Medic (Profession)
Profession - Medic
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Profession Overview
Medic is one of the basic starting professions. It branches off into the elite professions Bio-Engineer, Combat Medic and Doctor. Medic abilities are designed around crafting medicines and treating patients.
Medic Skill Tree and Experience Information
The First Aid branch increases your skill to heal damages and gives you abilities to stop bleeding and to quickly heal damages.
The Diagnostics branch increases the speed you can heal damages, but not wounds. More exactly, the preparation time between heals is shortened. You also get the very useful ability to drag incapacitated (incap for short) fellows into safety.
The Pharmacology branch gives you access to more effective medical supplies.
The Organic Chemistry branch uses Medical Crafting XP which you level by crafting your medical supplies. Rather soon you can craft more powerful supplies and then you may need one or more boxes from Pharmacology.
Medical Experience
Medical experience is obtained by performing healing actions such as healing wounds, and healing damage as well as resucitations.
Experience obtained from healing damage conforms to the rate of 1 experience point for every 4 points of damage healed.
Experience obtained from wound healing confirms to the rate of 2.5 experience for every 1 wound poin thealed.
Game Mechanics
1. Healing & the GCW
2. Medic Crafting
3. Assembly Mechanics
4. Experimentation Mechanics
Getting Started
You can find a Medic trainer in one of the following locations:
CorelliaCoronet (-172, -4691)
Talus |
NabooKaadara (5211, 6694) TatooineBestine (-1312, -3483) |
RoriNarmle (-5154, -2238)
LokNym's Stronghold (588, 5145) |
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