Difference between revisions of "Droid Medical Module Usage (Game Mechanics)"
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Revision as of 02:26, 4 April 2008
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Game Mechanics - Mechanics Category
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
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Droid Medical Module Usage MechanicsUsable by a Novice Medic and above, The Medical Module allows you to heal wounds and damage anywhere that the droid is present, except for static city Cantinas. With a medical rating ranging from 55 to 110 a droid with this module installed instantly becomes a Medic's best friend when out in the field. The owner of the droid can use his/her medical skills as long as they are within 15 meters of the droid.
Medical centers and scout camps override droid bonuses. If not in a Medical Specialized Player City - the variable is calculated at 100 or 1.0 multiplier. If in a Medical Specialized Player City - the varible is calculated at 110, or a 1.1 multiplier. Droids follow this same principal with the medical capability rating. A droid with a low quality module that has less than a 100 rating will offer lower strength heals and wound treatment effects while the player is within range of it. A droid with a rating of 100 or higher will offer the base treatment values or add a bonus. Source References
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