Difference between revisions of "CommandQueueRemove (00000117)"
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|{{int}}|'''ActionCounter''' | |{{int}}|'''ActionCounter''' | ||
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− | |{{ | + | |{{float}}|'''Timer''' |
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|{{int}}|'''TableOfStrings: error''' | |{{int}}|'''TableOfStrings: error''' | ||
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||'''ID'''||'''String''' | ||'''ID'''||'''String''' | ||
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− | |align="center"|1||You cannot "Attack" while | + | |align="center"|1||You cannot "Attack" while Sitting |
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|align="center"|2||You do not have sufficient abilites to "Attack" | |align="center"|2||You do not have sufficient abilites to "Attack" | ||
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|align="center"|4||Your target is too far away to "Attack" | |align="center"|4||Your target is too far away to "Attack" | ||
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− | |align="center"|5||You cannot "Attack" while | + | |align="center"|5||You cannot "Attack" while Under Cover |
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|align="center"|6||cmd_err:[god_level_prose] | |align="center"|6||cmd_err:[god_level_prose] | ||
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:Second variable is useful in cases 1 and 5. | :Second variable is useful in cases 1 and 5. | ||
− | :In case 1 it sets the stance from the ''' | + | :In case 1 it sets the stance from the '''LOCOMOTION''' table below: |
− | :In case 5 it sets the state from the ''' | + | :In case 5 it sets the state from the '''STATE''' table below: |
+ | |||
|valign=top| | |valign=top| |
Latest revision as of 08:17, 14 February 2012
Struct
Variable DescriptionscontrollerID = 00000117
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