CombatSpam (00000134)

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Revision as of 22:06, 23 December 2006 by Snow (Talk | contribs)

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Struct


LONG Attacker
LONG Defender
LONG Armor
INT Damage
A_STRING File
INT Padding
A_STRING Text
BYTE ColorFlag
U_STRING Unicode String

Variable Descriptions


controllerID = 00000134


  • Attacker:
Usually used as the attacker Object ID variable in the strings
  • Defender:
Usually used as the defender Object ID and as %TT in the strings
  • Armor:
Variable used in string usually like armor, %TO in the strings
  • Damage:
Variable used usually as damage, %DI in the strings
  • File:
Name of the file without extension. EX: cbt_spam
  • Text:
Name of the string from the file. EX: saberthrow3_hit
  • ColorFlag:
If it is set as 0 it displays it in white,
if it is set as 1 it autmatically changes the color depending
if u were hit (red) or u hit someone(green),
if u set it to 10 it displays all red.
  • U_STRING:
If u sepecify a unicode string it will display it in combat spam.

  • Notes:
If u set an invalid object id that the string requieres it will
show a "NO GRAMMAR FOUND" error in the combat spam window

Tags


OCM This header is part of the ObjControllerMessage.

100% This packet has been completely reversed.