Difference between revisions of "Slicing (Ability)"

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|valign=top|
 
|valign=top|
 
== Description ==
 
== Description ==
*With "Slicing: Containers" smugglers get the option to hack into locked containers with a "Slice" radial menu option.<br><br>
 
  
 
*With "Slicing: Terminals" the smuggler gains the ability to hack mission terminals for extra pay using the "Slice" radial menu option.<br><br>
 
 
*With "Slicing: Armor" the smuggler gains the ability to make modifications to the stats of armor from the "Slice" radial menu option on the armor piece.<br><br>
 
 
 
*With "Slicing: Weapons (Basic)" the smuggler gains the ability to make small modifications to the stats of a weapon from the "Slice" radial menu option on the weapon.<br><br>
 
 
*With "Slicing: Weapons (Advanced)" the smuggler gains the ability to make more effective modifications to the stats of a weapon from the "Slice" radial menu option on the weapon.
 
 
 
 
{|
 
|- align="top"
 
||
 
[[image:Slicing.jpg|200px|thumb|Slicing in action]]
 
 
||
 
[[image:Slicing-LockedContainer.jpg|200px|thumb|Locked Container]]
 
||
 
[[image:Slicing-UnlockedContainer.gif|200px|thumb|unlocked Container]]
 
 
 
|-
 
 
||
 
[[image:SlicingSysMessage1.jpg|200px|thumb|Slicing System Messages]]
 
 
||
 
[[image:SlicingResults.jpg|200px|thumb|More Slicing System Messages]]
 
 
||
 
 
[[image:Way'ev-Da Slicing Graphs.jpg|200px|thumb|Graph of Slicing Distributions]]
 
 
|}
 
  
  
Line 63: Line 26:
  
 
== Ability Breakdown & Details ==
 
== Ability Breakdown & Details ==
 +
 +
At novice smuggler, players are given access to the ability to slice objects. Slicing offers players the opportunity to unlock certain containers to obtain goods, aid in the GCW through base destruction, obtain increased mission reward payouts, open access to doors in dungeons, and increase the stats on weapons and armor. Each level of slicing tree from novice smuggler to slicing 3 adds a new slicing feature for the player to use as well as increasing the maximum possible value of the slice attempt.
 +
 +
Players may slice an object by selecting it, opening its radial menu and choosing the Slice radial menu. Once the slicing option has been chosen, the player is then presented with a series of scenerios where they must utilize specialized tools to aid them in the process of cutting wiring in a specific order. The wiring options are randomized for the event and if the player chooses the wrong wire, the event fails.
 +
 +
Objects, with the exception of mission terminals, can only have one attempt made at slicing them. Mission Terminals will be sliceable every 2 minutes following the last slice attempt, regardless of the outcome. When a slicing attempt fails, all objects except for terminals, will remain unslicable from that point on.
 +
 +
If a player closes a slicing window, the slicing event will recycle itself and the player will have to begin again from scratch.
 +
  
 
* [[Sliceable Objects (Game Mechanics)|Sliceable Objects]]
 
* [[Sliceable Objects (Game Mechanics)|Sliceable Objects]]
 
* [[Smuggler Tools (Game Mechanics)|Smuggler Tools]]
 
* [[Smuggler Tools (Game Mechanics)|Smuggler Tools]]
 +
* [[Sliced Item Examination (Game Mechanics)|Sliced Item Examination]]
 
* [[Slicing: Containers (Ability)|Slicing: Containers]]
 
* [[Slicing: Containers (Ability)|Slicing: Containers]]
 
* [[Slicing: Terminals (Ability)|Slicing: Terminals]]
 
* [[Slicing: Terminals (Ability)|Slicing: Terminals]]
* [[Slicing: Armor (Ability)|Slicing: Armor]]
+
* [[Slicing Headquarter Terminals (Game Mechanics)|Slicing: Headquarter Terminals]]
 +
* [[Slicing Keypad Terminals (Game Mechanics)|Slicing: Keypad Terminals]]
 
* [[Slicing: Weapons (Basic) (Ability)|Slicing: Weapons (Basic)]]
 
* [[Slicing: Weapons (Basic) (Ability)|Slicing: Weapons (Basic)]]
* [[Slicing: Weapons (Advanced) (Ability)|Slicing: Weapons (Advanced)]]
+
* [[Slicing: Armor (Ability)|Slicing: Armor]]
 
* [[Slicing Results (Game Mechanics)|Slicing Results Data]]
 
* [[Slicing Results (Game Mechanics)|Slicing Results Data]]
 
* [[Locked Container Results (Game Mechanics)|Locked Container Results Data]]
 
* [[Locked Container Results (Game Mechanics)|Locked Container Results Data]]
Line 77: Line 51:
  
 
* Mission Terminals are 100xp,
 
* Mission Terminals are 100xp,
* Base Terminals are 1000xp,
+
* Faction Base Terminals are 1000xp,
* everything else is 250xp,
+
* Locked Containers, Armor and Weapons are 250xp,
 
* 0xp for a failed slice.
 
* 0xp for a failed slice.
  
Line 85: Line 59:
  
  
'Locked Containers [what's inside]' for the recorded contents of 166 containers.
 
  
  
Line 91: Line 64:
  
  
 
  
 
 
 
 
 
 
 
 
'''How to Slice a Faction Base Terminal:'''
 
 
1. You must be Declared (with a faction) and set as a Combatant (PvE enabled) to Slice a terminal in a PvE base and set as Special Forces (PvP enabled) to slice a PvP base.
 
 
2. You must have Slicing 1 or greater.
 
 
3. After the Bounty Hunter jams the Uplink Terminal, and only if they are successful, then you slice the security terminal.
 
 
4. The Security Terminal is oval in shape and dark in color. It will have the label "Security Terminal" when you mouse over it.
 
 
5. The interface is normal, and works exactly as if you were slicing any mission terminal.
 
 
6. There is a known bug that it may report the color of the wire incorrectly, but the polarity seems more dependable. It's my recommendation that you pay more attention to negative and positive rather than red or blue. (Positive=Blue Negative=Red)
 
 
7. If you do screw up, you will have the option of repairing the Security Terminal, and in a unknown amount of time you will be able to retry the slice. (~2-4 min)
 
 
 
 
'''Other notes:'''
 
 
# Don’t Rush, the only timer running is the Vulnerability window each Factional Base has. I have seen Bounty Hunters jam their terminal, and the Smuggler falls in combat, only to clone and make their way back to the base and still successfully slice the Security Terminal.
 
# 1000 Slicing XP is the reward for a successful slice.
 
# The terminal will not appear when the base is not vulnerable. The bases are "safe" for 22 hours, and "vulnerable" for 2 hours. Within this 2 hour window is when the terminals can be sliced, and a base destroyed.
 
 
 
 
 
 
 
 
<font size ="3">Autopull </font>
 
 
 
Autopull, what's that? Why can't I use it? What can I do instead?
 
Autopull was a feature that allowed every tool required for use in slicing to be pulled directly from their crates automatically by simply going through the slicing process. This was broken during publish 10 and has yet to be fixed. What can you do in the meantime? well, thanks to Thochkord's thread we have an easy solution.
 
 
I put all of my crates up on the tool bar, they only problem is they all look the same, so I would suggest grouping each kind of crate in with an open slot between them. When you hit the appropriate key, one item gets pulled out of the crate and lands in your main inventory window regardless of where the crate sits. ex. if a crate is in your backpack, the item pulled will still land in your main inventory. Do not pull any tools until after you trade, this will prevent the shifting from happening. This is how I work the process.
 
 
Trade
 
hit F1 for a clamp
 
hit F5 for a Knife
 
hit F7 for an AUK
 
hit F10 for an WUK
 
Slice an item
 
pull a set of tools for the next item
 
Slice
 
and so on until done
 
 
 
If you want to make things even easier for yourself, you can also follow DigiDante's methods: Choose 4 empty spots on a toolbarpane. I used toolbar pane 6. Place your crates of Molecular clamps, AUK's WUK's and PLK's in the 4 empty slots. I used toolbarSlots f1, f2, f3, and f4.
 
 
I put MC's in F1, AUK's in F2, WUK's in F3, and PLK's in F4
 
 
Now you can set up an alias...
 
 
/alias auk /ui action toolbarPane05;/ui action toolbarSlot00;/ui action toolbarSlot01
 
/alias wuk /ui action toolbarPane05;/ui action toolbarSlot00;/ui action toolbarSlot02
 
/alias plk /ui action toolbarPane05;/ui action toolbarSlot03
 
 
This way, when you type /auk it will spit out one MC and one AUK instantly... you can even put the crates in your backpack and not have to worry about opening your backpack and manually clickin the crates.
 
 
I made a macro that will take out 5 AUK's and 5 MC's plus a PLK in one click.
 
 
The following macro is a macro I titled auk.
 
 
/ui action toolbarPane05;
 
/ui action toolbarSlot00;
 
/ui action toolbarSlot01;
 
/pause .25;
 
/ui action toolbarSlot00;
 
/ui action toolbarSlot01;
 
/pause .25;
 
/ui action toolbarSlot00;
 
/ui action toolbarSlot01;
 
/pause .25;
 
/ui action toolbarSlot00;
 
/ui action toolbarSlot01;
 
/pause .25;
 
/ui action toolbarSlot00;
 
/ui action toolbarSlot01;
 
/pause .25;
 
/ui action toolbarSlot03;
 
 
With the macro above, I can type /macro auk or drag the macro icon to my toolbar and just click it or hit the appropriate fkey and it will activate the macro.
 
 
The following macro I titled wuk
 
 
/ui action toolbarPane05;
 
/ui action toolbarSlot00;
 
/ui action toolbarSlot02;
 
/pause .25;
 
/ui action toolbarSlot00;
 
/ui action toolbarSlot02;
 
/pause .25;
 
/ui action toolbarSlot00;
 
/ui action toolbarSlot02;
 
/pause .25;
 
/ui action toolbarSlot00;
 
/ui action toolbarSlot02;
 
/pause .25;
 
/ui action toolbarSlot00;
 
/ui action toolbarSlot02;
 
/pause .25;
 
/ui action toolbarSlot03;
 
 
With the macro above I can type /macro wuk or click the appropriate macro button and deliver 5 wuk's, mc's and one plk.
 
