Difference between revisions of "Medic (Profession)"
From SWGANH Wiki
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*[[Food and Chemical Crafting Tool (Schematic)|Food and Chemical Crafting Tool]] | *[[Food and Chemical Crafting Tool (Schematic)|Food and Chemical Crafting Tool]] | ||
− | == Stat Healing | + | == Stat Healing Medicines == |
*[[Damage Stimpack - A (Schematic)|Damage Stimpack - A]] | *[[Damage Stimpack - A (Schematic)|Damage Stimpack - A]] | ||
*[[Damage Stimpack - B (Schematic)|Damage Stimpack - B]] | *[[Damage Stimpack - B (Schematic)|Damage Stimpack - B]] | ||
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== Wound Healing Medicines == | == Wound Healing Medicines == | ||
*[[Action Wound Medpack - A (Schematic)|Action Wound Medpack - A]] | *[[Action Wound Medpack - A (Schematic)|Action Wound Medpack - A]] |
Revision as of 07:58, 31 May 2007
Professions - Medic
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
Professions |
Skill Tree |
Related Tags
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Profession Overview
Medic Professions
Medic is one of the basic starting professions. It branches off into the elite professions Bio-Engineer, Combat Medic and Doctor.
This profession requires 77 skill points to master
- Experience requirements to master:
- Medical: 93000 (granted by healing, or treating other player wounds)
- Medicine Crafting: 10500 (granted by crafting medical items)
AP experience: 0
Getting Started
You can find a Profession Name trainer in one of the following locations:
GENERIC LAYOUT
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Skill Modifiers
Abilities
Schematics Granted
Components |
Crafting ToolsStat Healing Medicines |
Wound Healing Medicines
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Community Information
Medic Forum:
http://swgforums.swganh.org/index.php?f=122
Former Correspondents:
- FormerCorrespondentName1
- FormerCorrespondentName2