Difference between revisions of "Deathblow (Game Messages)"

From SWGANH Wiki
Jump to: navigation, search
(System Messages)
(System Messages)
Line 106: Line 106:
 
||
 
||
 
||[[Deathblow 9 (Example)|Example]]
 
||[[Deathblow 9 (Example)|Example]]
 +
 +
 +
|- align="center"
 +
||target_already_dead
 +
||/string/en/
 +
||error_message.stf
 +
||internal_command_string
 +
||But your target is already dead!
 +
||
 +
||[[Deathblow 10 (Example)|Example]]
  
 
|}
 
|}
 
|}
 
|}

Revision as of 02:47, 13 February 2009




Game Messages - Message Category

SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.


Navigation

Description

Template (Game Messages)

Related Tags

25% This document has been partially completed.

Game Messages This document refers to internal SWG Messages.

System Messages

ID Path Filename Trigger Message Notes Examples
prose_target_dead /string/en/ base_player.stf internal_command_string %TT is no more. Message sent to players within spatial range of another player who has been killed. Example
prose_victim_dead /string/en/ base_player.stf internal_command_string You were slain by %TT. Requesting clone activation... Message sent to a player when they are deathblowed by a player, npc or creature. Example



victim_dead /string/en/ base_player.stf internal_command_string You have died. Requesting clone activation... Message sent to a player when they have died as a result of incapacitating 3 times within 10 minutes. Example


prose_target_already_dead /string/en/ error_message.stf internal_command_string But %TT is already dead! Example


target_already_dead /string/en/ error_message.stf internal_command_string But your target is already dead! Example