Slicing (Ability)

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Revision as of 09:46, 12 September 2009 by Ready (Talk | contribs) (Experience)

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Description

Slicing in action
Slicing System Messages
More Slicing System Messages





Command: /command
CommandQueue Entry: CommandQueue Link Goes Here

Related Tags

75% This document is nearing completion.

Ability This document relates to Player Abilities.

Smuggler This document is related to the Smuggler Profession.

Ability Breakdown & Details

At novice smuggler, players are given access to the ability to slice objects. Slicing offers players the opportunity to unlock certain containers to obtain goods, aid in the GCW through base destruction, obtain increased mission reward payouts, open access to doors in dungeons, and increase the stats on weapons and armor. Each level of slicing tree from novice smuggler to slicing 3 adds a new slicing feature for the player to use as well as increasing the maximum possible value of the slice attempt.

Players may slice an object by selecting it, opening its radial menu and choosing the Slice radial menu. Once the slicing option has been chosen, the player is then presented with a series of scenerios where they must utilize specialized tools to aid them in the process of cutting wiring in a specific order. The wiring options are randomized for the event and if the player chooses the wrong wire, the event fails.

Objects, with the exception of mission terminals, can only have one attempt made at slicing them. Mission Terminals will be sliceable every 2 minutes following the last slice attempt, regardless of the outcome. When a slicing attempt fails, all objects except for terminals, will remain unslicable from that point on.

If a player closes a slicing window, the slicing event will recycle itself and the player will have to begin again from scratch.


Experience

  • Mission Terminals are 100xp,
  • Faction Base Terminals are 1000xp,
  • everything else is 250xp,
  • 0xp for a failed slice.









Ability Flow

<graphviz> digraph G {

       rankdir = LR;
       node [shape=record, width=.2, height=.2];
       node [width=1];
       node1 [color="#929292", label = "Step 01", style="bold", fontname="arial", fontcolor="#929292", URL="Test101"];
       node2 [color="orange", label = "Step 02", style="bold", fontname="arial", fontcolor="#458CAF", URL="Test102"];
       node3 [color="orange", label = "Step 03", style="bold", fontname="arial", fontcolor="#458CAF", URL="Test101"];
       node1 -> node2:w [color="#929292"];
       node2:w -> node3:e [color="#515FCA", constraint=false];

} </graphviz>

System Messages


ID Path Filename Trigger Message
ID Value /path/goes/here/ filename.stf internal_command_string System Message Text

SUI Prompt 1

Combat Chat Spam

Fly Text

Radial

Slicing Radial on objects

Related Information:

Also see GCW documentation on slicing base terminals.


ID Path Filename Trigger Message Notes Examples
slice /string/en/slicing/ slicing.stf internal_command_string Slice Example

Formula(s)

Needs formula to calculate probability of getting particular results in encumberance/efficiency, damage , and speed in items.

Formula is also needed for determining loot distribution in the locked containers.

Source References

Source Source in Context
Source 1 http://soe.lithium.com/swg/board/message?board.id=smuggler&message.id=164047&view=by_date_ascending&page=1
Source 2 http://swgforums.swganh.org/viewtopic.php?search_id=1301201681&t=460218
Source 3 http://www.geigencity.com/forum/viewtopic.php?t=636&highlight=&sid=2230a0dbe9c08884717c504c1deefb74
Source 4 http://forums.station.sony.com/swg/board/message?board.id=smuggler&message.id=154042
Source 5 Source 5
Source 6 Source 6
Source 7 Source 7
Source 8 Source 8
Source 9 Source 9
Source 10 Source 10
Source 11 Source 11

Ability HAM Costs

Modifier Value
Health Cost 0
Action Cost 0
Mind Cost 0
Force Cost 0

Ability Multipliers

Modifier Value
Health cost 0
Action cost 0
Mind cost 0
Force cost 0
Damage 0
Delay Time 0