Difference between revisions of "Call Vehicle (Game Messages)"

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(New page: {{PageCleanup}} {{PageHeader|Game Messages|Message Category}} {| border="0" width="100%" cellpadding=6 |- |valign=top| =Navigation= {| align="center" width="280px" |- || {{Auction (Mess)}...)
 
(System Messages)
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|- align="center" style="background-color:#ffffcc;"
 
|- align="center" style="background-color:#ffffcc;"
 
|width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Message'''||'''Notes'''||'''Examples'''
 
|width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Message'''||'''Notes'''||'''Examples'''
|- align="center"
 
||at_max
 
||/string/en/pet/
 
||pet_menu.stf
 
||internal_command_string
 
||You already have the maximum number of pets of this type that you can call.
 
||Notes
 
||Examples
 
 
|- align="center"
 
|- align="center"
  
||call_delay_finish_pet
 
||/string/en/pet/
 
||pet_menu.stf
 
||internal_command_string
 
||Already calling a Pet: Call will be finished in %DI seconds.
 
||Notes
 
||Examples
 
|- align="center"
 
  
 
||call_delay_finish_vehicle
 
||call_delay_finish_vehicle
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||internal_command_string
 
||internal_command_string
 
||Already Generating Vehicle: Call will be finished in %DI seconds.
 
||Already Generating Vehicle: Call will be finished in %DI seconds.
||Notes
 
||Examples
 
|- align="center"
 
 
||call_pet_delay
 
||/string/en/pet/
 
||pet_menu.stf
 
||internal_command_string
 
||Calling pet in %DI seconds.  Combat will terminate pet call.
 
 
||Notes
 
||Notes
 
||Examples
 
||Examples
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|- align="center"
 
|- align="center"
  
||cannot_control
 
||/string/en/pet/
 
||pet_menu.stf
 
||internal_command_string
 
||You have no chance of controlling that creature. 
 
||Notes
 
||Examples
 
|- align="center"
 
  
||cant_call
 
||/string/en/pet/
 
||pet_menu.stf
 
||internal_command_string
 
||You cannot call this pet right now.
 
||Notes
 
||Examples
 
|- align="center"
 
  
 
||cant_call_1sec
 
||cant_call_1sec
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||internal_command_string
 
||internal_command_string
 
||You can only unpack vehicles while Outside and not in Combat.
 
||You can only unpack vehicles while Outside and not in Combat.
||Notes
 
||Examples
 
|- align="center"
 
 
 
||control_exceeded
 
||/string/en/pet/
 
||pet_menu.stf
 
||internal_command_string
 
||Calling this pet would exceed your Control Level ability.
 
||Notes
 
||Examples
 
|- align="center"
 
 
 
||invalid_crafted_pet
 
||/string/en/pet/
 
||pet_menu.stf
 
||internal_command_string
 
||This pet has invalid stats and cannot be called.
 
||Notes
 
||Examples
 
|- align="center"
 
 
 
||lack_skill
 
||/string/en/pet/
 
||pet_menu.stf
 
||internal_command_string
 
||You lack the skill to call a pet of this type.
 
||Notes
 
||Examples
 
|- align="center"
 
 
 
||mounted_call_warning
 
||/string/en/pet/
 
||pet_menu.stf
 
||internal_command_string
 
||You cannot call a pet while mounted or riding a vehicle.
 
 
||Notes
 
||Notes
 
||Examples
 
||Examples
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||private_house
 
||/string/en/pet/
 
||pet_menu.stf
 
||internal_command_string
 
||You cannot call pets in a private building.
 
||Notes
 
||Examples
 
|- align="center"
 
  
 
||prose_cant_call_yet
 
||prose_cant_call_yet
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|- align="center"
 
|- align="center"
  
 
 
||too_hard
 
||/string/en/pet/
 
||pet_menu.stf
 
||internal_command_string
 
||You have no chance of controlling this creature.  See "Pet Trade-In" in your Holocron for information.
 
||Notes
 
||Examples
 
|- align="center"
 
 
||too_many
 
||/string/en/pet/
 
||pet_menu.stf
 
||internal_command_string
 
||You can't control any more pets.  Store one first.
 
||Notes
 
||Examples
 
|- align="center"
 
 
||ID Value
 
||/string/en/pet/
 
||pet_menu.stf
 
||internal_command_string
 
||System Message Text
 
||Notes
 
||Examples
 
|- align="center"
 
  
 
|}
 
|}
 
|}
 
|}

Revision as of 05:19, 4 May 2009




Game Messages - Message Category

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Template (Game Messages)

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Game Messages This document refers to internal SWG Messages.

System Messages

ID Path Filename Trigger Message Notes Examples
call_delay_finish_vehicle /string/en/pet/ pet_menu.stf internal_command_string Already Generating Vehicle: Call will be finished in %DI seconds. Notes Examples
call_vehicle_delay /string/en/pet/ pet_menu.stf internal_command_string Generating vehicle in %DI seconds. Combat will terminate vehicle generation. Notes Examples
cant_call_1sec /string/en/pet/ pet_menu.stf internal_command_string You cannot CALL for 1 second. Notes Examples
cant_call_vehicle /string/en/pet/ pet_menu.stf internal_command_string You can only unpack vehicles while Outside and not in Combat. Notes Examples
no_moving /string/en/pet/ pet_menu.stf internal_command_string You cannot call a vehicle while moving. Notes Examples
prose_cant_call_yet /string/en/pet/ pet_menu.stf internal_command_string You cannot CALL for %DI seconds. Notes Examples