Difference between revisions of "Combat Mechanics"
From SWGANH Wiki
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==Pikeman== | ==Pikeman== | ||
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==Swordsman== | ==Swordsman== | ||
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|align="left"|'''[[melee2hsweep2 (44FE127F)|melee2hsweep2]]'''||'''[[melee2hsweep2 (44FE127F)|44FE127F]]'''||'''[[Two-Hand Sweep 2 (Ability)]]'''||{{Small0P}} | |align="left"|'''[[melee2hsweep2 (44FE127F)|melee2hsweep2]]'''||'''[[melee2hsweep2 (44FE127F)|44FE127F]]'''||'''[[Two-Hand Sweep 2 (Ability)]]'''||{{Small0P}} | ||
|- align="center" style="background-color:#F1F1F1;" | |- align="center" style="background-color:#F1F1F1;" | ||
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==Fencer== | ==Fencer== | ||
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|- align="center" style="background-color:#F1F1F1;" | |- align="center" style="background-color:#F1F1F1;" | ||
|align="left"|'''[[melee1hspinattack2 (B6CB33B3)|melee1hspinattack2]]'''||'''[[melee1hspinattack2 (B6CB33B3)|B6CB33B3]]'''||'''[[One-Hand Spin Attack 2 (Ability)]]'''||{{Small0P}} | |align="left"|'''[[melee1hspinattack2 (B6CB33B3)|melee1hspinattack2]]'''||'''[[melee1hspinattack2 (B6CB33B3)|B6CB33B3]]'''||'''[[One-Hand Spin Attack 2 (Ability)]]'''||{{Small0P}} | ||
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==Teras Kasi Artist== | ==Teras Kasi Artist== | ||
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|- align="center" style="background-color:#F1F1F1;" | |- align="center" style="background-color:#F1F1F1;" | ||
|align="left"|'''[[unarmedspinattack2 (D6075389)|unarmedspinattack2]]'''||'''[[unarmedspinattack2 (D6075389)|D6075389]]'''||'''[[Unarmed Spin Attack 2 (Ability)]]'''||{{Small0P}} | |align="left"|'''[[unarmedspinattack2 (D6075389)|unarmedspinattack2]]'''||'''[[unarmedspinattack2 (D6075389)|D6075389]]'''||'''[[Unarmed Spin Attack 2 (Ability)]]'''||{{Small0P}} | ||
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==Carbineer== | ==Carbineer== | ||
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==Pistoleer== | ==Pistoleer== | ||
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|- align="center" style="background-color:#F1F1F1;" | |- align="center" style="background-color:#F1F1F1;" | ||
|align="left"|'''[[stoppingshot (1673720C)|stoppingshot]]'''||'''[[stoppingshot (1673720C)|1673720C]]'''||'''[[Stopping Shot (Ability)]]'''||{{Small0P}} | |align="left"|'''[[stoppingshot (1673720C)|stoppingshot]]'''||'''[[stoppingshot (1673720C)|1673720C]]'''||'''[[Stopping Shot (Ability)]]'''||{{Small0P}} | ||
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==Rifleman== | ==Rifleman== | ||
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==Commando== | ==Commando== | ||
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|- align="center" style="background-color:#F1F1F1;" | |- align="center" style="background-color:#F1F1F1;" | ||
|align="left"|'''[[flamesingle2 (EEAC16AD)|flamesingle2]]'''||'''[[flamesingle2 (EEAC16AD)|EEAC16AD]]'''||'''[[Flame Single 2 (Ability)]]'''||{{Small0P}} | |align="left"|'''[[flamesingle2 (EEAC16AD)|flamesingle2]]'''||'''[[flamesingle2 (EEAC16AD)|EEAC16AD]]'''||'''[[Flame Single 2 (Ability)]]'''||{{Small0P}} | ||
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==Bounty Hunter== | ==Bounty Hunter== | ||
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==Lightsaber== | ==Lightsaber== | ||
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|align="left"|'''[[saberthrow3 (F1C46E37)|saberthrow3]]'''||'''[[saberthrow3 (F1C46E37)|F1C46E37]]'''|| ||{{Small0P}} | |align="left"|'''[[saberthrow3 (F1C46E37)|saberthrow3]]'''||'''[[saberthrow3 (F1C46E37)|F1C46E37]]'''|| ||{{Small0P}} | ||
|- align="center" | |- align="center" | ||
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==Force Enhancement== | ==Force Enhancement== | ||
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==Force Defense== | ==Force Defense== | ||
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|align="left"|'''[[avoidincapacitation (000E0422)|avoidincapacitation]]'''||'''[[avoidincapacitation (000E0422)|000E0422]]'''|| ||{{Small0P}} | |align="left"|'''[[avoidincapacitation (000E0422)|avoidincapacitation]]'''||'''[[avoidincapacitation (000E0422)|000E0422]]'''|| ||{{Small0P}} | ||
|- align="center" style="background-color:#F1F1F1;" | |- align="center" style="background-color:#F1F1F1;" | ||
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==Force Healing== | ==Force Healing== | ||
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==Force Powers== | ==Force Powers== | ||
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|align="left"|'''[[mindblast2 (06738DF3)|mindblast2]]'''||'''[[mindblast2 (06738DF3)|06738DF3]]'''|| ||{{Small0P}} | |align="left"|'''[[mindblast2 (06738DF3)|mindblast2]]'''||'''[[mindblast2 (06738DF3)|06738DF3]]'''|| ||{{Small0P}} | ||
|- align="center" style="background-color:#F1F1F1;" | |- align="center" style="background-color:#F1F1F1;" | ||
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Revision as of 22:55, 24 August 2007
Game Documentation - Mechanics
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
Command Groups
commandGroups include combat_melee, base_player, combat_non_loop, combat_general, crafting, ship, combat_ranged, posture & resource
Entertainer
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Marksman
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Medic
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Politician
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Scout
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Pikeman
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Swordsman
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Fencer
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Teras Kasi Artist
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Carbineer
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Pistoleer
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Rifleman
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Commando
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Bounty Hunter
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Lightsaber
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Force Enhancement
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Force Defense
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Force Healing
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Force Powers
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