 
This is a GREAT aid for bulk slicing... every five items I can type /macro wuk or click the button and be set...
 
 
 
 
                                        '''Locked Container Contents'''
 
 
 
 
<pre>
 
 
Total Containers: 166
 
 
Numbers of items inside each container:
 
0. 1
 
1. 61
 
2. 57
 
3. 47
 
 
What was inside (and how many):
 
AA +1. 6
 
AA +2. 1
 
ammo bandolier. 2
 
band. 1
 
bangles. 1
 
belted vest. 1
 
blaster rifle barrel. 1
 
bristle hide belt. 1
 
broken datapad. 4
 
broken electrobinoculars. 7
 
broken hand-held viewscreen. 5
 
broken impulse detector. 15
 
broken instrument calibrator. 2
 
broken meson taloscope. 3
 
broken recording rod. 4
 
broken sandstat. 2
 
CA +1. 4
 
cargo vest. 1
 
cdef carbine. 20
 
cdef carbine DOT. 1
 
cdef pistol. 22
 
cdef pistol DOT. 1
 
cdef rifle. 25
 
chemical release duration mechanism. 2
 
cloak. 2
 
cold weather jacket. 1
 
crested neckpiece. 1
 
d18 pistol. 1
 
dagger. 11
 
decorative headdress. 1
 
dignified belt. 1
 
dispersal mechanism. 1
 
double robe. 1
 
dress blouse. 1
 
dress robe. 1
 
dress shoes. 1
 
dress slippers. 1
 
dress uniform. 1
 
encoded disk. 4
 
flared cuff shirt. 1
 
flared jacket. 1
 
formal shirt. 1
 
gemstone crest. 2
 
golden bracelet. 1
 
golden symbol. 1
 
grand mayoral robe. 1
 
headwrap. 2
 
heavy axe. 11
 
heavy duty clasp. 2
 
heavy reinforced jacket. 2
 
imperial plans 2/4. 1
 
labour jacket. 2
 
large headwrap. 1
 
liquid suspension. 1
 
locked container. 16
 
long leather gloves. 1
 
long uniform gloves. 1
 
metal bracelet. 1
 
metal staff. 1
 
multipocket bandolier. 1
 
multipocket belt. 1
 
padded pullover. 1
 
plated necklace. 1
 
portion of heavy duty leather. 1
 
projectile feed mechanism. 2
 
pullover. 1
 
rebel transmission 2/4. 1
 
rebel transmission 4/4. 1
 
reinforced combat staff. 12
 
reinforced pullover MOD. 1 (clothing repair +1)
 
ribbed shirt. 2
 
ring. 2
 
sandals. 1
 
scout jacket. 1
 
short vest. 1
 
short wrap. 1
 
shoulder strap. 3
 
slacks. 1
 
solid delivery shell. 1
 
sleeveless jacket. 1
 
sneakers. 2
 
snow boots. 1
 
standard boots. 1
 
stripped slacks. 1
 
stately necklace. 2
 
stone knife. 13
 
sturdy boots. 2
 
suit belt. 2
 
sunguard. 3
 
survival knife. 15
 
survival knife DOT. 2
 
sword. 3
 
thermal boots. 1
 
tipless gloves. 1
 
two-strap bandolier. 1
 
utility belt. 1
 
warm hat. 3
 
widebuckle belt. 1
 
wood staff. 12
 
workman's belt. 1
 
workman's gloves. 1
 
 
 
 
Content:
 
AA
 
carbine aiming +1
 
dodge +2
 
heavy weapon speed +1
 
pistol accuracy while standing +1
 
ranged defense +1
 
rifle speed +1
 
steady aim bonus +1
 
 
 
 
 
CA
 
 
 
droid customization +1
 
grenade experimentation +1
 
repair +1
 
tracking droid effectiveness +1
 
 
encoded disk
 
imperial plans 2/4
 
rebel orders 2/3
 
treasure map
 
treasure map
 
 
</pre>
 
  
  
Line 388: Line 94:
 
|}
 
|}
 
==System Messages==
 
==System Messages==
*Slicing
 
**[[Slicing General (Game Messages)|General Slicing Messages]]
 
**[[Slicing Weapons (Game Messages)|Slicing Weapons]]
 
**[[Slicing Armor (Game Messages)|Slicing Armor]]
 
**[[Slicing Containers (Game Messages)|Slicing Containers]]
 
**[[Slicing Terminals (Game Messages)|Slicing Terminals]]
 
**[[Unknown Slicing (Game Messages)|Unknown Messages]]
 
 
{| align="center"
 
|-
 
||
 
{| class="wikitable"
 
|- align="center" style="background-color:#ffffcc;"
 
|width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Message'''
 
|-
 
||ID Value
 
||/path/goes/here/
 
||filename.stf
 
||internal_command_string
 
||System Message Text
 
|-
 
|}
 
|}
 
  
 
==SUI Prompt 1==
 
==SUI Prompt 1==
Line 416: Line 99:
  
  
==SUI Prompt 2==
 
  
  
Line 427: Line 109:
  
  
'''Weapons'''
 
  
'''Prompt 1: Slicing Weapons Intro'''
 
 
This is the beginning prompt when first slicing the object.
 
 
{| align="center"
 
|-
 
||
 
{| class="wikitable"
 
|- align="center" style="background-color:#ffffcc;"
 
||'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Window Title'''||'''Window Description'''||'''Button1 Label'''||'''Button2 Label'''||'''Window Contents'''
 
 
|- align="center"
 
||title
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||Slicing
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||weapon_0
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||You have managed to strengthen the substructure of the weapon and remove excess weight.  You will need to modify the weapon's stabilizer systems in order for it to function properly.  The core systems seem to be protected by a simple Imperial-spec anti-tampering device.  Working carefully, you begin to disable the device.
 
||
 
||
 
||
 
 
|- align="center"
 
||blue_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the positive (blue) flow regulator cable.
 
 
|- align="center"
 
||red_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the negative (red) flow regulator cable.
 
 
|- align="center"
 
||use_clamp
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Shunt the power node with a molecular clamp.
 
 
|- align="center"
 
||use_analyzer
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Install an analyzer node.
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||
 
||
 
||
 
||Cancel
 
||
 
||
 
|-
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||OK
 
||
 
|-
 
|}
 
|}
 
 
 
 
 
 
 
 
'''Prompt 3: '''
 
 
'''Molecular Clamp: Blue Wire Roll'''
 
 
This prompt follows the molecular clamp choice line and displays if the system rolls a Blue Wire cutting option for the player. The player will need to cut the blue wire in order to successfully progress.
 
 
{| align="center"
 
|-
 
||
 
{| class="wikitable"
 
|- align="center" style="background-color:#ffffcc;"
 
||'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Window Title'''||'''Window Description'''||'''Button1 Label'''||'''Button2 Label'''||'''Window Contents'''
 
 
|- align="center"
 
||title
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||Slicing
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||weapon_clamp_0
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||You gently fuse the molecular clamp to the anti-tampering device expansion leads.  A small indicator light on the clamp lights blue, indicating you must cut the positive power cable.
 
||
 
||
 
||
 
 
|- align="center"
 
||blue_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the positive (blue) flow regulator cable.
 
 
|- align="center"
 
||red_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the negative (red) flow regulator cable.
 
 
|- align="center"
 
||use_clamp
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Shunt the power node with a molecular clamp.
 
 
|- align="center"
 
||use_analyzer
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Install an analyzer node.
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||
 
||
 
||
 
||Cancel
 
||
 
||
 
|-
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||OK
 
||
 
|-
 
|}
 
|}
 
 
 
 
 
 
 
'''Prompt 4: '''
 
 
'''Molecular Clamp: Red Wire Roll'''
 
 
This prompt follows the molecular clamp choice line and displays if the system rolls a Red Wire cutting option for the player. The player will need to cut the red wire in order to successfully progress.
 
 
{| align="center"
 
|-
 
||
 
{| class="wikitable"
 
|- align="center" style="background-color:#ffffcc;"
 
||'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Window Title'''||'''Window Description'''||'''Button1 Label'''||'''Button2 Label'''||'''Window Contents'''
 
 
|- align="center"
 
||title
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||Slicing
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||weapon_clamp_1
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||You gently fuse the molecular clamp to the anti-tampering device expansion leads.  A small indicator light on the clamp lights red, indicating you must cut the negative power cable.
 
||
 
||
 
||
 
 
|- align="center"
 
||blue_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the positive (blue) flow regulator cable.
 
 
|- align="center"
 
||red_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the negative (red) flow regulator cable.
 
 
|- align="center"
 
||use_clamp
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Shunt the power node with a molecular clamp.
 
 
|- align="center"
 
||use_analyzer
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Install an analyzer node.
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||
 
||
 
||
 
||Cancel
 
||
 
||
 
|-
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||OK
 
||
 
|-
 
|}
 
|}
 
 
 
 
 
 
'''Prompt 5: '''
 
 
'''Analyzer Node: Blue Wire Roll'''
 
 
This prompt follows the Analyzer Node choice line and displays if the system rolls a Blue Wire cutting option for the player. The player will need to cut the Blue wire in order to successfully progress.
 
 
{| align="center"
 
|-
 
||
 
{| class="wikitable"
 
|- align="center" style="background-color:#ffffcc;"
 
||'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Window Title'''||'''Window Description'''||'''Button1 Label'''||'''Button2 Label'''||'''Window Contents'''
 
 
|- align="center"
 
||title
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||Slicing
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||weapon_analyze_0
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||You carefully integrate the analyzer node into the anti-tampering system.  After a few seconds, a scratchy electronic voice in the node says 'Analysis Complete: High probability of positive power flow to anti-tampering device.'
 
||
 
||
 
||
 
 
|- align="center"
 
||blue_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the positive (blue) flow regulator cable.
 
 
|- align="center"
 
||red_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the negative (red) flow regulator cable.
 
 
|- align="center"
 
||use_clamp
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Shunt the power node with a molecular clamp.
 
 
|- align="center"
 
||use_analyzer
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Install an analyzer node.
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||
 
||
 
||
 
||Cancel
 
||
 
||
 
|-
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||OK
 
||
 
|-
 
|}
 
|}
 
 
 
 
'''Prompt 6: '''
 
 
'''Analyzer Node: Red Wire Roll'''
 
 
 
This prompt follows the Analyzer Node choice line and displays if the system rolls a Red Wire cutting option for the player. The player will need to cut the red wire in order to successfully progress.
 
