Difference between revisions of "Misc Commands & Abilities (Game Mechanics)"
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{| align="center" | {| align="center" | ||
|- | |- | ||
− | ||{{ | + | ||{{D25%}} |
|- | |- | ||
||{{GameMechanics}} | ||{{GameMechanics}} | ||
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! Ability Name !! Ability Activation !! Ability Messages !! Ability Mechanics | ! Ability Name !! Ability Activation !! Ability Messages !! Ability Mechanics | ||
− | |- | + | |
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |- align="center" | ||
+ | ||'''Add Power''' | ||
+ | ||/addPower | ||
+ | ||[[Add Power (Game Messages)|Add Power]] | ||
+ | ||[[Add Power (Game Mechanics)|Add Power]] | ||
+ | |||
+ | |||
+ | |- align="center" | ||
||'''Alert''' | ||'''Alert''' | ||
||/alert | ||/alert | ||
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− | |- | + | |- align="center" |
+ | ||'''Anon''' | ||
+ | ||/anon | ||
+ | ||[[Anon (Game Messages)|Anon]] | ||
+ | ||[[Anon (Game Mechanics)|Anon]] | ||
+ | |||
+ | |- align="center" | ||
||'''Assist''' | ||'''Assist''' | ||
||/assist <name> | ||/assist <name> | ||
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− | |- | + | |
+ | |- align="center" | ||
+ | ||'''Attack''' | ||
+ | ||/attack | ||
+ | ||[[Attack (Game Messages)|Attack]] | ||
+ | ||[[Attack (Game Mechanics)|Attack]] | ||
+ | |||
+ | |||
+ | |- align="center" | ||
+ | ||'''Battlefield Status''' | ||
+ | ||/battlefieldstatus | ||
+ | ||[[Battlefield Status (Game Messages)|Battlefield Status]] | ||
+ | ||[[Battlefield Status (Game Mechanics)|Battlefield Status]] | ||
+ | |||
+ | |||
+ | |- align="center" | ||
+ | ||'''Board Shuttle''' | ||
+ | ||/boardshuttle | ||
+ | ||[[Board Shuttle (Game Messages)|Board Shuttle]] | ||
+ | ||[[Board Shuttle (Game Mechanics)|Board Shuttle]] | ||
+ | |||
+ | |||
+ | |- align="center" | ||
+ | ||'''Board Transport''' | ||
+ | ||/board transport | ||
+ | ||[[Board Transport (Game Messages)|Board Transport]] | ||
+ | ||[[Board Transport (Game Mechanics)|Board Transport]] | ||
+ | |||
+ | |- align="center" | ||
||'''Burst Run''' | ||'''Burst Run''' | ||
||/burstrun | ||/burstrun | ||
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||[[Burst Run (Game Mechanics)|Burstrun]] | ||[[Burst Run (Game Mechanics)|Burstrun]] | ||
− | |- | + | |
+ | |- align="center" | ||
+ | ||'''Character Transfer''' | ||
+ | ||/downloadCharacter | ||
+ | ||[[Character Transfer (Game Messages)|Character Transfer]] | ||
+ | ||[[Character Transfer (Game Mechanics)|Character Transfer]] | ||
+ | |||
+ | |- align="center" | ||
||'''Combat Target''' | ||'''Combat Target''' | ||
||/combattarget | ||/combattarget | ||
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||[[Combat Target (Game Mechanics)|Combat Target]] | ||[[Combat Target (Game Mechanics)|Combat Target]] | ||
− | |- | + | |- align="center" |
+ | ||'''Consent''' | ||
+ | ||/consent | ||
+ | ||[[Consent (Game Messages)|Consent]] | ||
+ | ||[[Consent (Game Mechanics)|Consent]] | ||
+ | |||
+ | |- align="center" | ||
+ | ||'''Consider''' | ||
+ | ||/consider | ||
+ | ||[[Consider (Game Messages)|Consider]] | ||
+ | ||[[Consider (Game Mechanics)|Consider]] | ||
+ | |||
+ | |||
+ | |- align="center" | ||
+ | ||'''Deathblow''' | ||
+ | ||/deathblow | ||
+ | ||[[Deathblow (Game Messages)|Deathblow]] | ||
+ | ||[[Deathblow (Game Mechanics)|Deathblow]] | ||
+ | |||
+ | |||
+ | |||
+ | |- align="center" | ||
+ | ||'''Deny Service''' | ||
+ | ||/denyservice | ||
+ | ||[[Deny Service (Game Messages)|Deny Service]] | ||
+ | ||[[Deny Service (Game Mechanics)|Deny Service]] | ||
+ | |||
+ | |- align="center" | ||
