Difference between revisions of "Medic - Master Medic (Skill)"

From SWGANH Wiki
Jump to: navigation, search
(New page: __NOTOC__ <div style="border:0; margin: 0.2em 10px 10px;"> <div style="background:#f9f9f9; padding:0px; border:1px solid #aaaaaa; margin-bottom:5px;"> <div style="line-height:120%; padding...)
 
Line 12: Line 12:
 
| style="padding: 0.2em;" width="25%" |
 
| style="padding: 0.2em;" width="25%" |
 
{| class="wikitable" align="center"
 
{| class="wikitable" align="center"
| colspan="4" width="100%" align="center" | [[Medic- Master Medic (Skill)|Master Medic]]  
+
| colspan="4" width="100%" align="center" | [[Medic - Master Medic (Skill)|Master Medic]]  
 
|-
 
|-
 
| width="25%" align="center" | [[Medic - First Aid IV (Skill)|First Aid IV<br />Quick Heal]]  
 
| width="25%" align="center" | [[Medic - First Aid IV (Skill)|First Aid IV<br />Quick Heal]]  

Revision as of 10:35, 21 July 2008

Skill Summary

The Master Medic completes his or her education in crafting and applying medicines in the field. From here, the Master medic is one of the requirements to explore several elite and hybrid professions like Combat Medic and Doctor.

SkillPoint Cost 6
Experience Cost 0
Credit Cost 5000
Title Gained Master Medic

Skill Mods

Modifier Value
Injury Treatment +25
Medical Foraging +25
Medicine Use +10

Commands & Abilities Granted

Schematics

  • Components
Advanced Dispersal Mechanism
Advanced Infection Amplifier
Advanced Resilience Compound
  • Stim Healing Medicines
Small Stimpack - D

Abilities

N/A

Certifications

N/A