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- 02:03, 3 October 2012 (diff | hist) . . (-16) . . ObjectMenuSelectMessage::MESSAGE TYPE (→Sample Packet) (current)
- 22:42, 18 March 2012 (diff | hist) . . (+2) . . Transferitem (3CFB449D) (→Tags) (current)
- 22:41, 18 March 2012 (diff | hist) . . (+413) . . Transferitem (3CFB449D) (→Variable Descriptions)
- 22:34, 18 March 2012 (diff | hist) . . (+53) . . Transferitem (3CFB449D) (→Struct)
- 22:33, 18 March 2012 (diff | hist) . . (+19) . . Transferitem (3CFB449D) (→Struct)
- 22:21, 16 March 2012 (diff | hist) . . (-1) . . Socialinternal (32CF1BEE) (→Struct) (current)
- 22:21, 16 March 2012 (diff | hist) . . (-1) . . Socialinternal (32CF1BEE) (→Struct)
- 22:21, 16 March 2012 (diff | hist) . . (0) . . Socialinternal (32CF1BEE) (→Struct)
- 22:21, 16 March 2012 (diff | hist) . . (0) . . Socialinternal (32CF1BEE) (→Struct)
- 22:19, 16 March 2012 (diff | hist) . . (-19) . . Socialinternal (32CF1BEE) (→Struct)
- 22:19, 16 March 2012 (diff | hist) . . (+1) . . Socialinternal (32CF1BEE) (→Struct)
- 14:51, 23 January 2012 (diff | hist) . . (+54) . . Parallel State Machine Design (current)
- 14:51, 23 January 2012 (diff | hist) . . (+291) . . Parallel State Machine Design
- 14:49, 23 January 2012 (diff | hist) . . (+6) . . Parallel State Machine Design (→Abstract State)
- 14:49, 23 January 2012 (diff | hist) . . (+59) . . Parallel State Machine Design (→Abstract State)
- 14:47, 23 January 2012 (diff | hist) . . (+103) . . N Parallel State Machine Design (New page: == Abstract State == == Action State == == Locomotion State == == Posture State == == StateManager ==)
- 14:45, 23 January 2012 (diff | hist) . . (+36) . . State Mechanics (current)
- 16:49, 21 January 2012 (diff | hist) . . (+343) . . State Mechanics
- 16:47, 21 January 2012 (diff | hist) . . (+847) . . N Locomotion State Table (New page: Locomotion Table has the following: {| class="wikitable" |+'''LOCOMOTION TABLE''' |- ||'''ID'''||'''String''' |- |align="center"|0||Standing |- |align="center"|1||Sneaking |- |align="cen...) (current)
- 16:47, 21 January 2012 (diff | hist) . . (-796) . . State Mechanics
- 16:46, 21 January 2012 (diff | hist) . . (+1,269) . . N Action State Table (New page: The Action State Table looks like the following: {| class="wikitable" |+'''STATE TABLE''' |- ||'''ID'''||'''String''' |- |align="center"|0||Cover |- |align="center"|1||Combat |- |align="ce...) (current)
- 16:46, 21 January 2012 (diff | hist) . . (-1,247) . . State Mechanics
- 16:45, 21 January 2012 (diff | hist) . . (+4) . . State Mechanics
- 16:44, 21 January 2012 (diff | hist) . . (+2,225) . . N State Mechanics (New page: The 'state' of an actor is broken down into 3 characteristics. Action State The Action State Table looks like the following: {| class="wikitable" |+'''STATE TABLE''' |- ||'''ID'''||'''Str...)
- 16:42, 21 January 2012 (diff | hist) . . (-7) . . Game Design Documents (current)
- 16:42, 21 January 2012 (diff | hist) . . (0) . . Game Design Documents
- 16:41, 21 January 2012 (diff | hist) . . (+44) . . N Game Design Documents (New page: * Parallel State Machine)
- 16:41, 21 January 2012 (diff | hist) . . (+54) . . Main Page
- 12:51, 18 September 2011 (diff | hist) . . (0) . . CREO03 (→Variable Descriptions) (current)
- 03:19, 18 September 2011 (diff | hist) . . (+13) . . RCNO03 (→Deltas Struct) (current)
- 23:00, 5 July 2011 (diff | hist) . . (-35) . . BUIO03 (→Variable Descriptions)
- 16:24, 28 July 2010 (diff | hist) . . (+118) . . Stats (Game Mechanics) (→Special Attack Costs) (current)
- 16:16, 28 July 2010 (diff | hist) . . (-250) . . Stats (Game Mechanics) (→Special Attack Costs)
- 16:11, 28 July 2010 (diff | hist) . . (+250) . . Stats (Game Mechanics) (→Special Attack Costs)
- 02:20, 15 July 2010 (diff | hist) . . (+3) . . CommandQueueRemove (00000117) (→Variable Descriptions)
- 02:09, 15 July 2010 (diff | hist) . . (-4) . . CommandQueueRemove (00000117) (→Variable Descriptions)
- 02:07, 15 July 2010 (diff | hist) . . (+1) . . CommandQueueRemove (00000117) (→Variable Descriptions)
- 02:05, 15 July 2010 (diff | hist) . . (+1) . . CommandQueueRemove (00000117) (→Variable Descriptions)