 
{| align="center"
 
|-
 
||
 
{| class="wikitable"
 
|- align="center" style="background-color:#ffffcc;"
 
||'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Window Title'''||'''Window Description'''||'''Button1 Label'''||'''Button2 Label'''||'''Window Contents'''
 
 
|- align="center"
 
||title
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||Slicing
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||weapon_analyze_1
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||You carefully integrate the analyzer node into the anti-tampering system.  After a few seconds, a scratchy electronic voice in the node says 'Analysis Complete: High probability of negative power flow to anti-tampering device.'
 
||
 
||
 
||
 
 
|- align="center"
 
||blue_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the positive (blue) flow regulator cable.
 
 
|- align="center"
 
||red_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the negative (red) flow regulator cable.
 
 
|- align="center"
 
||use_clamp
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Shunt the power node with a molecular clamp.
 
 
|- align="center"
 
||use_analyzer
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Install an analyzer node.
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||
 
||
 
||
 
||Cancel
 
||
 
||
 
|-
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||OK
 
||
 
|-
 
|}
 
|}
 
 
 
 
 
 
'''Prompt 7: '''
 
 
'''Final Cut: Blue Wire Precut'''
 
 
This is the final event prompt that occurs in which a player has to make a choice. This last prompt will display for whichever tool is chosen, whether a molecular clamp or analyzer node was used.In this case, the outcome was that the system chose a blue wire to be cut, and the player has done so already. Now all that remains is to cut the red wire.
 
 
{| align="center"
 
|-
 
||
 
{| class="wikitable"
 
|- align="center" style="background-color:#ffffcc;"
 
||'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Window Title'''||'''Window Description'''||'''Button1 Label'''||'''Button2 Label'''||'''Window Contents'''
 
 
|- align="center"
 
||title
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||Slicing
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||weapon_1
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||You've managed to disable part of the anti-tampering device.  The designer of this weapon tried to be tricky, but he wasn't good enough.  Removing the second flow regulator cable should give you access to the stabilization systems.
 
||
 
||
 
||
 
 
|- align="center"
 
||blue_cable_cut
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||The positive (blue) regulator cable is cut.
 
 
|- align="center"
 
||red_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the negative (red) flow regulator cable.
 
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||
 
||
 
||
 
||Cancel
 
||
 
||
 
|-
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||OK
 
||
 
|-
 
|}
 
|}
 
 
 
 
'''Prompt 8: '''
 
 
'''Final Cut: Red Wire Precut'''
 
 
 
This is the final event prompt that occurs in which a player has to make a choice. This last prompt will display for whichever tool is chosen, whether a molecular clamp or analyzer node was used.In this case, the outcome was that the system chose a red wire to be cut, and the player has done so already. Now all that remains is to cut the blue wire.
 
 
{| align="center"
 
|-
 
||
 
{| class="wikitable"
 
|- align="center" style="background-color:#ffffcc;"
 
||'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Window Title'''||'''Window Description'''||'''Button1 Label'''||'''Button2 Label'''||'''Window Contents'''
 
 
|- align="center"
 
||title
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||Slicing
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||weapon_1
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||You've managed to disable part of the anti-tampering device.  The designer of this weapon tried to be tricky, but he wasn't good enough.  Removing the second flow regulator cable should give you access to the stabilization systems.
 
||
 
||
 
||
 
 
|- align="center"
 
||blue_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the positive (blue) flow regulator cable.
 
 
|- align="center"
 
||red_cable_cut
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||The negative (red) regulator cable is cut.
 
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||
 
||
 
||
 
||Cancel
 
||
 
||
 
|-
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||OK
 
||
 
|-
 
|}
 
|}
 
 
 
 
 
 
 
'''Prompt 9: Failure'''
 
 
This is the prompt given if the player chooses the wrong wire to cut.
 
 
 
{| align="center"
 
|-
 
||
 
{| class="wikitable"
 
|- align="center" style="background-color:#ffffcc;"
 
||'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Window Title'''||'''Window Description'''||'''Button1 Label'''||'''Button2 Label'''||'''Window Contents'''
 
 
|- align="center"
 
||title
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||Slicing
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||fail_weapon
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||You've made a critical mistake modifying the weapon's basic systems.  The damage is extensive and while the weapon still retains its previous effectiveness, no one will be able to modify it in the future.
 
||
 
||
 
||
 
 
|- align="center"
 
||
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||
 
||
 
||
 
||Cancel
 
||
 
||
 
|-
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||OK
 
||
 
|-
 
|}
 
|}
 
 
==SUI Prompt 3==
 
 
'''Armor'''
 
 
 
'''Prompt 1: Slicing Armor Intro'''
 
 
This is the beginning prompt when first slicing the object.
 
 
{| align="center"
 
|-
 
||
 
{| class="wikitable"
 
|- align="center" style="background-color:#ffffcc;"
 
||'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Window Title'''||'''Window Description'''||'''Button1 Label'''||'''Button2 Label'''||'''Window Contents'''
 
 
|- align="center"
 
||title
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||Slicing
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||armor_0
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||You have prepared several additions to the armor.  In order for the modifications to work, you'll need to modify the armor's balance and stabilizing systems to accept your changes.  The core systems seem to be protected by a simple Imperial-spec anti-tampering device.  Working carefully, you begin to disable the device.
 
||
 
||
 
||
 
 
|- align="center"
 
||blue_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the positive (blue) flow regulator cable.
 
 
|- align="center"
 
||red_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the negative (red) flow regulator cable.
 
 
|- align="center"
 
||use_clamp
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Shunt the power node with a molecular clamp.
 
 
|- align="center"
 
||use_analyzer
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Install an analyzer node.
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||
 
||
 
||
 
||Cancel
 
||
 
||
 
|-
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||OK
 
||
 
|-
 
|}
 
|}
 
 
 
 
 
 
 
 
'''Prompt 3: '''
 
 
'''Molecular Clamp: Blue Wire Roll'''
 
 
This prompt follows the molecular clamp choice line and displays if the system rolls a Blue Wire cutting option for the player. The player will need to cut the blue wire in order to successfully progress.
 
 
 
{| align="center"
 
|-
 
||
 
{| class="wikitable"
 
|- align="center" style="background-color:#ffffcc;"
 
||'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Window Title'''||'''Window Description'''||'''Button1 Label'''||'''Button2 Label'''||'''Window Contents'''
 
 
|- align="center"
 
||title
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||Slicing
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||armor_clamp_0
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||You gently fuse the molecular clamp to the anti-tampering device expansion leads.  A small indicator light on the clamp lights blue, indicating you must cut the positive power cable.
 
||
 
||
 
||
 
 
|- align="center"
 
||blue_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the positive (blue) flow regulator cable.
 
 
|- align="center"
 
||red_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the negative (red) flow regulator cable.
 
 
|- align="center"
 
||use_clamp
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Shunt the power node with a molecular clamp.
 
 
|- align="center"
 
||use_analyzer
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Install an analyzer node.
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||
 
||
 
||
 
||Cancel
 
||
 
||
 
|-
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||OK
 
||
 
|-
 
|}
 
|}
 
 
 
 
 
 
 
'''Prompt 4: '''
 
 
'''Molecular Clamp: Red Wire Roll'''
 
 
This prompt follows the molecular clamp choice line and displays if the system rolls a Red Wire cutting option for the player. The player will need to cut the red wire in order to successfully progress.
 
 
{| align="center"
 
|-
 
||
 
{| class="wikitable"
 
|- align="center" style="background-color:#ffffcc;"
 
||'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Window Title'''||'''Window Description'''||'''Button1 Label'''||'''Button2 Label'''||'''Window Contents'''
 
 
|- align="center"
 
||title
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||Slicing
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||armor_clamp_1
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||You gently fuse the molecular clamp to the anti-tampering device expansion leads.  A small indicator light on the clamp lights red, indicating you must cut the negative power cable.
 
||
 
||
 
||
 
 
|- align="center"
 
||blue_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the positive (blue) flow regulator cable.
 
 
|- align="center"
 
||red_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the negative (red) flow regulator cable.
 
 
|- align="center"
 
||use_clamp
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Shunt the power node with a molecular clamp.
 
 
|- align="center"
 
||use_analyzer
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Install an analyzer node.
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||
 
||
 
||
 
||Cancel
 
||
 
||
 
|-
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||OK
 
||
 
|-
 
|}
 
|}
 
 
 
 
 
 
'''Prompt 5: '''
 
 
'''Analyzer Node: Blue Wire Roll'''
 
 
This prompt follows the Analyzer Node choice line and displays if the system rolls a Blue Wire cutting option for the player. The player will need to cut the Blue wire in order to successfully progress.
 
 
{| align="center"
 
|-
 
||
 
{| class="wikitable"
 
|- align="center" style="background-color:#ffffcc;"
 
||'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Window Title'''||'''Window Description'''||'''Button1 Label'''||'''Button2 Label'''||'''Window Contents'''
 
 
|- align="center"
 
||title
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||Slicing
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||armor_analyze_0
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||You carefully integrate the analyzer node into the anti-tampering system.  After a few seconds, a scratchy electronic voice in the node says 'Analysis Complete: High probability of positive power flow to anti-tampering device.'
 
||
 
||
 
||
 
 
|- align="center"
 
||blue_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the positive (blue) flow regulator cable.
 
 
|- align="center"
 
||red_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the negative (red) flow regulator cable.
 
 
|- align="center"
 
||use_clamp
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Shunt the power node with a molecular clamp.
 
 
|- align="center"
 
||use_analyzer
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Install an analyzer node.
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||
 
||
 
||
 
||Cancel
 
||
 
||
 
|-
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||OK
 
||
 
|-
 
|}
 
|}
 
 
 
 
'''Prompt 6: '''
 
 
'''Analyzer Node: Red Wire Roll'''
 
 
This prompt follows the Analyzer Node choice line and displays if the system rolls a Red Wire cutting option for the player. The player will need to cut the red wire in order to successfully progress.
 
