Difference between revisions of "Bio-Engineer (Profession)"

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(Profession Overview)
(Profession Overview)
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Bio-Engineer is a hybrid profession that branches off from Scout and Medic.  Bio-Engineer abilities are designed around crafting creatures and components for other crafters.
 
Bio-Engineer is a hybrid profession that branches off from Scout and Medic.  Bio-Engineer abilities are designed around crafting creatures and components for other crafters.
  
This profession requires 63 skill points to master.
 
 
Experience requirements to master:
 
 
*Medicine Crafting:  10,000 (granted by crafting various medicines)
 
*Bio-Engineer Crafting:  510,000 (granted by crafting Bio-Engineer items)
 
*DNA Sampling:  170,000 (granted by sampling DNA from wild creatures)
 
 
AP Experience: 0
 
  
 
'''Game Mechanics'''<br>
 
'''Game Mechanics'''<br>
  
1. [[Bio-Engineer (Game Mechanics)|Bio-Engineer]]<br>
+
* [[Bio-Engineer Crafting (Game Mechanics)|Bio-Engineer Crafting]]<br>
2. [[Bio-Engineer Crafting (Game Mechanics)|Bio-Engineer Crafting]]<br>
+
* [[Bio-Engineer Creature Listing (Game Mechanics)|Bio-Engineer Creature Listing]] :  <br>
3. [[Bio-Engineer Creature Listing (Game Mechanics)|Bio-Engineer Creature Listing]] :  <br>
+
* [[Crafted Medicine Listing (Game Mechanics)|Pet Stim & Vitality Pack Listing]] :  A view of medical related items.<br>
4. [[Crafted Medicine Listing (Game Mechanics)|Pet Stim & Vitality Pack Listing]] :  A view of medical related items.<br>
+
* [[Bio-Engineered Tissue Component Listing (Game Mechanics)|Bio-Engineered Tissue Component Listing]]<br>
5. [[Bio-Engineered Tissue Component Listing (Game Mechanics)|Bio-Engineered Tissue Component Listing]]<br>
+
* [[DNA Template Component Listing (Game Mechanics)|DNA Template Component Listing]]<br>
6. [[DNA Template Component Listing (Game Mechanics)|DNA Template Component Listing]]<br>
+
  
 
== Getting Started ==
 
== Getting Started ==

Revision as of 04:57, 31 August 2009

Profession - Bio-Engineer

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Skill Tree

Master Bio-Engineer
Clone Engineering IV
Tissue Engineering IV
DNA Sampling IV
Engineering Techniques IV
Clone Engineering III
Tissue Engineering III
DNA Sampling III
Engineering Techniques III
Clone Engineering II
Tissue Engineering II
DNA Sampling II
Engineering Techniques II
Clone Engineering I
Tissue Engineering I
DNA Sampling I
Engineering Techniques I
Novice Bio-Engineer

Related Tags

100% This document is complete.

Profession This document relates to a Profession.

Bio-Engineer This document is related to the Bio-Engineer Profession.

Profession Overview

Bio-Engineer is a hybrid profession that branches off from Scout and Medic. Bio-Engineer abilities are designed around crafting creatures and components for other crafters.


Game Mechanics

Getting Started

You can find a Bio-Engineer trainer in one of the following locations:

Corellia

Coronet (-424, -4651)


Talus

Nashal (4341, 5114)

Naboo

Theed (-5017, 4009)


Tatooine

Bestine (-1444, -3749)

Rori

Unknown










Skill Modifiers

Abilities

Ability Details Ability Activation Ability Granted At Ability CRC
Sample DNA (Ability) /sampledna <target> Novice Bio-Engineer Sampledna

Schematics Granted

Pet Deeds

Food Additive Tissue Components


Clothing Tissue Components

Creature Components

Pet Stims

Pet Vitality Packs

Community Information

Bio-Engineer Forum:

http://swgforums.swganh.org/index.php?f=101


Trainer Locations:

  • Allakhazam [1]


Former Correspondents:

  • ArthurDentOnBria [2]