+ | ||'''Destroy Structure''' | ||
+ | ||/destroyStructure | ||
+ | ||[[Destroy Structure (Game Messages)|Destroy Structure]] | ||
+ | ||[[Destroy Structure (Game Mechanics)|Destroy Structure]] | ||
+ | |||
+ | |||
+ | |||
+ | |- align="center" | ||
+ | ||'''Dismount''' | ||
+ | ||/dismount | ||
+ | ||[[Dismount (Game Messages)|Dismount]] | ||
+ | ||[[Dismount (Game Mechanics)|Dismount]] | ||
+ | |||
+ | |||
+ | |- align="center" | ||
+ | ||'''Drop''' | ||
+ | ||/drop | ||
+ | ||[[Drop (Game Messages)|Drop]] | ||
+ | ||[[Drop (Game Mechanics)|Drop]] | ||
+ | |||
+ | |- align="center" | ||
||'''Duel''' | ||'''Duel''' | ||
||/duel <player> | ||/duel <player> | ||
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||[[Duel (Game Mechanics)|Duel]] | ||[[Duel (Game Mechanics)|Duel]] | ||
− | |- | + | |
+ | |||
+ | |- align="center" | ||
+ | ||'''Eject''' | ||
+ | ||/eject | ||
+ | ||[[Eject (Game Messages)|Eject]] | ||
+ | ||[[Eject (Game Mechanics)|Eject]] | ||
+ | |||
+ | |||
+ | |- align="center" | ||
||'''End Duel''' | ||'''End Duel''' | ||
||/endduel <player> | ||/endduel <player> | ||
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− | |- | + | |- align="center" |
||'''Equilibrium''' | ||'''Equilibrium''' | ||
||/equilibrium | ||/equilibrium | ||
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||[[Equilibrium (Game Mechanics)|Equilibrium]] | ||[[Equilibrium (Game Mechanics)|Equilibrium]] | ||
− | |- | + | |- align="center" |
||'''Find''' | ||'''Find''' | ||
− | ||/find | + | ||/find <parameter> |
||[[Find (Game Messages)|Find]] | ||[[Find (Game Messages)|Find]] | ||
||[[Find (Game Mechanics)|Find]] | ||[[Find (Game Mechanics)|Find]] | ||
+ | |- align="center" | ||
+ | ||'''Fish''' | ||
+ | ||/fish | ||
+ | ||[[Fish (Game Messages)|Fish]] | ||
+ | ||[[Fish (Game Mechanics)|Fish]] | ||
− | |- | + | |
+ | |- align="center" | ||
+ | ||'''Harvester Activate''' | ||
+ | ||/harvesterActivate | ||
+ | ||[[Harvester Activate (Game Messages)|Harvester Activate]] | ||
+ | ||[[Harvester Activate (Game Mechanics)|Harvester Activate]] | ||
+ | |||
+ | |- align="center" | ||
+ | ||'''Harvester Deactivate''' | ||
+ | ||/harvesterDeactivate | ||
+ | ||[[Harvester Deactivate (Game Messages)|Harvester Deactivate]] | ||
+ | ||[[Harvester Deactivate (Game Mechanics)|Harvester Deactivate]] | ||
+ | |||
+ | |||
+ | |||
+ | |- align="center" | ||
||'''Kneel''' | ||'''Kneel''' | ||
||/kneel | ||/kneel | ||
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||[[Kneel (Game Mechanics)|Kneel]] | ||[[Kneel (Game Mechanics)|Kneel]] | ||
+ | |- align="center" | ||
+ | ||'''Launch Firework''' | ||
+ | ||/launchfirework | ||
+ | ||[[Fireworks Display (Game Messages)|Launch Firework]] | ||
+ | ||[[Fireworks display (Game Mechanics)|Launch Firework]] | ||
+ | |- align="center" | ||
+ | ||'''Gallop''' | ||
+ | ||/gallop | ||
+ | ||[[Gallop (Game Messages)|Gallop]] | ||
+ | ||[[Gallop (Game Mechanics)|Gallop]] | ||
− | |- | + | |- align="center" |
+ | ||'''Gallop Stop ''' | ||
+ | ||/gallopStop | ||
+ | ||[[Gallop Stop (Game Messages)|Gallop Stop]] | ||
+ | ||[[Gallop Stop (Game Mechanics)|Gallop Stop]] | ||
+ | |||
+ | |||
+ | |- align="center" | ||
||'''Logout''' | ||'''Logout''' | ||
||/logout | ||/logout | ||
− | ||[[Logout (Game Messages)|Logout]] | + | ||[[Logout Event Messages (Game Messages)|Logout]] |
− | ||[[Logout (Game Mechanics)|Logout]] | + | ||[[Logout Event (Game Mechanics))|Logout]] |
+ | |- align="center" | ||
+ | ||'''Mount''' | ||
+ | ||/mount <parameter> | ||
+ | ||[[Mount (Game Messages)|Mount]] | ||
+ | ||[[Mount (Game Mechanics)|Mount]] | ||
− | |- | + | |- align="center" |
+ | ||'''Move Furniture''' | ||
+ | ||/movefurniture <parameter> | ||