 
{| align="center"
 
|-
 
||
 
{| class="wikitable"
 
|- align="center" style="background-color:#ffffcc;"
 
||'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Window Title'''||'''Window Description'''||'''Button1 Label'''||'''Button2 Label'''||'''Window Contents'''
 
 
|- align="center"
 
||title
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||Slicing
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||armor_analyze_1
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||You carefully integrate the analyzer node into the anti-tampering system.  After a few seconds, a scratchy electronic voice in the node says 'Analysis Complete: High probability of negative power flow to anti-tampering device.'
 
||
 
||
 
||
 
 
|- align="center"
 
||blue_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the positive (blue) flow regulator cable.
 
 
|- align="center"
 
||red_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the negative (red) flow regulator cable.
 
 
|- align="center"
 
||use_clamp
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Shunt the power node with a molecular clamp.
 
 
|- align="center"
 
||use_analyzer
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Install an analyzer node.
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||
 
||
 
||
 
||Cancel
 
||
 
||
 
|-
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||OK
 
||
 
|-
 
|}
 
|}
 
 
 
 
 
 
'''Prompt 7: '''
 
 
'''Final Cut: Blue Wire Precut'''
 
 
This is the final event prompt that occurs in which a player has to make a choice. This last prompt will display for whichever tool is chosen, whether a molecular clamp or analyzer node was used.In this case, the outcome was that the system chose a blue wire to be cut, and the player has done so already. Now all that remains is to cut the red wire.
 
 
{| align="center"
 
|-
 
||
 
{| class="wikitable"
 
|- align="center" style="background-color:#ffffcc;"
 
||'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Window Title'''||'''Window Description'''||'''Button1 Label'''||'''Button2 Label'''||'''Window Contents'''
 
 
|- align="center"
 
||title
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||Slicing
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||armor_1
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||You've managed to disable part of the anti-tampering device.  The designer of this armor did a good job, but you're better.  Removing the second flow regulator cable should give you access to the stabilization systems.
 
||
 
||
 
||
 
 
|- align="center"
 
||blue_cable_cut
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||The positive (blue) regulator cable is cut.
 
 
|- align="center"
 
||red_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the negative (red) flow regulator cable.
 
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||
 
||
 
||
 
||Cancel
 
||
 
||
 
|-
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||OK
 
||
 
|-
 
|}
 
|}
 
 
 
 
'''Prompt 8: '''
 
 
'''Final Cut: Red Wire Precut'''
 
 
This is the final event prompt that occurs in which a player has to make a choice. This last prompt will display for whichever tool is chosen, whether a molecular clamp or analyzer node was used.In this case, the outcome was that the system chose a red wire to be cut, and the player has done so already. Now all that remains is to cut the blue wire.
 
 
{| align="center"
 
|-
 
||
 
{| class="wikitable"
 
|- align="center" style="background-color:#ffffcc;"
 
||'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Window Title'''||'''Window Description'''||'''Button1 Label'''||'''Button2 Label'''||'''Window Contents'''
 
 
|- align="center"
 
||title
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||Slicing
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||armor_1
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||You've managed to disable part of the anti-tampering device.  The designer of this armor did a good job, but you're better.  Removing the second flow regulator cable should give you access to the stabilization systems.
 
||
 
||
 
||
 
 
|- align="center"
 
||blue_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the positive (blue) flow regulator cable.
 
 
|- align="center"
 
||red_cable_cut
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||The negative (red) regulator cable is cut.
 
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||
 
||
 
||
 
||Cancel
 
||
 
||
 
|-
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||OK
 
||
 
|-
 
|}
 
|}
 
 
 
 
 
 
 
'''Prompt 9: Failure'''
 
 
This is the prompt given if the player chooses the wrong wire to cut.
 
 
 
{| align="center"
 
|-
 
||
 
{| class="wikitable"
 
|- align="center" style="background-color:#ffffcc;"
 
||'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Window Title'''||'''Window Description'''||'''Button1 Label'''||'''Button2 Label'''||'''Window Contents'''
 
 
|- align="center"
 
||title
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||Slicing
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||fail_armor
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||You've made a critical mistake modifying the armor's basic systems.  The damage is extensive and while the armor still retains its previous effectiveness, no one will be able to modify it in the future.
 
||
 
||
 
||
 
 
|- align="center"
 
||
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||
 
||
 
||
 
||Cancel
 
||
 
||
 
|-
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||OK
 
||
 
|-
 
|}
 
|}
 
 
==SUI Prompt 4==
 
 
'''Locked Containers'''
 
 
 
Slicing containers comes in two forms:
 
 
1. World object loot containers (Usually Found on dungeon floors)
 
 
World object containers (magseals) appear to have been intended to be slicable but there is a bug that prevented them or perhaps it was intentional by the devs. I believe that it was an intentional ploy by the devs to rotate the containers that would be able to be opened and accessed to randomize the exeprience for the players. Containers appear to open/unlock on a schedule and these shifted with other containers in the dungeon as time progressed.
 
 
2. Looted containers.
 
 
 
'''Prompt 1: Slicing Containers Intro'''
 
 
This is the beginning prompt when first slicing the object.
 
 
{| align="center"
 
|-
 
||
 
{| class="wikitable"
 
|- align="center" style="background-color:#ffffcc;"
 
||'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Window Title'''||'''Window Description'''||'''Button1 Label'''||'''Button2 Label'''||'''Window Contents'''
 
 
|- align="center"
 
||title
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||Slicing
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||container_0
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||You slide away a rear access panel revealing the power flow system.  If you can cut power to the locking mechanism, you should be able to open the container.  This model of container appears to have two power flow cables.
 
||
 
||
 
||
 
 
|- align="center"
 
||blue_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the positive (blue) flow regulator cable.
 
 
|- align="center"
 
||red_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the negative (red) flow regulator cable.
 
 
|- align="center"
 
||use_clamp
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Shunt the power node with a molecular clamp.
 
 
|- align="center"
 
||use_analyzer
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Install an analyzer node.
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||
 
||
 
||
 
||Cancel
 
||
 
||
 
|-
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||OK
 
||
 
|-
 
|}
 
|}
 
 
 
 
 
 
 
 
'''Prompt 3: '''
 
 
'''Molecular Clamp: Blue Wire Roll'''
 
 
This prompt follows the molecular clamp choice line and displays if the system rolls a Blue Wire cutting option for the player. The player will need to cut the blue wire in order to successfully progress.
 
 
{| align="center"
 
|-
 
||
 
{| class="wikitable"
 
|- align="center" style="background-color:#ffffcc;"
 
||'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Window Title'''||'''Window Description'''||'''Button1 Label'''||'''Button2 Label'''||'''Window Contents'''
 
 
|- align="center"
 
||title
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||Slicing
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||container_clamp_0
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||You carefully install the molecular clamp on the power node.  A small indicator light on the clamp lights blue, indicating you must cut the positive power cable.
 
||
 
||
 
||
 
 
|- align="center"
 
||blue_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the positive (blue) flow regulator cable.
 
 
|- align="center"
 
||red_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the negative (red) flow regulator cable.
 
 
|- align="center"
 
||use_clamp
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Shunt the power node with a molecular clamp.
 
 
|- align="center"
 
||use_analyzer
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Install an analyzer node.
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||
 
||
 
||
 
||Cancel
 
||
 
||
 
|-
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||OK
 
||
 
|-
 
|}
 
|}
 
 
 
 
 
 
 
'''Prompt 4: '''
 
 
'''Molecular Clamp: Red Wire Roll'''
 
 
This prompt follows the molecular clamp choice line and displays if the system rolls a Red Wire cutting option for the player. The player will need to cut the red wire in order to successfully progress.
 
 
{| align="center"
 
|-
 
||
 
{| class="wikitable"
 
|- align="center" style="background-color:#ffffcc;"
 
||'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Window Title'''||'''Window Description'''||'''Button1 Label'''||'''Button2 Label'''||'''Window Contents'''
 
 
|- align="center"
 
||title
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||Slicing
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||container_clamp_1
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||You carefully install the molecular clamp on the power node.  A small indicator light on the clamp lights red, indicating you must cut the negative power cable.
 
||
 
||
 
||
 
 
|- align="center"
 
||blue_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the positive (blue) flow regulator cable.
 
 
|- align="center"
 
||red_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the negative (red) flow regulator cable.
 
 
|- align="center"
 
||use_clamp
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Shunt the power node with a molecular clamp.
 
 
|- align="center"
 
||use_analyzer
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Install an analyzer node.
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||
 
||
 
||
 
||Cancel
 
||
 
||
 
|-
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||OK
 
||
 
|-
 
|}
 
|}
 
 
 
 
 
 
'''Prompt 5: '''
 
 
'''Analyzer Node: Blue Wire Roll'''
 
 
This prompt follows the Analyzer Node choice line and displays if the system rolls a Blue Wire cutting option for the player. The player will need to cut the Blue wire in order to successfully progress.
 
 
{| align="center"
 
|-
 
||
 
{| class="wikitable"
 
|- align="center" style="background-color:#ffffcc;"
 
||'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Window Title'''||'''Window Description'''||'''Button1 Label'''||'''Button2 Label'''||'''Window Contents'''
 
 
|- align="center"
 
||title
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||Slicing
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||container_analyze_0
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||You gently fuse the analyzer node to the power system.  After a few seconds, a scratchy electronic voice in the node says 'Analysis Complete: High probability of positive power flow to locking mechanism.'
 
||
 
||
 
||
 
 
|- align="center"
 
||blue_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the positive (blue) flow regulator cable.
 
 
|- align="center"
 
||red_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the negative (red) flow regulator cable.
 
 
|- align="center"
 
||use_clamp
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Shunt the power node with a molecular clamp.
 
 
|- align="center"
 
||use_analyzer
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Install an analyzer node.
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||
 
||
 
||
 
||Cancel
 
||
 
||
 
|-
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||OK
 
||
 
|-
 
|}
 
|}
 
 
 
 
'''Prompt 6: '''
 
 
'''Analyzer Node: Red Wire Roll'''
 
 
 
This prompt follows the Analyzer Node choice line and displays if the system rolls a Red Wire cutting option for the player. The player will need to cut the red wire in order to successfully progress.
 
