Difference between revisions of "Trap Throw (Game Messages)"
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||%TT is blinded by the painful spur! | ||%TT is blinded by the painful spur! | ||
− | || | + | ||Notification sent when a player applies the sharp bone spur trap on a target |
||[[Trap Throw 5 (Example)|Example]] | ||[[Trap Throw 5 (Example)|Example]] | ||
|- align="center" | |- align="center" | ||
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||internal_command_string | ||internal_command_string | ||
||%TT is stunned by the piercing noise! | ||%TT is stunned by the piercing noise! | ||
− | || | + | ||Notification sent when a player applies the noise maker trap effects on a target |
||[[Trap Throw 6 (Example)|Example]] | ||[[Trap Throw 6 (Example)|Example]] | ||
|- align="center" | |- align="center" | ||
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||internal_command_string | ||internal_command_string | ||
||%TT has become entangled in the sticky mesh. | ||%TT has become entangled in the sticky mesh. | ||
− | || | + | ||Notification sent when a player applies the adhesive mesh trap effects on a target |
||[[Trap Throw 7 (Example)|Example]] | ||[[Trap Throw 7 (Example)|Example]] | ||
|- align="center" | |- align="center" | ||
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||internal_command_string | ||internal_command_string | ||
||The spur hits, but %TT ignores it in a blind rage! | ||The spur hits, but %TT ignores it in a blind rage! | ||
− | || | + | ||Message sent if the player successfully hits the target with a sharp bone spur trap but the effect fails to apply due to the target already having the same state on it that the trap is trying to apply. |
||[[Trap Throw 13 (Example)|Example]] | ||[[Trap Throw 13 (Example)|Example]] | ||
|- align="center" | |- align="center" | ||
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||internal_command_string | ||internal_command_string | ||
||The tranquilizing poison has no evident effect on %TT. | ||The tranquilizing poison has no evident effect on %TT. | ||
− | || | + | ||Message sent if the player successfully hits the target with a Phecnacine Dart trap but the effect fails to apply due to the target already having the same state on it that the trap is trying to apply. |
||[[Trap Throw 15 (Example)|Example]] | ||[[Trap Throw 15 (Example)|Example]] | ||
|- align="center" | |- align="center" | ||
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||internal_command_string | ||internal_command_string | ||
||%TT does not appear to be affected by the adhesive. | ||%TT does not appear to be affected by the adhesive. | ||
− | || | + | ||Message sent if the player successfully hits the target with a Adhesive Mesh but the effect fails to apply due to the target already having the same state on it that the trap is trying to apply. |
||[[Trap Throw 16 (Example)|Example]] | ||[[Trap Throw 16 (Example)|Example]] | ||
|- align="center" | |- align="center" |
Revision as of 10:28, 2 September 2009
This article or section needs proper wiki formatting. |
Game Messages - Message Category
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System Messages
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