Difference between revisions of "Combat Mechanics"
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|- align="center" style="background-color:#F1F1F1;" | |- align="center" style="background-color:#F1F1F1;" | ||
− | |align="left"|'''[[unarmedbodyhit1 (57ECDE87)|unarmedbodyhit1]]'''||'''[[unarmedbodyhit1 (57ECDE87)|57ECDE87]]'''||{{Small0P}} | + | |align="left"|'''[[unarmedbodyhit1 (57ECDE87)|unarmedbodyhit1]]'''||'''[[unarmedbodyhit1 (57ECDE87)|57ECDE87]]'''||'''[[Unarmed Body Hit 1 (Ability)]]'''||{{Small0P}} |
|- align="center" | |- align="center" | ||
− | |align="left"|'''[[unarmedcombo1 (874523C4)|unarmedcombo]]'''||'''[[unarmedcombo1 (874523C4)|874523C4]]'''||{{Small0P}} | + | |
+ | |align="left"|'''[[unarmedcombo1 (874523C4)|unarmedcombo]]'''||'''[[unarmedcombo1 (874523C4)|874523C4]]'''||'''[[Unarmed Combo 1 (Ability)]]'''||{{Small0P}} | ||
|- align="center" style="background-color:#F1F1F1;" | |- align="center" style="background-color:#F1F1F1;" | ||
− | |align="left"|'''[[unarmedcombo2 (8A06051D)|unarmedcombo2]]'''||'''[[unarmedcombo2 (8A06051D)|8A06051D]]'''||{{Small0P}} | + | |
+ | |align="left"|'''[[unarmedcombo2 (8A06051D)|unarmedcombo2]]'''||'''[[unarmedcombo2 (8A06051D)|8A06051D]]'''||'''[[Unarmed Combo 2 (Ability)]]'''||{{Small0P}} | ||
|- align="center" | |- align="center" | ||
− | |align="left"|'''[[unarmeddizzy1 (792D1600)|unarmeddizzy1]]'''||'''[[unarmeddizzy1 (792D1600)|792D1600]]'''||{{Small0P}} | + | |
+ | |align="left"|'''[[unarmeddizzy1 (792D1600)|unarmeddizzy1]]'''||'''[[unarmeddizzy1 (792D1600)|792D1600]]'''||'''[[Unarmed Dizzy 1 (Ability)]]'''||{{Small0P}} | ||
|- align="center" style="background-color:#F1F1F1;" | |- align="center" style="background-color:#F1F1F1;" | ||
− | |align="left"|'''[[unarmedheadhit1 (05FEC475)|unarmedheadhit1]]'''||'''[[unarmedheadhit1 (05FEC475)|05FEC475]]'''| | + | |
− | + | |align="left"|'''[[unarmedheadhit1 (05FEC475)|unarmedheadhit1]]'''||'''[[unarmedheadhit1 (05FEC475)|05FEC475]]'''||'''[[Unarmed Head Hit 1 (Ability)]]'''||{{Small0P}} | |
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|- align="center" style="background-color:#F1F1F1;" | |- align="center" style="background-color:#F1F1F1;" | ||
− | |align="left"|'''[[unarmedhit2 (3C67C604)|unarmedhit2]]'''||'''[[unarmedhit2 (3C67C604)|3C67C604]]'''||{{Small0P}} | + | |align="left"|'''[[unarmedhit2 (3C67C604)|unarmedhit2]]'''||'''[[unarmedhit2 (3C67C604)|3C67C604]]'''||'''[[Unarmed Hit 2 (Ability)]]'''||{{Small0P}} |
|- align="center" | |- align="center" | ||
− | |align="left"|'''[[unarmedhit3 (38A6DBB3)|unarmedhit3]]'''||'''[[unarmedhit3 (38A6DBB3)|38A6DBB3]]'''||{{Small0P}} | + | |
+ | |align="left"|'''[[unarmedhit3 (38A6DBB3)|unarmedhit3]]'''||'''[[unarmedhit3 (38A6DBB3)|38A6DBB3]]'''||'''[[Unarmed Hit 3 (Ability)]]'''||{{Small0P}} | ||
|- align="center" style="background-color:#F1F1F1;" | |- align="center" style="background-color:#F1F1F1;" | ||
− | |align="left"|'''[[unarmedknockdown1 (26B9DB1B)|unarmedknockdown1]]'''||'''[[unarmedknockdown1 (26B9DB1B)|26B9DB1B]]'''||{{Small0P}} | + | |
+ | |align="left"|'''[[unarmedknockdown1 (26B9DB1B)|unarmedknockdown1]]'''||'''[[unarmedknockdown1 (26B9DB1B)|26B9DB1B]]'''||'''[[Unarmed Knockdown 1 (Ability)]]'''||{{Small0P}} | ||
|- align="center" | |- align="center" | ||
− | |align="left"|'''[[unarmedknockdown2 (2BFAFDC2)|unarmedknockdown2]]'''||'''[[unarmedknockdown2 (2BFAFDC2)|2BFAFDC2]]'''||{{Small0P}} | + | |
+ | |align="left"|'''[[unarmedknockdown2 (2BFAFDC2)|unarmedknockdown2]]'''||'''[[unarmedknockdown2 (2BFAFDC2)|2BFAFDC2]]'''||'''[[Unarmed Knockdown 2 (Ability)]]'''||{{Small0P}} | ||
|- align="center" style="background-color:#F1F1F1;" | |- align="center" style="background-color:#F1F1F1;" | ||
− | |align="left"|'''[[unarmedleghit1 (638B5475)|unarmedleghit1]]'''||'''[[unarmedleghit1 (638B5475)|638B5475]]'''| | + | |
− | + | |align="left"|'''[[unarmedleghit1 (638B5475)|unarmedleghit1]]'''||'''[[unarmedleghit1 (638B5475)|638B5475]]'''||'''[[Unarmed Leg Hit 1 (Ability)]]'''||{{Small0P}} | |
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|- align="center" style="background-color:#F1F1F1;" | |- align="center" style="background-color:#F1F1F1;" | ||
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− | + | |align="left"|'''[[unarmedspinattack2 (D6075389)|unarmedspinattack2]]'''||'''[[unarmedspinattack2 (D6075389)|D6075389]]'''||'''[[Unarmed Spin Attack 2 (Ability)]]'''||{{Small0P}} | |
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− | |align="left"|'''[[unarmedspinattack2 (D6075389)|unarmedspinattack2]]'''||'''[[unarmedspinattack2 (D6075389)|D6075389]]'''| | + | |
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Revision as of 05:29, 23 August 2007
Game Documentation - Mechanics
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
Command Groups
commandGroups include combat_melee, base_player, combat_non_loop, combat_general, crafting, ship, combat_ranged, posture & resource
Entertainer
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Marksman
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Medic
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Politician
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Scout
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Formulas
Pikeman
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Swordsman
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Fencer
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Teras Kasi
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