 
{| align="center"
 
|-
 
||
 
{| class="wikitable"
 
|- align="center" style="background-color:#ffffcc;"
 
||'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Window Title'''||'''Window Description'''||'''Button1 Label'''||'''Button2 Label'''||'''Window Contents'''
 
 
|- align="center"
 
||title
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||Slicing
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||container_analyze_1
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||You gently fuse the analyzer node to the power system.  After a few seconds, a scratchy electronic voice in the node says 'Analysis Complete: High probability of negative power flow to locking mechanism.'
 
||
 
||
 
||
 
 
|- align="center"
 
||blue_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the positive (blue) flow regulator cable.
 
 
|- align="center"
 
||red_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the negative (red) flow regulator cable.
 
 
|- align="center"
 
||use_clamp
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Shunt the power node with a molecular clamp.
 
 
|- align="center"
 
||use_analyzer
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Install an analyzer node.
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||
 
||
 
||
 
||Cancel
 
||
 
||
 
|-
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||OK
 
||
 
|-
 
|}
 
|}
 
 
 
 
 
 
'''Prompt 7: '''
 
 
'''Final Cut: Blue Wire Precut'''
 
 
This is the final event prompt that occurs in which a player has to make a choice. This last prompt will display for whichever tool is chosen, whether a molecular clamp or analyzer node was used.In this case, the outcome was that the system chose a blue wire to be cut, and the player has done so already. Now all that remains is to cut the red wire.
 
 
{| align="center"
 
|-
 
||
 
{| class="wikitable"
 
|- align="center" style="background-color:#ffffcc;"
 
||'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Window Title'''||'''Window Description'''||'''Button1 Label'''||'''Button2 Label'''||'''Window Contents'''
 
 
|- align="center"
 
||title
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||Slicing
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||container_1
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||You have cut one of the wires to the power system.  The backup locking mechanism hasn't clamped down...it looks like you chose wisely.
 
||
 
||
 
||
 
 
|- align="center"
 
||blue_cable_cut
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||The positive (blue) regulator cable is cut.
 
 
|- align="center"
 
||red_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the negative (red) flow regulator cable.
 
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||
 
||
 
||
 
||Cancel
 
||
 
||
 
|-
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||OK
 
||
 
|-
 
|}
 
|}
 
 
 
 
'''Prompt 8: '''
 
 
'''Final Cut: Red Wire Precut'''
 
 
 
This is the final event prompt that occurs in which a player has to make a choice. This last prompt will display for whichever tool is chosen, whether a molecular clamp or analyzer node was used.In this case, the outcome was that the system chose a red wire to be cut, and the player has done so already. Now all that remains is to cut the blue wire.
 
 
{| align="center"
 
|-
 
||
 
{| class="wikitable"
 
|- align="center" style="background-color:#ffffcc;"
 
||'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Window Title'''||'''Window Description'''||'''Button1 Label'''||'''Button2 Label'''||'''Window Contents'''
 
 
|- align="center"
 
||title
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||Slicing
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||container_1
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||You have cut one of the wires to the power system.  The backup locking mechanism hasn't clamped down...it looks like you chose wisely.
 
||
 
||
 
||
 
 
|- align="center"
 
||blue_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the positive (blue) flow regulator cable.
 
 
|- align="center"
 
||red_cable_cut
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||The negative (red) regulator cable is cut.
 
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||
 
||
 
||
 
||Cancel
 
||
 
||
 
|-
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||OK
 
||
 
|-
 
|}
 
|}
 
 
 
 
 
'''Prompt 9: Failure'''
 
 
This is the prompt given if the player chooses the wrong wire to cut.
 
 
 
{| align="center"
 
|-
 
||
 
{| class="wikitable"
 
|- align="center" style="background-color:#ffffcc;"
 
||'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Window Title'''||'''Window Description'''||'''Button1 Label'''||'''Button2 Label'''||'''Window Contents'''
 
 
|- align="center"
 
||title
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||Slicing
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||container_fail
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||An angry buzz sounds and a reinforced magnetic backup lock slides into place.  It doesn't look like anyone will be able to access this container.
 
||
 
||
 
||
 
 
|- align="center"
 
||
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||
 
||
 
||
 
||Cancel
 
||
 
||
 
|-
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||OK
 
||
 
|-
 
|}
 
|}
 
 
 
 
 
 
'''Prompt 10: Success'''
 
 
This is the prompt given when the player chooses the last correct wire and finishes slicing the item.
 
 
 
{| align="center"
 
|-
 
||
 
{| class="wikitable"
 
|- align="center" style="background-color:#ffffcc;"
 
||'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Window Title'''||'''Window Description'''||'''Button1 Label'''||'''Button2 Label'''||'''Window Contents'''
 
 
|- align="center"
 
||title
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||Slicing
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||container_success
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||With a click the locking mechanism releases.
 
||
 
||
 
||
 
 
|- align="center"
 
||
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||
 
||
 
||
 
||Cancel
 
||
 
||
 
|-
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||OK
 
||
 
|-
 
|}
 
|}
 
 
==SUI Prompt 5==
 
 
'''Head Quarter Terminals'''
 
 
'''Prompt 4: Slicing HQ Terminals Intro'''
 
 
 
This is the beginning prompt when first slicing the object.
 
 
{| align="center"
 
|-
 
||
 
{| class="wikitable"
 
|- align="center" style="background-color:#ffffcc;"
 
||'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Window Title'''||'''Window Description'''||'''Button1 Label'''||'''Button2 Label'''||'''Window Contents'''
 
 
|- align="center"
 
||title
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||Slicing
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||hq_security_0
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||You remove the terminal's rear access panel.  A jumbled mess of conduits and cables press toward you.  After rooting around for a bit, you find the flow regulator attached to the override security module.
 
||
 
||
 
||
 
 
|- align="center"
 
||blue_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the positive (blue) flow regulator cable.
 
 
|- align="center"
 
||red_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the negative (red) flow regulator cable.
 
 
|- align="center"
 
||use_clamp
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Shunt the power node with a molecular clamp.
 
 
|- align="center"
 
||use_analyzer
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Install an analyzer node.
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||
 
||
 
||
 
||Cancel
 
||
 
||
 
|-
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||OK
 
||
 
|-
 
|}
 
|}
 
 
 
 
 
 
 
 
'''Prompt 3: '''
 
 
'''Molecular Clamp: Blue Wire Roll'''
 
 
This prompt follows the molecular clamp choice line and displays if the system rolls a Blue Wire cutting option for the player. The player will need to cut the blue wire in order to successfully progress.
 
 
{| align="center"
 
|-
 
||
 
{| class="wikitable"
 
|- align="center" style="background-color:#ffffcc;"
 
||'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Window Title'''||'''Window Description'''||'''Button1 Label'''||'''Button2 Label'''||'''Window Contents'''
 
 
|- align="center"
 
||title
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||Slicing
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||hq_security_clamp_0
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||You gently fuse the molecular clamp to the security subsytem regulator.  A small indicator light on the clamp lights blue, indicating you must cut the positive power cable.
 
||
 
||
 
||
 
 
|- align="center"
 
||blue_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the positive (blue) flow regulator cable.
 
 
|- align="center"
 
||red_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the negative (red) flow regulator cable.
 
 
|- align="center"
 
||use_clamp
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Shunt the power node with a molecular clamp.
 
 
|- align="center"
 
||use_analyzer
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Install an analyzer node.
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||
 
||
 
||
 
||Cancel
 
||
 
||
 
|-
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||OK
 
||
 
|-
 
|}
 
|}
 
 
 
 
 
 
 
'''Prompt 4: '''
 
 
'''Molecular Clamp: Red Wire Roll'''
 
 
This prompt follows the molecular clamp choice line and displays if the system rolls a Red Wire cutting option for the player. The player will need to cut the red wire in order to successfully progress.
 
 
{| align="center"
 
|-
 
||
 
{| class="wikitable"
 
|- align="center" style="background-color:#ffffcc;"
 
||'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Window Title'''||'''Window Description'''||'''Button1 Label'''||'''Button2 Label'''||'''Window Contents'''
 
 
|- align="center"
 
||title
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||Slicing
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||hq_security_clamp_1
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||You gently fuse the molecular clamp to the security subsytem regulator.  A small indicator light on the clamp lights blue, indicating you must cut the negative power cable.
 
||
 
||
 
||
 
 
|- align="center"
 
||blue_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the positive (blue) flow regulator cable.
 
 
|- align="center"
 
||red_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the negative (red) flow regulator cable.
 
 
|- align="center"
 
||use_clamp
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Shunt the power node with a molecular clamp.
 
 
|- align="center"
 
||use_analyzer
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Install an analyzer node.
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||
 
||
 
||
 
||Cancel
 
||
 
||
 
|-
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||OK
 
||
 
|-
 
|}
 
|}
 
 
 
 
 
 
'''Prompt 5: '''
 
 
'''Analyzer Node: Blue Wire Roll'''
 
 
This prompt follows the Analyzer Node choice line and displays if the system rolls a Blue Wire cutting option for the player. The player will need to cut the Blue wire in order to successfully progress.
 
 
{| align="center"
 
|-
 
||
 
{| class="wikitable"
 
|- align="center" style="background-color:#ffffcc;"
 
||'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Window Title'''||'''Window Description'''||'''Button1 Label'''||'''Button2 Label'''||'''Window Contents'''
 
 
|- align="center"
 
||title
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||Slicing
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||hq_security_analyze_0
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||You carefully integrate the analyzer node into the security subsystem.  After a few seconds, a scratchy electronic voice in the node says 'Analysis Complete: High probability of positive power flow to subsystem regulator.'
 
||
 
||
 
||
 
 
|- align="center"
 
||blue_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the positive (blue) flow regulator cable.
 
 
|- align="center"
 
||red_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the negative (red) flow regulator cable.
 
 
|- align="center"
 
||use_clamp
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Shunt the power node with a molecular clamp.
 
 
|- align="center"
 
||use_analyzer
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Install an analyzer node.
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||
 
||
 
||
 
||Cancel
 
||
 
||
 
|-
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||OK
 
||
 
|-
 
|}
 
|}
 
 
 
 
'''Prompt 6: '''
 
 
'''Analyzer Node: Red Wire Roll'''
 
 
 
This prompt follows the Analyzer Node choice line and displays if the system rolls a Red Wire cutting option for the player. The player will need to cut the red wire in order to successfully progress.
 
