Difference between revisions of "Misc Commands & Abilities (Game Mechanics)"
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{| align="center" | {| align="center" | ||
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− | ||{{ | + | ||{{D25%}} |
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||{{GameMechanics}} | ||{{GameMechanics}} | ||
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! Ability Name !! Ability Activation !! Ability Messages !! Ability Mechanics | ! Ability Name !! Ability Activation !! Ability Messages !! Ability Mechanics | ||
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+ | |||
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+ | |- align="center" | ||
+ | ||'''Add Power''' | ||
+ | ||/addPower | ||
+ | ||[[Add Power (Game Messages)|Add Power]] | ||
+ | ||[[Add Power (Game Mechanics)|Add Power]] | ||
+ | |||
|- align="center" | |- align="center" | ||
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||[[Deathblow (Game Messages)|Deathblow]] | ||[[Deathblow (Game Messages)|Deathblow]] | ||
||[[Deathblow (Game Mechanics)|Deathblow]] | ||[[Deathblow (Game Mechanics)|Deathblow]] | ||
+ | |||
+ | |||
+ | |||
+ | |- align="center" | ||
+ | ||'''Deny Service''' | ||
+ | ||/denyservice | ||
+ | ||[[Deny Service (Game Messages)|Deny Service]] | ||
+ | ||[[Deny Service (Game Mechanics)|Deny Service]] | ||
+ | |||
+ | |- align="center" | ||
+ | ||'''Destroy Structure''' | ||
+ | ||/destroyStructure | ||
+ | ||[[Destroy Structure (Game Messages)|Destroy Structure]] | ||
+ | ||[[Destroy Structure (Game Mechanics)|Destroy Structure]] | ||
+ | |||
+ | |||
|- align="center" | |- align="center" | ||
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||[[Duel (Game Messages)|Duel]] | ||[[Duel (Game Messages)|Duel]] | ||
||[[Duel (Game Mechanics)|Duel]] | ||[[Duel (Game Mechanics)|Duel]] | ||
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+ | |||
+ | |||
+ | |- align="center" | ||
+ | ||'''Eject''' | ||
+ | ||/eject | ||
+ | ||[[Eject (Game Messages)|Eject]] | ||
+ | ||[[Eject (Game Mechanics)|Eject]] | ||
+ | |||
|- align="center" | |- align="center" | ||
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||[[Fish (Game Messages)|Fish]] | ||[[Fish (Game Messages)|Fish]] | ||
||[[Fish (Game Mechanics)|Fish]] | ||[[Fish (Game Mechanics)|Fish]] | ||
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+ | |||
+ | |||
+ | |- align="center" | ||
+ | ||'''Harvester Activate''' | ||
+ | ||/harvesterActivate | ||
+ | ||[[Harvester Activate (Game Messages)|Harvester Activate]] | ||
+ | ||[[Harvester Activate (Game Mechanics)|Harvester Activate]] | ||
+ | |||
+ | |- align="center" | ||
+ | ||'''Harvester Deactivate''' | ||
+ | ||/harvesterDeactivate | ||
+ | ||[[Harvester Deactivate (Game Messages)|Harvester Deactivate]] | ||
+ | ||[[Harvester Deactivate (Game Mechanics)|Harvester Deactivate]] | ||
+ | |||
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|- align="center" | |- align="center" | ||
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||[[Mount (Game Messages)|Mount]] | ||[[Mount (Game Messages)|Mount]] | ||
||[[Mount (Game Mechanics)|Mount]] | ||[[Mount (Game Mechanics)|Mount]] | ||
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||[[Move Furniture (Game Messages)|Move Furniture]] | ||[[Move Furniture (Game Messages)|Move Furniture]] | ||
||[[Move Furniture (Game Mechanics)|Move Furniture]] | ||[[Move Furniture (Game Mechanics)|Move Furniture]] | ||
+ | |||
+ | |||
+ | |||
+ | |- align="center" | ||
+ | ||'''Pay Maintenance''' | ||
+ | ||/paymaintenance | ||
+ | ||[[Pay Maintenance (Game Messages)|Pay Maintenance]] | ||
+ | ||[[Pay Maintenance (Game Mechanics)|Pay Maintenance]] | ||
+ | |||
+ | |||
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||[[Rotate Furniture (Game Messages)|Rotate Furniture]] | ||[[Rotate Furniture (Game Messages)|Rotate Furniture]] | ||
||[[Rotate Furniture (Game Mechanics)|Rotate Furniture]] | ||[[Rotate Furniture (Game Mechanics)|Rotate Furniture]] | ||
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+ | |||
+ | |||
+ | |||
+ | |- align="center" | ||
+ | ||'''Set Permission''' | ||
+ | ||/setpermission <parameter> <parameter> | ||
+ | ||[[Set Permission (Game Messages)|Set Permission]] | ||
+ | ||[[Set Permission (Game Mechanics)|Set Permission]] | ||
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||[[Stand (Game Messages)|Stand]] | ||[[Stand (Game Messages)|Stand]] | ||
||[[Stand (Game Mechanics)|Stand]] | ||[[Stand (Game Mechanics)|Stand]] | ||
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+ | |||
+ | |- align="center" | ||
+ | ||'''Structure Status''' | ||
+ | ||/structureStatus | ||
+ | ||[[Structure Status (Game Messages)|Structure Status]] | ||
+ | ||[[Structure Status (Game Mechanics)|Structure Status]] | ||
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||[[Wookiee Roar (Game Messages)|Wookiee Roar]] | ||[[Wookiee Roar (Game Messages)|Wookiee Roar]] | ||
||[[Wookiee Roar (Game Mechanics)|Wookiee Roar]] | ||[[Wookiee Roar (Game Mechanics)|Wookiee Roar]] | ||
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Latest revision as of 05:49, 6 September 2009
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Game Mechanics - Mechanics Category
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Game Mechanics
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