed in them.

For more information see Droid Crafting Station Modules


Weapon, Droid, and Generic Item Crafting Capability:

This attribute appears on all droids that have a weapon, droid, and generic item crafting station module installed in them.

For more information see Droid Crafting Station Modules



Foam Effect:

Attribute appears on components and the final droid deed when a Foam effects module is installed.

For more information on effect modules see Effects Module


Electric Fog Effect:

Attribute appears on components and the final droid deed when a Electric Fog effects module is installed.

For more information on effect modules see Effects Module



Confetti Effect:

Attribute appears on components and the final droid deed when a Confetti effects module is installed.


Mind Bloom Effect:

Attribute appears on components and the final droid deed when a Mind Bloom effects module is installed.

For more information on effect modules see Effects Module


Dancing Jawa Effect:

Attribute appears on components and the final droid deed when a Dancing Jawa effects module is installed.

For more information on effect modules see Effects Module


Avian Effect:


Attribute appears on components and the final droid deed when a Avian effects module is installed.


For more information on effect modules see Effects Module


Playback Tracks:

Attribute that appears on components and the final droid deed when a playback module is installed. Each playback module that is installed adds 1 to the value listed.

For more information about playback track droids see Playback Module Usage


Medical Capability Rating

Attribute is found on any droid that has a medical module installed.

For more information about droid medical modules see Droid Medical Module Usage

Detonation Power:

This attribute is found on any droid that has a detonation module installed. A higher attribute increases the blast damage amount on the droid after the player intiiates the /detonatedroid command.

For more information on droid detonation modules see Detonation Module Usage and Droid Utility Modules


Merchant Barker:

Attribute appears on droids that have a merchant barker module installed.

For more information concerning Merchant Barker modules, see Merchant Module Usage


Auto-Repair Power:

Attribute appears on droids that have an auto-repair module installed.

For more information on auto-repair modules see Auto-Repair Module Usage and Droid Utility Modules


Harvest Bonus:


Attribute appears on droids that have a creature harvest module installed.

For information regarding droid creature harvest modules see Creature Harvest Module Usage and Droid Utility Modules

Trap Bonus

Attribute appears on droids that have a Scout Trap Projectile Module installed.

For more information about Scout Trap Projectile Modules see Droid Utility Modules and Scout Trap Projectile Unit Module Usage


Stimpack Capacity:


Attribute appears on all droids that have a Stimpack Dispensor Module installed.

For more information on stimpack dispensor modules see Droid Utility Modules and Stimpack Dispensor Module


Stimpack Delivery:


Attribute appears on all droids that have a Stimpack Dispensor Module installed.

For more information on stimpack dispensor modules see Droid Utility Modules and Stimpack Dispensor Module



Combat Module Rating:

This attribute appears when a combat module is installed. A higher attribute increases the Min and Max damage range for the Damage attribute on combat capable droids.


For more information about Combat Modules see Droid Utility Modules and Droid Combat Module Usage


Structure Maintenance Rating:

This attribute appears on all droids that have a Structure Maintenance Module installed.


For more information see Droid Structure Maintenance Module Usage and Droid Level Based Modules

Source References

Source Source in Context
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