 
{| align="center"
 
|-
 
||
 
{| class="wikitable"
 
|- align="center" style="background-color:#ffffcc;"
 
||'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Window Title'''||'''Window Description'''||'''Button1 Label'''||'''Button2 Label'''||'''Window Contents'''
 
 
|- align="center"
 
||title
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||Slicing
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||hq_security_analyze_1
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||You carefully integrate the analyzer node into the security subsystem.  After a few seconds, a scratchy electronic voice in the node says 'Analysis Complete: High probability of negative power flow to subsystem regulator.'
 
||
 
||
 
||
 
 
|- align="center"
 
||blue_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the positive (blue) flow regulator cable.
 
 
|- align="center"
 
||red_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the negative (red) flow regulator cable.
 
 
|- align="center"
 
||use_clamp
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Shunt the power node with a molecular clamp.
 
 
|- align="center"
 
||use_analyzer
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Install an analyzer node.
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||
 
||
 
||
 
||Cancel
 
||
 
||
 
|-
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||OK
 
||
 
|-
 
|}
 
|}
 
 
 
 
 
 
'''Prompt 7: '''
 
 
'''Final Cut: Blue Wire Precut'''
 
 
This is the final event prompt that occurs in which a player has to make a choice. This last prompt will display for whichever tool is chosen, whether a molecular clamp or analyzer node was used.In this case, the outcome was that the system chose a blue wire to be cut, and the player has done so already. Now all that remains is to cut the red wire.
 
 
{| align="center"
 
|-
 
||
 
{| class="wikitable"
 
|- align="center" style="background-color:#ffffcc;"
 
||'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Window Title'''||'''Window Description'''||'''Button1 Label'''||'''Button2 Label'''||'''Window Contents'''
 
 
|- align="center"
 
||title
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||Slicing
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||hq_security_1
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||The security subsystem is partially rerouted.  A little bit more work and you should be able to relax the override terminal's security protocol.
 
||
 
||
 
||
 
 
|- align="center"
 
||blue_cable_cut
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||The positive (blue) regulator cable is cut.
 
 
|- align="center"
 
||red_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the negative (red) flow regulator cable.
 
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||
 
||
 
||
 
||Cancel
 
||
 
||
 
|-
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||OK
 
||
 
|-
 
|}
 
|}
 
 
 
 
'''Prompt 8: '''
 
 
'''Final Cut: Red Wire Precut'''
 
 
 
This is the final event prompt that occurs in which a player has to make a choice. This last prompt will display for whichever tool is chosen, whether a molecular clamp or analyzer node was used.In this case, the outcome was that the system chose a red wire to be cut, and the player has done so already. Now all that remains is to cut the blue wire.
 
 
{| align="center"
 
|-
 
||
 
{| class="wikitable"
 
|- align="center" style="background-color:#ffffcc;"
 
||'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Window Title'''||'''Window Description'''||'''Button1 Label'''||'''Button2 Label'''||'''Window Contents'''
 
 
|- align="center"
 
||title
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||Slicing
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||hq_security_1
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||The security subsystem is partially rerouted.  A little bit more work and you should be able to relax the override terminal's security protocol.
 
||
 
||
 
||
 
 
|- align="center"
 
||blue_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the positive (blue) flow regulator cable.
 
 
|- align="center"
 
||red_cable_cut
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||The negative (red) regulator cable is cut.
 
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||
 
||
 
||
 
||Cancel
 
||
 
||
 
|-
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||OK
 
||
 
|-
 
|}
 
|}
 
 
 
 
 
'''Prompt 9: Failure'''
 
 
This is the prompt given if the player chooses the wrong wire to cut.
 
 
 
{| align="center"
 
|-
 
||
 
{| class="wikitable"
 
|- align="center" style="background-color:#ffffcc;"
 
||'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Window Title'''||'''Window Description'''||'''Button1 Label'''||'''Button2 Label'''||'''Window Contents'''
 
 
|- align="center"
 
||title
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||Slicing
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||hq_security_fail
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||Unable to successfully slice the terminal, you realize that the only way to reset the terminal is to carefully repair what damage you have done.
 
||
 
||
 
||
 
 
|- align="center"
 
||
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||
 
||
 
||
 
||Cancel
 
||
 
||
 
|-
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||OK
 
||
 
|-
 
|}
 
|}
 
 
 
 
 
 
'''Prompt 10: Success'''
 
 
This is the prompt given when the player chooses the last correct wire and finishes slicing the item.
 
 
 
{| align="center"
 
|-
 
||
 
{| class="wikitable"
 
|- align="center" style="background-color:#ffffcc;"
 
||'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Window Title'''||'''Window Description'''||'''Button1 Label'''||'''Button2 Label'''||'''Window Contents'''
 
 
|- align="center"
 
||title
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||Slicing
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||hq_security_success
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||You have managed to slice into the terminal.  The security protocol for the override terminal has been significantly relaxed.
 
||
 
||
 
||
 
 
|- align="center"
 
||
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||
 
||
 
||
 
||Cancel
 
||
 
||
 
|-
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||OK
 
||
 
|-
 
|}
 
|}
 
 
== SUI PROMPT 6 ==
 
 
'''Mission Terminals'''
 
 
'''Prompt 1: Slicing Mission Terminals Intro'''
 
 
 
 
This is the beginning prompt when first slicing the object.
 
 
{| align="center"
 
|-
 
||
 
{| class="wikitable"
 
|- align="center" style="background-color:#ffffcc;"
 
||'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Window Title'''||'''Window Description'''||'''Button1 Label'''||'''Button2 Label'''||'''Window Contents'''
 
 
|- align="center"
 
||title
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||Slicing
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||terminal_0
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||You remove the terminal's rear access panel.  A jumbled mess of conduits and cables press toward you.  After rooting around for a bit, you find the flow regulator attached to the reward subsystem.
 
||
 
||
 
||
 
 
|- align="center"
 
||blue_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the positive (blue) flow regulator cable.
 
 
|- align="center"
 
||red_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the negative (red) flow regulator cable.
 
 
|- align="center"
 
||use_clamp
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Shunt the power node with a molecular clamp.
 
 
|- align="center"
 
||use_analyzer
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Install an analyzer node.
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||
 
||
 
||
 
||Cancel
 
||
 
||
 
|-
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||OK
 
||
 
|-
 
|}
 
|}
 
 
 
 
 
 
 
 
'''Prompt 3: '''
 
 
'''Molecular Clamp: Blue Wire Roll'''
 
 
This prompt follows the molecular clamp choice line and displays if the system rolls a Blue Wire cutting option for the player. The player will need to cut the blue wire in order to successfully progress.
 
 
{| align="center"
 
|-
 
||
 
{| class="wikitable"
 
|- align="center" style="background-color:#ffffcc;"
 
||'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Window Title'''||'''Window Description'''||'''Button1 Label'''||'''Button2 Label'''||'''Window Contents'''
 
 
|- align="center"
 
||title
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||Slicing
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||terminal_clamp_0
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||You gently fuse the molecular clamp to the reward subsytem regulator.  A small indicator light on the clamp lights blue, indicating you must cut the positive power cable.
 
||
 
||
 
||
 
 
|- align="center"
 
||blue_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the positive (blue) flow regulator cable.
 
 
|- align="center"
 
||red_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the negative (red) flow regulator cable.
 
 
|- align="center"
 
||use_clamp
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Shunt the power node with a molecular clamp.
 
 
|- align="center"
 
||use_analyzer
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Install an analyzer node.
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||
 
||
 
||
 
||Cancel
 
||
 
||
 
|-
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||OK
 
||
 
|-
 
|}
 
|}
 
 
 
 
 
 
 
'''Prompt 4: '''
 
 
'''Molecular Clamp: Red Wire Roll'''
 
 
This prompt follows the molecular clamp choice line and displays if the system rolls a Red Wire cutting option for the player. The player will need to cut the red wire in order to successfully progress.
 
 
{| align="center"
 
|-
 
||
 
{| class="wikitable"
 
|- align="center" style="background-color:#ffffcc;"
 
||'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Window Title'''||'''Window Description'''||'''Button1 Label'''||'''Button2 Label'''||'''Window Contents'''
 
 
|- align="center"
 
||title
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||Slicing
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||terminal_clamp_1
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||You gently fuse the molecular clamp to the reward subsytem regulator.  A small indicator light on the clamp lights red, indicating you must cut the negative power cable.
 
||
 
||
 
||
 
 
|- align="center"
 
||blue_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the positive (blue) flow regulator cable.
 
 
|- align="center"
 
||red_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the negative (red) flow regulator cable.
 
 
|- align="center"
 
||use_clamp
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Shunt the power node with a molecular clamp.
 
 
|- align="center"
 
||use_analyzer
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Install an analyzer node.
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||
 
||
 
||
 
||Cancel
 
||
 
||
 
|-
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||OK
 
||
 
|-
 
|}
 
|}
 
 
 
 
 
 
'''Prompt 5: '''
 
 
'''Analyzer Node: Blue Wire Roll'''
 
 
This prompt follows the Analyzer Node choice line and displays if the system rolls a Blue Wire cutting option for the player. The player will need to cut the Blue wire in order to successfully progress.
 
 
{| align="center"
 
|-
 
||
 
{| class="wikitable"
 
|- align="center" style="background-color:#ffffcc;"
 
||'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Window Title'''||'''Window Description'''||'''Button1 Label'''||'''Button2 Label'''||'''Window Contents'''
 
 
|- align="center"
 
||title
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||Slicing
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||terminal_analyze_0
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||You carefully integrate the analyzer node into the reward subsystem.  After a few seconds, a scratchy electronic voice in the node says 'Analysis Complete: High probability of positive power flow to subsystem regulator.'
 
||
 
||
 
||
 
 
|- align="center"
 
||blue_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the positive (blue) flow regulator cable.
 
 
|- align="center"
 
||red_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the negative (red) flow regulator cable.
 
 
|- align="center"
 
||use_clamp
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Shunt the power node with a molecular clamp.
 
 
|- align="center"
 
||use_analyzer
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Install an analyzer node.
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||
 
||
 
||
 
||Cancel
 
||
 
||
 
|-
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||OK
 
||
 
|-
 
|}
 
|}
 
 
 
 
'''Prompt 6: '''
 
 
'''Analyzer Node: Red Wire Roll'''
 
 
 
This prompt follows the Analyzer Node choice line and displays if the system rolls a Red Wire cutting option for the player. The player will need to cut the red wire in order to successfully progress.
 