+ | ||[[Move Furniture (Game Messages)|Move Furniture]] | ||
+ | ||[[Move Furniture (Game Mechanics)|Move Furniture]] | ||
+ | |||
+ | |||
+ | |||
+ | |- align="center" | ||
+ | ||'''Pay Maintenance''' | ||
+ | ||/paymaintenance | ||
+ | ||[[Pay Maintenance (Game Messages)|Pay Maintenance]] | ||
+ | ||[[Pay Maintenance (Game Mechanics)|Pay Maintenance]] | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |- align="center" | ||
+ | ||'''Peace''' | ||
+ | ||/peace | ||
+ | ||[[Peace (Game Messages)|Peace]] | ||
+ | ||[[Peace (Game Mechanics)|Peace]] | ||
+ | |||
+ | |||
+ | |- align="center" | ||
||'''Prone''' | ||'''Prone''' | ||
||/prone | ||/prone | ||
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||'''Regeneration''' | ||'''Regeneration''' | ||
||/regeneration | ||/regeneration | ||
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− | |- | + | |- align="center" |
+ | ||'''Report''' | ||
+ | ||/report | ||
+ | ||[[Report (Game Messages)|Report]] | ||
+ | ||[[Report (Game Mechanics)|Report]] | ||
+ | |||
+ | |||
+ | |- align="center" | ||
+ | ||'''Rotate Furniture''' | ||
+ | ||/rotatefurniture <parameter> | ||
+ | ||[[Rotate Furniture (Game Messages)|Rotate Furniture]] | ||
+ | ||[[Rotate Furniture (Game Mechanics)|Rotate Furniture]] | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |- align="center" | ||
+ | ||'''Set Permission''' | ||
+ | ||/setpermission <parameter> <parameter> | ||
+ | ||[[Set Permission (Game Messages)|Set Permission]] | ||
+ | ||[[Set Permission (Game Mechanics)|Set Permission]] | ||
+ | |||
+ | |||
+ | |- align="center" | ||
+ | ||'''Shout''' | ||
+ | ||/shout | ||
+ | ||[[Shout (Game Messages)|Shout]] | ||
+ | ||[[Shout (Game Mechanics)|Shout]] | ||
+ | |||
+ | |||
+ | |||
+ | |- align="center" | ||
||'''Sit''' | ||'''Sit''' | ||
||/sit | ||/sit | ||
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||[[Sit (Game Mechanics)|Sit]] | ||[[Sit (Game Mechanics)|Sit]] | ||
+ | |- align="center" | ||
+ | ||'''Stand''' | ||
+ | ||/stand | ||
+ | ||[[Stand (Game Messages)|Stand]] | ||
+ | ||[[Stand (Game Mechanics)|Stand]] | ||
− | |- | + | |
+ | |||
+ | |||
+ | |- align="center" | ||
+ | ||'''Structure Status''' | ||
+ | ||/structureStatus | ||
+ | ||[[Structure Status (Game Messages)|Structure Status]] | ||
+ | ||[[Structure Status (Game Mechanics)|Structure Status]] | ||
+ | |||
+ | |||
+ | |||
+ | |- align="center" | ||
||'''Throw Grenade''' | ||'''Throw Grenade''' | ||
||/throwgrenade | ||/throwgrenade | ||
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||[[Throw Grenade (Game Mechanics)|Throw Grenade]] | ||[[Throw Grenade (Game Mechanics)|Throw Grenade]] | ||
− | |- | + | |
+ | |- align="center" | ||
+ | ||'''Unstick''' | ||
+ | ||/unstick | ||
+ | ||[[Unstick (Game Messages)|Unstick]] | ||
+ | ||[[Unstick (Game Mechanics)|Unstick]] | ||
+ | |||
+ | |||
+ | |- align="center" | ||
||'''Vitalize''' | ||'''Vitalize''' | ||
||/vitalize | ||/vitalize | ||
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||[[Vitalize (Game Mechanics)|Vitalize]] | ||[[Vitalize (Game Mechanics)|Vitalize]] | ||
− | |- | + | |- align="center" |
||'''Wookiee Roar''' | ||'''Wookiee Roar''' | ||
− | ||/ | + | ||/wookieeroar |
||[[Wookiee Roar (Game Messages)|Wookiee Roar]] | ||[[Wookiee Roar (Game Messages)|Wookiee Roar]] | ||
||[[Wookiee Roar (Game Mechanics)|Wookiee Roar]] | ||[[Wookiee Roar (Game Mechanics)|Wookiee Roar]] | ||
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|} | |} | ||
|} | |} |
Latest revision as of 05:49, 6 September 2009
This article or section needs proper wiki formatting. |
Game Mechanics - Mechanics Category
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