First Aid System Messages (Game Messages)

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First Aid System Messages (Game Messages)

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Game Messages This document refers to internal SWG Messages.

System Messages

ID Path Filename Trigger Message Notes Examples


decrease_bleeding /string/en/ dot_message.stf internal_command_string Your bleeding has decreased. Notes Examples


stop_bleeding /string/en/ dot_message.stf internal_command_string Your bleeding has stopped. Notes Examples


first_aid_self /string/en/ healing_response.stf internal_command_string You apply first aid to yourself. Notes Examples
applies_first_aid /string/en/ healing_response.stf internal_command_string applies first aid to you. Notes Examples
first_aid_to /string/en/ healing_response.stf internal_command_string You apply first aid to Notes Examples
healing_response_78 /string/en/ healing_response.stf internal_command_string You are not bleeding. Notes Examples
healing_response_79 /string/en/ healing_response.stf internal_command_string Target must be a player or a creature pet in order to apply first aid. Notes Examples
healing_response_80 /string/en/ healing_response.stf internal_command_string %NT is not bleeding. Notes Examples


cannot_heal /string/en/ healing_response.stf internal_command_string You do not have the ability to heal damage or states. Notes Examples


healing_response_58 /string/en/ healing_response.stf internal_command_string You are now ready to heal more damage. Notes Examples


healing_must_wait /string/en/ healing_response.stf internal_command_string You must wait before you can do that. Notification sent if a player attempts to use a healing ability before the reuse timer has expired Examples



not_enough_mind /string/en/ healing_response.stf internal_command_string You do not have enough mind to do that. Notes Examples


no_line_of_sight /string/en/ healing.stf internal_command_string You cannot see your target. Notes Examples


pvp_no_help /string/en/ healing.stf internal_command_string It would be unwise to help such a patient. Notification sent if a player attempts to help an enemy combatant or special forces player with a healing action Examples