Server Packet - UpdatePostureMessage (0BDE6B41)
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
Struct
| SHORT
|
Operand_Count
|
| INT
|
Opcode
|
| BYTE
|
PostureID
|
| LONG
|
ObjectID
|
|
Variable Descriptions
Opperand_Count = 3
Opcode = 0BDE6B41
- This is the ID of the posture type you wish to change the object to. Please reference the Posture ID list for available options.
| Name |
ID
|
| Invalid |
-1
|
| Standing |
0
|
| Sneaking |
1
|
| Walking |
2
|
| Running |
3
|
| Kneeling |
4
|
| CrouchSneaking |
5
|
| CrouchWalking |
6
|
| Prone |
7
|
| Crawling |
8
|
| ClimbingStationary |
9
|
| Climbing |
10
|
| Hovering |
11
|
| Flying |
12
|
| LyingDown |
13
|
| Sitting |
14
|
| SkillAnimating |
15
|
| DrivingVehicle |
16
|
| RidingCreature |
17
|
| KnockedDown |
18
|
| Incapacitated |
19
|
| Dead |
20
|
| Blocking |
21
|
- This is the ObjectID you wish to change the posture of.
|
Tags
| S→C
|
This packet originates on the server.
|
|
| 100%
|
This packet has been completely reversed.
|
|
|
Sample Packet
03 00 // Op Count
41 6B DE 0B // UpdatePostureMessage
00 // Posture ID
79 56 90 19 17 00 00 00 // object ID