First Aid (Ability)

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Ability - First Aid

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Description

/firstaid <target>: This Medic ability lets you stop a target's bleeding.

Command: /firstAid
CommandQueue Entry: firstaid (D5F85133)

Related Tags

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Ability This document relates to Player Abilities.

Medic This document is related to the Medic Profession.

Ability Breakdown & Details

A higly useful skill in battles. You can instantly stop the bleeding at the targeted player, without any help from medical drugs. First Aid takes a small toll on your mind bar.

First aid is scaled with your skill (injury treatment)

First aid reduces bleeding at an amount that is 3 times the medic's injury treatment, so a medic with 100 injury treatment skill would have a first aid that is effective to remove 300 units of bleeding damage off the bleed tick, per use.

First Aid works within about 6 meters at the targeted player and is on the injury treatment speed timer.




First Aid System Messages
First Aid Formulas



Source References

Source Source in Context
Prima Guide somelink1 Source1

Ability HAM Costs

Modifier Value
Health Cost 0
Action Cost 0
Mind Cost 140
Force Cost 0

Ability Multipliers

Modifier Value
Health cost 0
Action cost 0
Mind cost 0
Force cost 0
Damage 0
Delay Time 10