 
{| align="center"
 
|-
 
||
 
{| class="wikitable"
 
|- align="center" style="background-color:#ffffcc;"
 
||'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Window Title'''||'''Window Description'''||'''Button1 Label'''||'''Button2 Label'''||'''Window Contents'''
 
 
|- align="center"
 
||title
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||Slicing
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||terminal_analyze_1
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||You carefully integrate the analyzer node into the reward subsystem.  After a few seconds, a scratchy electronic voice in the node says 'Analysis Complete: High probability of negative power flow to subsystem regulator.'
 
||
 
||
 
||
 
 
|- align="center"
 
||blue_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the positive (blue) flow regulator cable.
 
 
|- align="center"
 
||red_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the negative (red) flow regulator cable.
 
 
|- align="center"
 
||use_clamp
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Shunt the power node with a molecular clamp.
 
 
|- align="center"
 
||use_analyzer
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Install an analyzer node.
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||
 
||
 
||
 
||Cancel
 
||
 
||
 
|-
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||OK
 
||
 
|-
 
|}
 
|}
 
 
 
 
 
 
'''Prompt 7: '''
 
 
'''Final Cut: Blue Wire Precut'''
 
 
This is the final event prompt that occurs in which a player has to make a choice. This last prompt will display for whichever tool is chosen, whether a molecular clamp or analyzer node was used.In this case, the outcome was that the system chose a blue wire to be cut, and the player has done so already. Now all that remains is to cut the red wire.
 
 
{| align="center"
 
|-
 
||
 
{| class="wikitable"
 
|- align="center" style="background-color:#ffffcc;"
 
||'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Window Title'''||'''Window Description'''||'''Button1 Label'''||'''Button2 Label'''||'''Window Contents'''
 
 
|- align="center"
 
||title
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||Slicing
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||terminal_1
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||The reward subsystem is partially rerouted.  A little bit more work and you should be able to convince this thing to give you a higher payout.
 
||
 
||
 
||
 
 
|- align="center"
 
||blue_cable_cut
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||The positive (blue) regulator cable is cut.
 
 
|- align="center"
 
||red_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the negative (red) flow regulator cable.
 
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||
 
||
 
||
 
||Cancel
 
||
 
||
 
|-
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||OK
 
||
 
|-
 
|}
 
|}
 
 
 
 
'''Prompt 8: '''
 
 
'''Final Cut: Red Wire Precut'''
 
 
 
This is the final event prompt that occurs in which a player has to make a choice. This last prompt will display for whichever tool is chosen, whether a molecular clamp or analyzer node was used.In this case, the outcome was that the system chose a red wire to be cut, and the player has done so already. Now all that remains is to cut the blue wire.
 
 
{| align="center"
 
|-
 
||
 
{| class="wikitable"
 
|- align="center" style="background-color:#ffffcc;"
 
||'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Window Title'''||'''Window Description'''||'''Button1 Label'''||'''Button2 Label'''||'''Window Contents'''
 
 
|- align="center"
 
||title
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||Slicing
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||terminal_1
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||The reward subsystem is partially rerouted.  A little bit more work and you should be able to convince this thing to give you a higher payout.
 
||
 
||
 
||
 
 
|- align="center"
 
||blue_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the positive (blue) flow regulator cable.
 
 
|- align="center"
 
||red_cable_cut
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||The negative (red) regulator cable is cut.
 
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||
 
||
 
||
 
||Cancel
 
||
 
||
 
|-
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||OK
 
||
 
|-
 
|}
 
|}
 
 
 
 
 
'''Prompt 9: Failure'''
 
 
This is the prompt given if the player chooses the wrong wire to cut.
 
 
 
{| align="center"
 
|-
 
||
 
{| class="wikitable"
 
|- align="center" style="background-color:#ffffcc;"
 
||'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Window Title'''||'''Window Description'''||'''Button1 Label'''||'''Button2 Label'''||'''Window Contents'''
 
 
|- align="center"
 
||title
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||Slicing
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||terminal_fail
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||You were unable to slice into the terminal.
 
||
 
||
 
||
 
 
|- align="center"
 
||
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||
 
||
 
||
 
||Cancel
 
||
 
||
 
|-
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||OK
 
||
 
|-
 
|}
 
|}
 
 
 
 
 
 
'''Prompt 10: Success'''
 
 
This is the prompt given when the player chooses the last correct wire and finishes slicing the item.
 
 
 
{| align="center"
 
|-
 
||
 
{| class="wikitable"
 
|- align="center" style="background-color:#ffffcc;"
 
||'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Window Title'''||'''Window Description'''||'''Button1 Label'''||'''Button2 Label'''||'''Window Contents'''
 
 
|- align="center"
 
||title
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||Slicing
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||terminal_success
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||You have managed to slice into the terminal.  Your next mission reward will be increased.
 
||
 
||
 
||
 
 
|- align="center"
 
||
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||
 
||
 
||
 
||Cancel
 
||
 
||
 
|-
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||OK
 
||
 
|-
 
|}
 
|}
 
 
== SUI Prompt 7 ==
 
 
 
'''Keypad Terminals'''
 
 
'''Prompt 1: Slicing Keypad Termnial Intro'''
 
 
This is the beginning prompt when first slicing the object.
 
 
{| align="center"
 
|-
 
||
 
{| class="wikitable"
 
|- align="center" style="background-color:#ffffcc;"
 
||'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Window Title'''||'''Window Description'''||'''Button1 Label'''||'''Button2 Label'''||'''Window Contents'''
 
 
|- align="center"
 
||title
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||Slicing
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||keypad_0
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||The panel hinges down to reveal several transistors and a pair of wires snaking through the machinery to the magnetic door lock.
 
||
 
||
 
||
 
 
|- align="center"
 
||blue_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the positive (blue) flow regulator cable.
 
 
|- align="center"
 
||red_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the negative (red) flow regulator cable.
 
 
|- align="center"
 
||use_clamp
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Shunt the power node with a molecular clamp.
 
 
|- align="center"
 
||use_analyzer
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Install an analyzer node.
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||
 
||
 
||
 
||Cancel
 
||
 
||
 
|-
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||OK
 
||
 
|-
 
|}
 
|}
 
 
 
 
 
 
 
 
'''Prompt 3: '''
 
 
'''Molecular Clamp: Blue Wire Roll'''
 
 
This prompt follows the molecular clamp choice line and displays if the system rolls a Blue Wire cutting option for the player. The player will need to cut the blue wire in order to successfully progress.
 
 
{| align="center"
 
|-
 
||
 
{| class="wikitable"
 
|- align="center" style="background-color:#ffffcc;"
 
||'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Window Title'''||'''Window Description'''||'''Button1 Label'''||'''Button2 Label'''||'''Window Contents'''
 
 
|- align="center"
 
||title
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||Slicing
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||keypad_clamp_0
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||You gently fuse the molecular clamp to the security subsytem regulator.  A small indicator light on the clamp lights blue, indicating you must cut the positive power cable.
 
||
 
||
 
||
 
 
|- align="center"
 
||blue_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the positive (blue) flow regulator cable.
 
 
|- align="center"
 
||red_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the negative (red) flow regulator cable.
 
 
|- align="center"
 
||use_clamp
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Shunt the power node with a molecular clamp.
 
 
|- align="center"
 
||use_analyzer
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Install an analyzer node.
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||
 
||
 
||
 
||Cancel
 
||
 
||
 
|-
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||OK
 
||
 
|-
 
|}
 
|}
 
 
 
 
 
 
 
'''Prompt 4: '''
 
 
'''Molecular Clamp: Red Wire Roll'''
 
 
This prompt follows the molecular clamp choice line and displays if the system rolls a Red Wire cutting option for the player. The player will need to cut the red wire in order to successfully progress.
 
 
{| align="center"
 
|-
 
||
 
{| class="wikitable"
 
|- align="center" style="background-color:#ffffcc;"
 
||'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Window Title'''||'''Window Description'''||'''Button1 Label'''||'''Button2 Label'''||'''Window Contents'''
 
 
|- align="center"
 
||title
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||Slicing
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||keypad_clamp_1
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||You gently fuse the molecular clamp to the security subsytem regulator.  A small indicator light on the clamp lights red, indicating you must cut the negative power cable.
 
||
 
||
 
||
 
 
|- align="center"
 
||blue_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the positive (blue) flow regulator cable.
 
 
|- align="center"
 
||red_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the negative (red) flow regulator cable.
 
 
|- align="center"
 
||use_clamp
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Shunt the power node with a molecular clamp.
 
 
|- align="center"
 
||use_analyzer
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Install an analyzer node.
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||
 
||
 
||
 
||Cancel
 
||
 
||
 
|-
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||OK
 
||
 
|-
 
|}
 
|}
 
 
 
 
 
 
'''Prompt 5: '''
 
 
'''Analyzer Node: Blue Wire Roll'''
 
 
This prompt follows the Analyzer Node choice line and displays if the system rolls a Blue Wire cutting option for the player. The player will need to cut the Blue wire in order to successfully progress.
 
 
{| align="center"
 
|-
 
||
 
{| class="wikitable"
 
|- align="center" style="background-color:#ffffcc;"
 
||'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Window Title'''||'''Window Description'''||'''Button1 Label'''||'''Button2 Label'''||'''Window Contents'''
 
 
|- align="center"
 
||title
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||Slicing
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||keypad_analyze_0
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||You carefully integrate the analyzer node into the security system.  After a few seconds, a scratchy electronic voice in the node says 'Analysis Complete: High probability of positive power flow to anti-tampering device.'
 
||
 
||
 
||
 
 
|- align="center"
 
||blue_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the positive (blue) flow regulator cable.
 
 
|- align="center"
 
||red_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the negative (red) flow regulator cable.
 
 
|- align="center"
 
||use_clamp
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Shunt the power node with a molecular clamp.
 
 
|- align="center"
 
||use_analyzer
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Install an analyzer node.
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||
 
||
 
||
 
||Cancel
 
||
 
||
 
|-
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||OK
 
||
 
|-
 
|}
 
|}
 
 
 
 
'''Prompt 6: '''
 
 
'''Analyzer Node: Red Wire Roll'''
 
 
 
This prompt follows the Analyzer Node choice line and displays if the system rolls a Red Wire cutting option for the player. The player will need to cut the red wire in order to successfully progress.
 
