Difference between revisions of "Disease Damage Calculation (Game Mechanics)"
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== Game Mechanics == | == Game Mechanics == |
Latest revision as of 13:04, 11 September 2009
This article or section needs proper wiki formatting. |
Game Mechanics - Mechanics Category
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
Game MechanicsDisease damage is based around three things:
Tick DamageTo calculate disease damage, the following formula is used: Real tick damage = ((disease effectiveness) * (1 + (CM effectiveness) / 100)) * (1 + (target battle fatigue / 100))
Battle Fatigue AccrualAs diseases run their course on a target, they will accumulate battle fatigue. The rate at which diseases generate battle fatigue on the target uses the following formula: Battle fatigue incurred = Real Tick Damage * .075 Source References
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