Difference between revisions of "Droid Medical Module Usage (Game Mechanics)"

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All player structures (houses, hospitals, cantina, merchant tents, theaters, PC cloning centers, city halls and guild halls) have a 100 rating, as do NPC medical centers and Taverns. If you are in a camp, med center or any player structure, you will be able to buff without a droid or with a droid that has no power, but the droid's modifier will not take effect.
 
All player structures (houses, hospitals, cantina, merchant tents, theaters, PC cloning centers, city halls and guild halls) have a 100 rating, as do NPC medical centers and Taverns. If you are in a camp, med center or any player structure, you will be able to buff without a droid or with a droid that has no power, but the droid's modifier will not take effect.
  
Medical centers and scout camps override droid bonuses. If not in a Medical Specialized Player City - the variable is calculated at 100 or 1.0 multiplier. If in a Medical Specialized Player City - the varible is calculated at 110, or a 1.1 multiplier. Droids follow this same principal with the medical capability rating. A droid with a low quality module that has less than a 100 rating will offer lower strength heals and wound treatment effects while the player is within range of it. A droid with a rating of 100 or higher will offer the base treatment values or add a bonus.
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Medical centers and scout camps override droid bonuses. If not in a Medical Specialized Player City - the variable is calculated at 100 or 1.0 multiplier. If in a Medical Specialized Player City - the varible is calculated at 110, or a 1.1 multiplier. Droids follow this same principal with the medical capability rating. A droid with a low quality module that has less than a 100 rating will offer lower strength heals and wound treatment effects while the player is within range of it. A droid with a rating of 100 or higher will offer the base treatment values or add a bonus. For example a droid with a rating of 55 will cause a player to heal at only 55% of their normal amount. This applies to injury and wound treatment.
  
 
==Source References==
 
==Source References==

Revision as of 02:28, 4 April 2008




Game Mechanics - Mechanics Category

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Droid Medical Module Usage Mechanics

Usable by a Novice Medic and above, The Medical Module allows you to heal wounds and damage anywhere that the droid is present, except for static city Cantinas. With a medical rating ranging from 55 to 110 a droid with this module installed instantly becomes a Medic's best friend when out in the field. The owner of the droid can use his/her medical skills as long as they are within 15 meters of the droid.


Any location in which you can heal wounds has a "medical rating." That rating directly applies to how well you can heal wounds and damage (this also applies to application of enhancements) in that location. A medical center has a rating of 100 (or 100% ability), while a basic camp has a rating of 65 (or 65% ability). Therefore, your healing abilities in a basic camp are going to be greatly reduced compared to how they would be in a medical center.


All player structures (houses, hospitals, cantina, merchant tents, theaters, PC cloning centers, city halls and guild halls) have a 100 rating, as do NPC medical centers and Taverns. If you are in a camp, med center or any player structure, you will be able to buff without a droid or with a droid that has no power, but the droid's modifier will not take effect.

Medical centers and scout camps override droid bonuses. If not in a Medical Specialized Player City - the variable is calculated at 100 or 1.0 multiplier. If in a Medical Specialized Player City - the varible is calculated at 110, or a 1.1 multiplier. Droids follow this same principal with the medical capability rating. A droid with a low quality module that has less than a 100 rating will offer lower strength heals and wound treatment effects while the player is within range of it. A droid with a rating of 100 or higher will offer the base treatment values or add a bonus. For example a droid with a rating of 55 will cause a player to heal at only 55% of their normal amount. This applies to injury and wound treatment.

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