Difference between revisions of "Meditate (Ability)"
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You heal your health wounds [15] | You heal your health wounds [15] | ||
− | Each message tends to have aperiod of about 3 or 4 seconds in between. So it does heal rather quickly. As for how long specifically it takes to heal disease and such, it depends on the severity. For example, Mantigrue Screechers on Endor can give some pretty nasty disease that hits for upwards of 300 or 400 wounds per tick. That disease usually takes about 3 or 4 messages to cure while I meditate (so about 12 seconds more or less). Of course when you get a disease or poison, it's usually in your advantage to finish the battle as quickly as possible so as to minimize wounding and the time it takes to mediate those wounds away. The numbers (for action) I listed above are typical heal rates. Each tick tends to heal between 20 and 35 wounds of one type. And, wounds will never heal while you are poisoned or diseased. Meditation always targets the poison or disease first. Last thing of note: you can not mediate while you have a state applied to you (dizzy, blind, etc.). The only things that Meditation won't heal are those types of negative states and battle fatigue. Meditation WILL heal mind, focus, and willpower wounds and damage. | + | Each message tends to have aperiod of about 3 or 4 seconds in between. |
+ | So it does heal rather quickly. As for how long specifically it takes | ||
+ | to heal disease and such, it depends on the severity. For example, | ||
+ | Mantigrue Screechers on Endor can give some pretty nasty disease that | ||
+ | hits for upwards of 300 or 400 wounds per tick. That disease usually | ||
+ | takes about 3 or 4 messages to cure while I meditate (so about 12 | ||
+ | seconds more or less). Of course when you get a disease or poison, | ||
+ | it's usually in your advantage to finish the battle as quickly as | ||
+ | possible so as to minimize wounding and the time it takes to mediate | ||
+ | those wounds away. The numbers (for action) I listed above are | ||
+ | typical heal rates. Each tick tends to heal between 20 and 35 | ||
+ | wounds of one type. And, wounds will never heal while you are | ||
+ | poisoned or diseased. Meditation always targets the poison or | ||
+ | disease first. Last thing of note: you can not mediate while | ||
+ | you have a state applied to you (dizzy, blind, etc.). The only | ||
+ | things that Meditation won't heal are those types of negative | ||
+ | states and battle fatigue. Meditation WILL heal mind, focus, | ||
+ | and willpower wounds and damage. | ||
</pre> | </pre> | ||
Revision as of 04:02, 24 August 2007
Ability - Meditate
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Description/meditate: This Teras Kasi art allows the user to enter a trance-like state. In this state, the user can stop bleeding as well as slow poison and disease. Additionally, rumors suggest that extremely proficient meditation artists can slowly heal their own wounds.
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Related Tags
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Ability Breakdown & Details
When you issue the /meditate command, your character takes a meditation pose. Here's what mediation skill can do for each level of meditation. Note that each additional level increases the speed of the previous levels heals. Teräs Käsi Novice: cure bleeding Intermediate Meditative Techniques: cure bleeding + cure poison Advanced Meditative Techniques: cure bleeding + cure poison + cure disease Expert Meditative Techniques: cure bleeding + cure poison + cure disease (nothing new) Master Meditative Techniques:= cure bleeding + cure poison + cure disease + cure wounds In addition, Meditate will make your HAM regenerate faster than standing. I'm unsure if it is faster than sitting (although it is at least as fast).
When you meditate you will see something like the following (exact wording may be off): Your disease lessens. Your disease lessens. Your disease lessens. Your disease has subsided. You heal your action wounds [31] You heal your action wounds [23] You heal your health wounds [15] Each message tends to have aperiod of about 3 or 4 seconds in between. So it does heal rather quickly. As for how long specifically it takes to heal disease and such, it depends on the severity. For example, Mantigrue Screechers on Endor can give some pretty nasty disease that hits for upwards of 300 or 400 wounds per tick. That disease usually takes about 3 or 4 messages to cure while I meditate (so about 12 seconds more or less). Of course when you get a disease or poison, it's usually in your advantage to finish the battle as quickly as possible so as to minimize wounding and the time it takes to mediate those wounds away. The numbers (for action) I listed above are typical heal rates. Each tick tends to heal between 20 and 35 wounds of one type. And, wounds will never heal while you are poisoned or diseased. Meditation always targets the poison or disease first. Last thing of note: you can not mediate while you have a state applied to you (dizzy, blind, etc.). The only things that Meditation won't heal are those types of negative states and battle fatigue. Meditation WILL heal mind, focus, and willpower wounds and damage.
Ability Flow
System Messages
SUI PromptCombat Chat SpamFly TextFormula(s)Source References
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Ability HAM Costs
Ability Multipliers
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