Difference between revisions of "Cure Poison (Ability)"

From SWGANH Wiki
Jump to: navigation, search
(Using Cure Disease)
(Ability Breakdown & Details)
 
(3 intermediate revisions by the same user not shown)
Line 25: Line 25:
 
Cure poison ability allows for the player to be able to use single and area of effect type cures to heal themselves,players and pets from poisons. These skills have a range of 6m and are on the treat injury speed modifier.
 
Cure poison ability allows for the player to be able to use single and area of effect type cures to heal themselves,players and pets from poisons. These skills have a range of 6m and are on the treat injury speed modifier.
  
 +
 +
 +
== Area of Effect Cure Poison ==
 +
 +
 +
 +
Area of effect cures emanate a radius from the doctor to cure all friendly targets within that radius. The radius is determined by the radius attribute on the cure packs.
  
  
Line 63: Line 70:
 
==Ability Flow==
 
==Ability Flow==
 
== System Messages==
 
== System Messages==
 +
 +
 +
* [[Cure Poison System Messages (Game Messages)|Cure Poison]]
  
 
==SUI Prompt==
 
==SUI Prompt==
Line 72: Line 82:
 
==Formula(s)==
 
==Formula(s)==
  
 
+
* [[Injury Treatment Speed (Game Mechanics)|Injury Treatment Speed]]
 
* [[Cure Poison Effectiveness (Game Mechanics)|Cure Poison Effectiveness]]
 
* [[Cure Poison Effectiveness (Game Mechanics)|Cure Poison Effectiveness]]
  
Line 230: Line 240:
 
||Damage||align="center" |0
 
||Damage||align="center" |0
 
|-
 
|-
||Delay Time||align="center" |0
+
||Delay Time||align="center" |10
 
|-
 
|-
 
|}
 
|}
 
|}
 
|}
 
|}
 
|}

Latest revision as of 08:21, 9 September 2009

Ability - Cure Poison

SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.

Description

/curepoison <target>: This command enables you to cure poison from a target, if you have the appropriate medical equipment.

Command: /curePoison
CommandQueue Entry: curepoison (1754A3E5)

Related Tags

50% This document has been partially completed.

Ability This document relates to Player Abilities.

Doctor This document is related to the Doctor Profession.

Ability Breakdown & Details

Cure poison ability allows for the player to be able to use single and area of effect type cures to heal themselves,players and pets from poisons. These skills have a range of 6m and are on the treat injury speed modifier.


Area of Effect Cure Poison

Area of effect cures emanate a radius from the doctor to cure all friendly targets within that radius. The radius is determined by the radius attribute on the cure packs.


Using Cure Poison

There are several ways to use the cure poison ability:

Command line options

  • /curepoison (no paramater) - Using this command will cure poison on the current target
  • /curepoison self - Using this command will cure poison on the player



Poison Cure Radial Menu Options

  • Select the "Use" radial menu
  • Choose from the Use Item on Self and Use Item on Target options.


Toolbar Options

  • Place poison cure on toolbar and press corresponding button while having target in reticle


From Inventory

  • Double click on poison cure in inventory while having target in reticle


Ability Flow

System Messages

SUI Prompt

Combat Chat Spam

Fly Text

Formula(s)

Source References

Source Source in Context
Source 1 http://soe.lithium.com/swg/board/message?board.id=doctor&message.id=80495&query.id=56790#M80495
Source 2 http://swgforums.swganh.org/viewtopic.php?search_id=1653663407&t=190936
Source 3 http://swgforums.swganh.org/viewtopic.php?search_id=120888414&t=131099
Source 4 http://swgforums.swganh.org/viewtopic.php?search_id=120888414&t=131097
Source 5 Source 5
Source 6 Source 6
Source 7 Source 7
Source 8 Source 8
Source 9 Source 9
Source 10 Source 10
Source 11 Source 11
Source 12 Source 12
Source 13 Source 13
Source 14 Source 14
Source 15 Source 15
Source 16 Source 16
Source 17 Source 17
Source 18 Source 18
Source 19 Source 19
Source 20 Source 20
Source 21 Source 21

Ability HAM Costs

Modifier Value
Health Cost 0
Action Cost 0
Mind Cost 0
Force Cost 0

Ability Multipliers

Modifier Value
Health cost 0
Action cost 0
Mind cost 0
Force cost 0
Damage 0
Delay Time 10