Difference between revisions of "Medic (Profession)"
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'''Medic Forum''': | '''Medic Forum''': | ||
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http://swgforums.swganh.org/index.php?f=122 | http://swgforums.swganh.org/index.php?f=122 | ||
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'''Former Correspondents''': | '''Former Correspondents''': | ||
* FormerCorrespondentName1 | * FormerCorrespondentName1 | ||
* FormerCorrespondentName2 | * FormerCorrespondentName2 |
Revision as of 07:27, 30 May 2007
Professions - Medic
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Professions |
Skill Tree |
Related Tags
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Profession Overview
Medic Professions
Medic is one of the basic starting professions. It branches off into the elite professions Bio-Engineer, Combat Medic and Doctor.
This profession requires 77 skill points to master
- Experience requirements to master:
- Medical: 93000 (granted by healing, or treating other player wounds)
- Medicine Crafting: 10500 (granted by crafting medical items)
AP experience: 0
Getting Started
You can find a Profession Name trainer in one of the following locations:
GENERIC LAYOUT
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Skill Modifiers
Abilities
Schematics Granted
Wound Healing Medicines
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Stat Healing medicinesComponents |
Crafting Tools |
Community Information
Medic Forum:
http://swgforums.swganh.org/index.php?f=122
Former Correspondents:
- FormerCorrespondentName1
- FormerCorrespondentName2