Difference between revisions of "First Aid (Ability)"
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− | This ability can be used to stop the bleeding of a targeted player or pet. First aid is scaled with your injury treatment skill modifiers. First aid reduces bleeding at an amount that is 3 times the medic's injury treatment, so a medic with 100 injury treatment skill would have a first aid that is effective to remove 300 units of bleeding damage off the bleed tick, per use. First Aid works within about 6 meters of the target. | + | This ability can be used to stop the bleeding of a targeted player or pet. First aid is scaled with your injury treatment skill modifiers. First aid reduces bleeding at an amount that is 3 times the medic's injury treatment, so a medic with 100 injury treatment skill would have a first aid that is effective to remove 300 units of bleeding damage off the bleed tick, per use. First Aid works within about 6 meters of the target and can be used by clicking on the target and issuing the /firstaid command. |
Bleed tick amount healed = 3 x InjuryTreatment Skill | Bleed tick amount healed = 3 x InjuryTreatment Skill | ||
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+ | == System Messages == | ||
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+ | * [[First Aid System Messages (Game Messages)|First Aid]]<br> | ||
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== Formulas == | == Formulas == |
Latest revision as of 10:03, 9 September 2009
Ability - First Aid
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Description/firstaid <target>: This Medic ability lets you stop a target's bleeding.
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Related Tags
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Ability Breakdown & Details
This ability can be used to stop the bleeding of a targeted player or pet. First aid is scaled with your injury treatment skill modifiers. First aid reduces bleeding at an amount that is 3 times the medic's injury treatment, so a medic with 100 injury treatment skill would have a first aid that is effective to remove 300 units of bleeding damage off the bleed tick, per use. First Aid works within about 6 meters of the target and can be used by clicking on the target and issuing the /firstaid command.
Bleed tick amount healed = 3 x InjuryTreatment Skill
First aid treatment time is based on the injury treatment speed modifiers of the medic.
System Messages
FormulasFirst Aid Treatment Bleed tick amount healed = 3 x InjuryTreatment Skill
Injury Treatment Speed speed = ( ( 100-foodbuff)/100 ) x ( ( 100 - InjuryTreatmentSpeed ) /100 ) x base healing speed
Where foodbuff = value of the foods used
Source References
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Ability HAM Costs
Ability Multipliers
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