Difference between revisions of "Combat Mechanics"
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|width="100px"|'''Command'''||width="100px"|'''CRC'''||width="250px"|'''Ability Details'''||'''%''' | |width="100px"|'''Command'''||width="100px"|'''CRC'''||width="250px"|'''Ability Details'''||'''%''' | ||
|- align="center" | |- align="center" | ||
+ | |||
|align="left"|'''[[polearmactionhit1 (43162C1F)|polearmActionHit1]]'''||'''[[polearmactionhit1 (43162C1F)|43162C1F]]'''||'''[[Polearm Action Hit 1 (Ability)]]'''||{{Small0P}} | |align="left"|'''[[polearmactionhit1 (43162C1F)|polearmActionHit1]]'''||'''[[polearmactionhit1 (43162C1F)|43162C1F]]'''||'''[[Polearm Action Hit 1 (Ability)]]'''||{{Small0P}} | ||
|- align="center" style="background-color:#F1F1F1;" | |- align="center" style="background-color:#F1F1F1;" | ||
+ | |||
|align="left"|'''[[polearmactionhit2 (4E550AC6)|polearmActionHit2]]'''||'''[[polearmactionhit2 (4E550AC6)|4E550AC6]]'''||'''[[Polearm Action Hit 2 (Ability)]]'''||{{Small0P}} | |align="left"|'''[[polearmactionhit2 (4E550AC6)|polearmActionHit2]]'''||'''[[polearmactionhit2 (4E550AC6)|4E550AC6]]'''||'''[[Polearm Action Hit 2 (Ability)]]'''||{{Small0P}} | ||
|- align="center" | |- align="center" | ||
− | |align="left"|'''[[ | + | |
+ | |align="left"|'''[[polearmarea1 (7E1EBEBA)|polearmArea1]]'''||'''[[polearmarea1 (7E1EBEBA)|7E1EBEBA]]'''||'''[[Polearm Area Attack 1 (Ability)]]'''||{{Small0P}} | ||
|- align="center" style="background-color:#F1F1F1;" | |- align="center" style="background-color:#F1F1F1;" | ||
− | |align="left"|'''[[ | + | |
+ | |align="left"|'''[[polearmarea2 (735D9863)|polearmArea2]]'''||'''[[polearmarea2 (735D9863)|735D9863]]'''||'''[[Polearm Area Attack 2 (Ability)]]'''||{{Small0P}} | ||
|- align="center" style="background-color:#F1F1F1;" | |- align="center" style="background-color:#F1F1F1;" | ||
− | |align="left"|'''[[ | + | |
+ | |align="left"|'''[[polearmhit2 (890D1C35)|polearmHit2]]'''||'''[[polearmhit2 (890D1C35)|890D1C35]]'''||'''[[Polearm Hit 2 (Ability)]]'''||{{Small0P}} | ||
|- align="center" | |- align="center" | ||
− | |align="left"|'''[[ | + | |
+ | |align="left"|'''[[polearmhit3 (8DCC0182)|polearmHit3]]'''||'''[[polearmhit3 (8DCC0182)|8DCC0182]]'''||'''[[Polearm Hit 3 (Ability)]]'''||{{Small0P}} | ||
|- align="center" | |- align="center" | ||
− | |align="left"|'''[[ | + | |
+ | |align="left"|'''[[polearmleghit2 (E6F56D2F)|polearmLegHit2]]'''||'''[[polearmleghit2 (E6F56D2F)|E6F56D2F]]'''||'''[[Polearm Leg Hit 2 (Ability)]]'''||{{Small0P}} | ||
|- align="center" style="background-color:#F1F1F1;" | |- align="center" style="background-color:#F1F1F1;" | ||
− | |align="left"|'''[[ | + | |
+ | |align="left"|'''[[polearmleghit3 (E2347098)|polearmLegHit3]]'''||'''[[polearmleghit3 (E2347098)|E2347098]]'''||'''[[Polearm Leg Hit 3 (Ability)]]'''||{{Small0P}} | ||
|- align="center" style="background-color:#F1F1F1;" | |- align="center" style="background-color:#F1F1F1;" | ||
− | |align="left"|'''[[ | + | |
+ | |align="left"|'''[[polearmspinattack2 (6E72B4A1)|polearmSpinAttack2]]'''||'''[[polearmspinattack2 (6E72B4A1)|6E72B4A1]]'''||'''[[Polearm Spin Attack 2 (Ability)]]'''||{{Small0P}} | ||
|- align="center" | |- align="center" | ||
− | |align="left"|'''[[ | + | |
+ | |align="left"|'''[[polearmstun2 (0277C8F1)|polearmStun2]]'''||'''[[polearmstun2 (0277C8F1)|0277C8F1]]'''||'''[[Polearm Stun 2 (Ability)]]'''||{{Small0P}} | ||
|- align="center" style="background-color:#F1F1F1;" | |- align="center" style="background-color:#F1F1F1;" | ||
− | |align="left"|'''[[ | + | |
+ | |align="left"|'''[[polearmsweep1 (DE551CC4)|polearmSweep1]]'''||'''[[polearmsweep1 (DE551CC4)|DE551CC4]]'''||'''[[Polearm Sweep 1 (Ability)]]'''||{{Small0P}} | ||
|- align="center" | |- align="center" | ||
− | |align="left"|'''[[ | + | |
+ | |align="left"|'''[[polearmsweep2 (D3163A1D)|polearmSweep2]]'''||'''[[polearmsweep2 (D3163A1D)|D3163A1D]]'''||'''[[Polearm Sweep 2 (Ability)]]'''||{{Small0P}} | ||
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Revision as of 04:15, 23 August 2007
Game Documentation - Mechanics
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
Command Groups
commandGroups include combat_melee, base_player, combat_non_loop, combat_general, crafting, ship, combat_ranged, posture & resource
Entertainer
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Marksman
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Medic
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Politician
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Scout
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Formulas
Pikeman
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