Difference between revisions of "Composite Armor Helmet (Schematic)"
From SWGANH Wiki
(New page: {{PagesWithMissingImages}} {{PageCleanup}} {{PageHeader|Schematic|Composite Armor Helmet}} {| border="0" width="90%" cellpadding=6 |- |valign=top| ==Details== {{CraftingSpec |Compos...) |
|||
(2 intermediate revisions by the same user not shown) | |||
Line 9: | Line 9: | ||
==Details== | ==Details== | ||
− | |||
− | |||
− | |||
− | |||
{{CraftingSpec | {{CraftingSpec | ||
− | |Composite Armor Helmet | + | |Composite Armor Helmet|Composite armor is a heavy armor type, made of modern, synthetic materials. Armor can vary greatly in its effectiveness depending on the type of materials used and the quality of the armorsmith. To wear this armor, double click on it from your inventory. This type of armor has encumberance and will decrease some of your maximum statistics when worn.|45|Clothing and Armor Crafting Tool and Clothing and Armor Crafting station|4|550|577|Armor Crafting|Armor|Head Armor|Master Armorsmith}} |
− | | | + | |
− | |45 | + | |
− | |Clothing and Armor Crafting Tool and Clothing and Armor Crafting station | + | |
− | |4 | + | |
− | + | ||
− | |550 | + | |
− | |Armor Crafting | + | |
− | |Armor}} | + | |
== Schematic == | == Schematic == | ||
Line 47: | Line 35: | ||
{|align="center" | {|align="center" | ||
|- | |- | ||
− | ||{{ | + | ||{{D100%}} |
|- | |- | ||
||{{ProfessionTagOther|Armorsmith}} | ||{{ProfessionTagOther|Armorsmith}} | ||
Line 59: | Line 47: | ||
{{ExperimentalProps | {{ExperimentalProps | ||
|ExpProperty01 = Experimental Durability | |ExpProperty01 = Experimental Durability | ||
− | |ExpSubProperty01 = Armor Action | + | |ExpSubProperty01 = Armor Action Encumbrance |
|attribute01a = Malleability | |attribute01a = Malleability | ||
|value01a = 50% | |value01a = 50% | ||
|attribute01b = Overall Quality | |attribute01b = Overall Quality | ||
|value01b = 50% | |value01b = 50% | ||
− | |ExpSubProperty02 = Armor Health | + | |ExpSubProperty02 = Armor Health Encumbrance |
|attribute02a = Malleability | |attribute02a = Malleability | ||
|value02a = 50% | |value02a = 50% | ||
Line 74: | Line 62: | ||
|attribute03b = Unit Toughness | |attribute03b = Unit Toughness | ||
|value03b = 50% | |value03b = 50% | ||
− | |ExpSubProperty04 = Armor Mind | + | |ExpSubProperty04 = Armor Mind Encumbrance |
|attribute04a = Malleability | |attribute04a = Malleability | ||
|value04a = 50% | |value04a = 50% | ||
Line 110: | Line 98: | ||
== Schematic Image 1 (Ingredients) == | == Schematic Image 1 (Ingredients) == | ||
− | |||
Note: Post 2003, the new armor ingredient slots for armors where changed to be consistent with requiring 1 synthetic cloth and 1 reinforced fiber panel. | Note: Post 2003, the new armor ingredient slots for armors where changed to be consistent with requiring 1 synthetic cloth and 1 reinforced fiber panel. | ||
− | + | 1. Auxiliary Coverage<br> | |
− | 1. | + | |
2. Body<br> | 2. Body<br> | ||
3. Inner Liner<br> | 3. Inner Liner<br> | ||
Line 125: | Line 111: | ||
9. Reinforcement<br> | 9. Reinforcement<br> | ||
+ | Note: Post 2003, armor and armor component items changed experimentation properties. The new layout of the experimental properties is shown above. | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
{| align="center" | {| align="center" | ||
Line 166: | Line 123: | ||
{| align="center" | {| align="center" | ||
|- | |- | ||
− | ||[[Image: | + | ||[[Image:.jpg|200px]] |
|} | |} | ||
|valign=top| | |valign=top| | ||
Line 173: | Line 130: | ||
{| align="center" | {| align="center" | ||
|- | |- | ||
− | ||[[Image: | + | ||[[Image:CompositeArmorHelmet-SWGC.jpg|200px]] |
|} | |} | ||
|- | |- | ||
Line 181: | Line 138: | ||
{| align="center" | {| align="center" | ||
|- | |- | ||
− | ||[[Image: | + | ||[[Image:CompositeHelmet.jpg|200px]] |
|} | |} | ||
|valign=top| | |valign=top| | ||
Line 188: | Line 145: | ||
{| align="center" | {| align="center" | ||
|- | |- | ||
− | ||[[Image: | + | ||[[Image:CompositeHelmet2.jpg|200px]] |
|} | |} | ||
|valign=top| | |valign=top| | ||
Line 194: | Line 151: | ||
==Source References== | ==Source References== | ||
{{SourceReferences | {{SourceReferences | ||
− | | SourcePage01 = | + | | SourcePage01 = 1 |
− | | OriginalPageLink01 = | + | | OriginalPageLink01 = http://web.archive.org/web/20050326132534/swg.allakhazam.com/db/abilities.html?swgability=1329 |
| SourcePage02 = | | SourcePage02 = | ||
| OriginalPageLink02 = | | OriginalPageLink02 = |
Latest revision as of 15:39, 5 July 2010
The Wiki Page needs more images. |
This article or section needs proper wiki formatting. |
Schematic - Composite Armor Helmet
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
Details
Schematic |
Related Tags
Experimental Properties
|
|