Difference between revisions of "Combat Mechanics"
From SWGANH Wiki
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− | |align="left"|'''[[conceal (1F0512D5)|conceal]]'''||'''[[conceal (1F0512D5)|1F0512D5]]'''||{{Small0P}} | + | |align="left"|'''[[conceal (1F0512D5)|conceal]]'''||'''[[conceal (1F0512D5)|1F0512D5]]'''||'''[[Conceal Shot (Ability)]]'''||{{Small0P}} |
|- align="center" | |- align="center" | ||
− | |align="left"|'''[[flurryshot1 (471EAC17)|flurryshot1]]'''||'''[[flurryshot1 (471EAC17)|471EAC17]]'''||{{Small0P}} | + | |align="left"|'''[[flurryshot1 (471EAC17)|flurryshot1]]'''||'''[[flurryshot1 (471EAC17)|471EAC17]]'''||'''[[Flurry Shot 1 (Ability)]]'''||{{Small0P}} |
|- align="center" style="background-color:#F1F1F1;" | |- align="center" style="background-color:#F1F1F1;" | ||
− | |align="left"|'''[[flurryshot2 (4A5D8ACE)|flurryshot2]]'''||'''[[flurryshot2 (4A5D8ACE)|4A5D8ACE]]'''||{{Small0P}} | + | |align="left"|'''[[flurryshot2 (4A5D8ACE)|flurryshot2]]'''||'''[[flurryshot2 (4A5D8ACE)|4A5D8ACE]]'''||'''[[Flurry Shot 2 (Ability)]]'''||{{Small0P}} |
|- align="center" | |- align="center" | ||
− | |align="left"|'''[[flushingshot1 (60CE31D9)|flushingshot1]]'''||'''[[flushingshot1 (60CE31D9)|60CE31D9]]'''||{{Small0P}} | + | |align="left"|'''[[flushingshot1 (60CE31D9)|flushingshot1]]'''||'''[[flushingshot1 (60CE31D9)|60CE31D9]]'''||'''[[Flushing Shot 1 (Ability)]]'''||{{Small0P}} |
|- align="center" style="background-color:#F1F1F1;" | |- align="center" style="background-color:#F1F1F1;" | ||
− | |align="left"|'''[[flushingshot2 (6D8D1700)|flushingshot2]]'''||'''[[flushingshot2 (6D8D1700)|6D8D1700]]'''||{{Small0P}} | + | |align="left"|'''[[flushingshot2 (6D8D1700)|flushingshot2]]'''||'''[[flushingshot2 (6D8D1700)|6D8D1700]]'''||'''[[Flushing Shot 2 (Ability)]]'''||{{Small0P}} |
|- align="center" | |- align="center" | ||
− | |align="left"|'''[[headshot3 (89749026)|headshot3]]'''||'''[[headshot3 (89749026)|89749026]]'''||{{Small0P}} | + | |align="left"|'''[[headshot3 (89749026)|headshot3]]'''||'''[[headshot3 (89749026)|89749026]]'''||'''[[Head Shot 3 (Ability)]]'''||{{Small0P}} |
|- align="center" | |- align="center" | ||
− | |align="left"|'''[[mindshot2 (9F626531)|mindshot2]]'''||'''[[mindshot2 (9F626531)|9F626531]]'''||{{Small0P}} | + | |align="left"|'''[[mindshot2 (9F626531)|mindshot2]]'''||'''[[mindshot2 (9F626531)|9F626531]]'''||'''[[Mind Shot 2 (Ability)]]'''||{{Small0P}} |
|- align="center" style="background-color:#F1F1F1;" | |- align="center" style="background-color:#F1F1F1;" | ||
+ | |align="left"|'''[[sneak|sneak]]'''||'''[[sneak|sneak]]'''||'''[[Sneak (Ability)]]'''||{{Small0P}} | ||
+ | |- align="center" style="background-color:#F1F1F1;" | ||
− | + | |align="left"|'''[[snipershot (13CC58E1)|snipershot]]'''||'''[[snipershot (13CC58E1)|13CC58E1]]'''||'''[[Sniper Shot (Ability)]]'''||{{Small0P}} | |
− | |align="left"|'''[[snipershot (13CC58E1)|snipershot]]'''||'''[[snipershot (13CC58E1)|13CC58E1]]'''||{{Small0P}} | + | |
|- align="center" style="background-color:#F1F1F1;" | |- align="center" style="background-color:#F1F1F1;" | ||
− | |align="left"|'''[[startleshot1 (04B23F7E)|startleshot1]]'''||'''[[startleshot1 (04B23F7E)|04B23F7E]]'''||{{Small0P}} | + | |align="left"|'''[[startleshot1 (04B23F7E)|startleshot1]]'''||'''[[startleshot1 (04B23F7E)|04B23F7E]]'''||'''[[Startle Shot 1 (Ability)]]'''||{{Small0P}} |
|- align="center" | |- align="center" | ||
− | |align="left"|'''[[startleshot2 (09F119A7)|startleshot2]]'''||'''[[startleshot2 (09F119A7)|09F119A7]]'''||{{Small0P}} | + | |align="left"|'''[[startleshot2 (09F119A7)|startleshot2]]'''||'''[[startleshot2 (09F119A7)|09F119A7]]'''||'''[[Startle Shot 2 (Ability)]]'''||{{Small0P}} |
|- align="center" style="background-color:#F1F1F1;" | |- align="center" style="background-color:#F1F1F1;" | ||
− | |align="left"|'''[[strafeshot1 (85B33F08)|strafeshot1]]'''||'''[[strafeshot1 (85B33F08)|85B33F08]]'''||{{Small0P}} | + | |align="left"|'''[[strafeshot1 (85B33F08)|strafeshot1]]'''||'''[[strafeshot1 (85B33F08)|85B33F08]]'''||'''[[Strafe Shot 1 (Ability)]]'''||{{Small0P}} |
|- align="center" style="background-color:#F1F1F1;" | |- align="center" style="background-color:#F1F1F1;" | ||
− | |align="left"|'''[[strafeshot2 (88F019D1)|strafeshot2]]'''||'''[[strafeshot2 (88F019D1)|88F019D1]]'''||{{Small0P}} | + | |align="left"|'''[[strafeshot2 (88F019D1)|strafeshot2]]'''||'''[[strafeshot2 (88F019D1)|88F019D1]]'''||'''[[Strafe Shot 2 (Ability)]]'''||{{Small0P}} |
|- align="center" | |- align="center" | ||
− | |align="left"|'''[[surpriseshot (61DC9EBA)|surpriseshot]]'''||'''[[surpriseshot (61DC9EBA)|61DC9EBA]]'''||{{Small0P}} | + | |align="left"|'''[[surpriseshot (61DC9EBA)|surpriseshot]]'''||'''[[surpriseshot (61DC9EBA)|61DC9EBA]]'''||'''[[Surprise Shot (Ability)]]'''||{{Small0P}} |
Revision as of 10:05, 24 August 2007
Game Documentation - Mechanics
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
Command Groups
commandGroups include combat_melee, base_player, combat_non_loop, combat_general, crafting, ship, combat_ranged, posture & resource
Entertainer
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Marksman
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Medic
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Politician
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Scout
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Formulas
Pikeman
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Swordsman
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Fencer
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Teras Kasi Artist
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Carbineer
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Pistoleer
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Rifleman
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Commando
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Bounty Hunter
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