 
{| align="center"
 
|-
 
||
 
{| class="wikitable"
 
|- align="center" style="background-color:#ffffcc;"
 
||'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Window Title'''||'''Window Description'''||'''Button1 Label'''||'''Button2 Label'''||'''Window Contents'''
 
 
|- align="center"
 
||title
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||Slicing
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||keypad_analyze_1
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||You carefully integrate the analyzer node into the security system.  After a few seconds, a scratchy electronic voice in the node says 'Analysis Complete: High probability of negative power flow to anti-tampering device.'
 
||
 
||
 
||
 
 
|- align="center"
 
||blue_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the positive (blue) flow regulator cable.
 
 
|- align="center"
 
||red_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the negative (red) flow regulator cable.
 
 
|- align="center"
 
||use_clamp
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Shunt the power node with a molecular clamp.
 
 
|- align="center"
 
||use_analyzer
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Install an analyzer node.
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||
 
||
 
||
 
||Cancel
 
||
 
||
 
|-
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||OK
 
||
 
|-
 
|}
 
|}
 
 
 
 
 
 
'''Prompt 7: '''
 
 
'''Final Cut: Blue Wire Precut'''
 
 
This is the final event prompt that occurs in which a player has to make a choice. This last prompt will display for whichever tool is chosen, whether a molecular clamp or analyzer node was used.In this case, the outcome was that the system chose a blue wire to be cut, and the player has done so already. Now all that remains is to cut the red wire.
 
 
{| align="center"
 
|-
 
||
 
{| class="wikitable"
 
|- align="center" style="background-color:#ffffcc;"
 
||'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Window Title'''||'''Window Description'''||'''Button1 Label'''||'''Button2 Label'''||'''Window Contents'''
 
 
|- align="center"
 
||title
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||Slicing
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||keypad_1
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||You cut one of the wires.  You seem to have selected the correct one as the locking mechanism didn't auto-disable itself.
 
||
 
||
 
||
 
 
|- align="center"
 
||blue_cable_cut
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||The positive (blue) regulator cable is cut.
 
 
|- align="center"
 
||red_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the negative (red) flow regulator cable.
 
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||
 
||
 
||
 
||Cancel
 
||
 
||
 
|-
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||OK
 
||
 
|-
 
|}
 
|}
 
 
 
 
'''Prompt 8: '''
 
 
'''Final Cut: Red Wire Precut'''
 
 
 
This is the final event prompt that occurs in which a player has to make a choice. This last prompt will display for whichever tool is chosen, whether a molecular clamp or analyzer node was used.In this case, the outcome was that the system chose a red wire to be cut, and the player has done so already. Now all that remains is to cut the blue wire.
 
 
{| align="center"
 
|-
 
||
 
{| class="wikitable"
 
|- align="center" style="background-color:#ffffcc;"
 
||'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Window Title'''||'''Window Description'''||'''Button1 Label'''||'''Button2 Label'''||'''Window Contents'''
 
 
|- align="center"
 
||title
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||Slicing
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||keypad_1
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||You cut one of the wires.  You seem to have selected the correct one as the locking mechanism didn't auto-disable itself.
 
||
 
||
 
||
 
 
|- align="center"
 
||blue_cable
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||Cut the positive (blue) flow regulator cable.
 
 
|- align="center"
 
||red_cable_cut
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||The negative (red) regulator cable is cut.
 
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||
 
||
 
||
 
||Cancel
 
||
 
||
 
|-
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||OK
 
||
 
|-
 
|}
 
|}
 
 
 
 
 
 
'''Prompt 9: Failure'''
 
 
This is the prompt given if the player chooses the wrong wire to cut.
 
 
 
{| align="center"
 
|-
 
||
 
{| class="wikitable"
 
|- align="center" style="background-color:#ffffcc;"
 
||'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Window Title'''||'''Window Description'''||'''Button1 Label'''||'''Button2 Label'''||'''Window Contents'''
 
 
|- align="center"
 
||title
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||Slicing
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||keypad_fail
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||Unable to successfully slice the keypad, you realize that the only way to reset it is to carefully repair what damage you have done.
 
||
 
||
 
||
 
 
|- align="center"
 
||
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||
 
||
 
||
 
||Cancel
 
||
 
||
 
|-
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||OK
 
||
 
|-
 
|}
 
|}
 
 
 
 
 
 
'''Prompt 10: Success'''
 
 
This is the prompt given when the player chooses the last correct wire and finishes slicing the item.
 
 
 
{| align="center"
 
|-
 
||
 
{| class="wikitable"
 
|- align="center" style="background-color:#ffffcc;"
 
||'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Window Title'''||'''Window Description'''||'''Button1 Label'''||'''Button2 Label'''||'''Window Contents'''
 
 
|- align="center"
 
||title
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||Slicing
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||keypad_success
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||You have managed to slice the power from the magnetic locks.  The door is now open.
 
||
 
||
 
||
 
 
|- align="center"
 
||
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||
 
 
|- align="center"
 
||
 
||/string/en/slicing/
 
||slicing.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||
 
||
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||
 
||
 
||
 
||Cancel
 
||
 
||
 
|-
 
 
 
|- align="center"
 
||
 
||/path/goes/here
 
||filename.stf
 
||Internal SUI label
 
||
 
||
 
||
 
||OK
 
||
 
|-
 
|}
 
|}
 
  
 
==Combat Chat Spam==
 
==Combat Chat Spam==
Line 5,947: Line 116:
  
 
== Radial ==
 
== Radial ==
 
 
 
''' Slicing Radial on objects '''
 
 
Related Information:
 
 
Also see GCW documentation on slicing base terminals.
 
 
 
{| align="center"
 
|-
 
||
 
{| class="wikitable"
 
|- align="center" style="background-color:#ffffcc;"
 
|width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Message'''||'''Notes'''||'''Examples'''
 
|- align="center"
 
 
 
 
||slice
 
||/string/en/slicing/
 
||slicing.stf
 
||internal_command_string
 
||Slice
 
||
 
||[[Slicing Radial 1 (Example)|Example]]
 
|- align="center"
 
 
|}
 
|}
 
  
 
==Formula(s)==
 
==Formula(s)==
 
Needs formula to calculate probability of getting particular results in encumberance/efficiency, damage , and speed in items.
 
 
Formula is also needed for determining loot distribution in the locked containers.
 
  
 
==Source References==
 
==Source References==

Latest revision as of 22:30, 12 September 2009

Ability - Ability Name

SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.

Description



Command: /command
CommandQueue Entry: CommandQueue Link Goes Here

Related Tags

75% This document is nearing completion.

Ability This document relates to Player Abilities.

Smuggler This document is related to the Smuggler Profession.

Ability Breakdown & Details

At novice smuggler, players are given access to the ability to slice objects. Slicing offers players the opportunity to unlock certain containers to obtain goods, aid in the GCW through base destruction, obtain increased mission reward payouts, open access to doors in dungeons, and increase the stats on weapons and armor. Each level of slicing tree from novice smuggler to slicing 3 adds a new slicing feature for the player to use as well as increasing the maximum possible value of the slice attempt.

Players may slice an object by selecting it, opening its radial menu and choosing the Slice radial menu. Once the slicing option has been chosen, the player is then presented with a series of scenerios where they must utilize specialized tools to aid them in the process of cutting wiring in a specific order. The wiring options are randomized for the event and if the player chooses the wrong wire, the event fails.

Objects, with the exception of mission terminals, can only have one attempt made at slicing them. Mission Terminals will be sliceable every 2 minutes following the last slice attempt, regardless of the outcome. When a slicing attempt fails, all objects except for terminals, will remain unslicable from that point on.

If a player closes a slicing window, the slicing event will recycle itself and the player will have to begin again from scratch.


Experience

  • Mission Terminals are 100xp,
  • Faction Base Terminals are 1000xp,
  • Locked Containers, Armor and Weapons are 250xp,
  • 0xp for a failed slice.









Ability Flow

<graphviz> digraph G {

       rankdir = LR;
       node [shape=record, width=.2, height=.2];
       node [width=1];
       node1 [color="#929292", label = "Step 01", style="bold", fontname="arial", fontcolor="#929292", URL="Test101"];
       node2 [color="orange", label = "Step 02", style="bold", fontname="arial", fontcolor="#458CAF", URL="Test102"];
       node3 [color="orange", label = "Step 03", style="bold", fontname="arial", fontcolor="#458CAF", URL="Test101"];
       node1 -> node2:w [color="#929292"];
       node2:w -> node3:e [color="#515FCA", constraint=false];

} </graphviz>

System Messages

SUI Prompt 1

Combat Chat Spam

Fly Text

Radial

Formula(s)

Source References

Source Source in Context
Source 1 http://soe.lithium.com/swg/board/message?board.id=smuggler&message.id=164047&view=by_date_ascending&page=1
Source 2 http://swgforums.swganh.org/viewtopic.php?search_id=1301201681&t=460218
Source 3 http://www.geigencity.com/forum/viewtopic.php?t=636&highlight=&sid=2230a0dbe9c08884717c504c1deefb74
Source 4 http://forums.station.sony.com/swg/board/message?board.id=smuggler&message.id=154042
Source 5 Source 5
Source 6 Source 6
Source 7 Source 7
Source 8 Source 8
Source 9 Source 9
Source 10 Source 10
Source 11 Source 11

Ability HAM Costs

Modifier Value
Health Cost 0
Action Cost 0
Mind Cost 0
Force Cost 0

Ability Multipliers

Modifier Value
Health cost 0
Action cost 0
Mind cost 0
Force cost 0
Damage 0
Delay Time 0