Difference between revisions of "Call Vehicle (Game Messages)"
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== Description == | == Description == | ||
− | + | Call Vehicle (Game Messages) | |
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||{{Game Messages}} | ||{{Game Messages}} | ||
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||Already Generating Vehicle: Call will be finished in %DI seconds. | ||Already Generating Vehicle: Call will be finished in %DI seconds. | ||
− | || | + | ||Notification sent to the player if they initiate another call attempt after they have already sent in a previous call attempt. |
− | ||Examples | + | ||[[Call Vehicle 1 (Example)|Examples]] |
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||Generating vehicle in %DI seconds. Combat will terminate vehicle generation. | ||Generating vehicle in %DI seconds. Combat will terminate vehicle generation. | ||
− | || | + | ||Notification sent to player who is out of combat and in a valid location to call a pet at when they attempt to call a pet. |
− | ||Examples | + | ||[[Call Vehicle 2 (Example)|Examples]] |
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||internal_command_string | ||internal_command_string | ||
||You cannot CALL for 1 second. | ||You cannot CALL for 1 second. | ||
− | || | + | ||Message sent to the player if they attempt to initiate a call request while still under the combat timer. The remaining value before the combat timer expires is shown. When this timer expires, the player can begin the calling process. |
− | ||Examples | + | ||[[Call Vehicle 3 (Example)|Examples]] |
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||You can only unpack vehicles while Outside and not in Combat. | ||You can only unpack vehicles while Outside and not in Combat. | ||
||Notes | ||Notes | ||
− | ||Examples | + | ||[[Call Vehicle 4 (Example)|Examples]] |
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||You cannot call a vehicle while moving. | ||You cannot call a vehicle while moving. | ||
||Notes | ||Notes | ||
− | ||Examples | + | ||[[Call Vehicle 5 (Example)|Examples]] |
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||internal_command_string | ||internal_command_string | ||
||You cannot CALL for %DI seconds. | ||You cannot CALL for %DI seconds. | ||
− | || | + | ||Message sent to the player if they attempt to initiate a call request while still under the combat timer. The remaining value before the combat timer expires is shown. When this timer expires, the player can begin the calling process. |
− | ||Examples | + | ||[[Call Vehicle 6 (Example)|Examples]] |
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Latest revision as of 09:39, 28 June 2009
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Game Messages - Message Category
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System Messages
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