Brawler (Profession)
Professions - Brawler
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Profession Overview
Brawler is one of the basic starting professions that branches off into 6 elite professions, Comando, Teras Kasi Artist,Smuggler,Fencer, Swordsman and Pikeman. Brawler abilities are designed around personal combat. They include weapon certifications as well as special techniques. The Brawler abilities also have bonuses to hit and to damage (including unarmed bonuses).
This profession requires 77 skill points to master.
Experience requirements to master:
- One Handed Weapons: 91000 (granted by using one handed melee weapons)
- Pole-Arm Weapons: 91000 (granted by using designated pole arm weapons)
- Two-Handed Weapons: 91000 (granted by using designated two handed weapons)
- Unarmed Combat : 91000 (granted by using vibro knuckler or bare handed)
AP Experience: 0
Getting Started
You can find a Brawler trainer in one of the following locations:
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Skill Modifiers
- One-handed Center of Being Duration
- One-handed Melee Center of Being Efficacy
- One-handed Weapon Accuracy
- One-handed Weapon Speed
- Melee Defense
- Polearm Accuracy
- Polearm Speed
- Taunt
- Two-handed Melee Accuracy
- Two-handed Melee Center of Being
- Two-handed Melee Center of Being Efficacy
- Two-handed Melee Speed
- Unarmed Accuracy
- Unarmed Center of Being Duration
- Unarmed Center of Being Efficacy
- Unarmed Damage
- Unarmed Speed
- Unarmed Toughness
Abilities
Name | Command | Description | Granted At |
Berserk 1 | /berserk1 | While berserk, you cause more melee damage to your targets but get him more often in return. | Novice Brawler |
Center of Being | /centerofbeing | This command will cause your character to focus on avoiding combat blows. This will only apply when you are wielding a melee weapon. | Novice Brawler |
Intimidate | /intimidate | When a target is intimidated, they are not able to hit their targets as often. | Novice Brawler |
One Hand Lunge 1 | /melee1hlunge1 | This melee attack allows you to slightly extend your range, and it can change the posture of your target. | Novice Brawler |
Polearm Lunge 1 | /polearmlunge1 | This perform attack allows you to slightly extend your range, and it can change the posture of your target. | Novice Brawler |
Taunt | /taunt | Taunting a target makes it more likely to attack you over a group member. | Novice Brawler |
Two Hand Lunge 1 | /melee2hlunge1 | This melee attack allows you to slightly extend your range, and it can change the posture of your target. | Novice Brawler |
Unarmed Blind 1 | /unarmedblind1 | This unarmed attack can blind a single target. | Unarmed III |
Unarmed Hit 1 | /unarmedhit1 | This unarmed attack inflicts more damage than the basic unarmed attack. | Unarmed I |
Unarmed Lunge 1 | /unarmedlunge1 | This unarmed attack can slightly extend your range, and has a chance to lower the posture of your target. | Novice Brawler |
Unarmed Spin Attack 1 | /unarmedspinattack1 | This unarmed area attack can damage multiple targets at once. | Unarmed IV |
Unarmed Stun 1 | /unarmedstun1 | This unarmed attack can stun a single target. | Unarmed II |
Warcry 1 | /warcry1 | This combat move can increase the round-time of your opponent's attack, in effect slowing them down. | Novice Brawler |
One Hand Hit 1 | /melee1hhit1 | This melee attack inflicts more damage than the basic One Hand attack. | One-Handed I |
One Hand Body Hit 1 | /melee1hbodyhit1 | This melee attack targets the body in order to damage the target's Health pool. | One-Handed II |
One Hand Dizzy 1 | /melee1hdizzyhit1 | This melee attack can make a single target dizzy. | One-Handed III |
One Hand Spin Attack 1 | /melee1hspinattack1 | This melee area attack can damage multiple targets at once. | One-Handed IV |
Warcry 2 | /warcry2 | This area combat attack can increase the round times of a cone (frontal area) of multiple enemies simultaneously. | Master Brawler |
Berserk 2 | /berserk2 | While berserk, you cause more melee damage to your targets but get hit more often in return. This is more powerful than Berserk 1. | Master Brawler |
One Hand Lunge 2 | /melee1hlunge2 | This melee attack allows you to slightly extend your range, and it can knock your target down. | Master Brawler |
Polearm Lunge 2 | /polearmlunge2 | This polearm attack allows you to slightly extend your range, and it can knock down your target. | Master Brawler |
Two Hand Lunge 2 | /melee2hlunge2 | This melee attack allows you to slightly extend your range, and it can knock down your target. | Master Brawler |
Two Hand Hit 1 | /melee2hhit1 | This melee attack inflicts more damage than the basic Two Hand attack. | Two-Handed I |
Two Hand Head Hit 1 | /melee2hheadhit1 | This melee attack targets the head in order to damage the target's Mind. | Two-Handed II |
Two Hand Sweep 1 | /melee2hsweep1 | This melee attack can lower the posture of a single target. | Two-Handed III |
Two Hand Spin Attack 1 | /melee2hspinattack1 | This melee area attack can damage multiple targets at once. | Two-Handed IV |
Polearm Spin Attack 1 | /polearmspinattack1 | This polearm attack can damage multiple targets at once, by spinning your body slightly while attacking. | Polearms IV |
Polearm Stun 1 | /polearm | This polearm attack can stun a single target. | Polearms III |
Polearm Leghit 1 | /polearmleghit1 | Attacks the targets legs in order to damage it's action pool. | Polearms II |
Polearm Hit 1 | /polearmhit1 | This polearm attack causes more damage than the default polearm attack. | Polearms I |
Community Information
ProfessionNameHere Forum:
http://forums.station.sony.com/swg/board?board.id=merchant
Former Correspondents:
- FormerCorrespondentName1
- FormerCorrespondentName2
Abilities
Brawlers get abilities to destroy their enemies in close combat. Brawlers can fight with or without weapons. With special attacks like "dizzy" and "blindness" a Brawler can also be a big contributor to a group by pairing their high damage with the enemy's incapacitation. The Brawler can learn to fight with a variety of weapons, from one or two handed swords to polearms, and even unarmed.
Novice Brawlers are just beginning to walk down the path of the melee fighter, gaining several of the basic skills that they will develop throughout their growth as a novice. There are five main advantages to being a novice Brawler:
- Attack Accuracy: Brawlers gain +10 to all of their basic attack skills as a novice (unarmed, one handed, two handed and polearm).
- Attack Speed: Brawlers gain +5 to the speed of all of their basic attack skills as a novice (unarmed, one handed, two handed and polearm).
- Unarmed Damage: Brawlers gain a +5 to their fist damage as a novice.
- Special Attacks: These are attacks that do something extra to grant the Brawler an edge over their opponent.
- Berserk 1: This allows the brawler to deal more damage to their opponents, but they will get hit more often as they focus on their offense.
- Intimidate 1: Intimidates an enemy. When intimidated, an enemy cannot strike as accurately.
- One-Hand Lunge 1: This allows the Brawler to slightly extend their range and has a chance of changing the posture of the enemy.
- Two-Hand Lunge 1: This allows the Brawler to slightly extend their range and has a chance of changing the posture of the enemy.
- Polearm Lunge 1: This allows the Brawler to slightly extend their range and has a chance of changing the posture of the enemy.
- Unarmed Lunge 1: This allows the Brawler to slightly extend their range and has a chance of changing the posture of the enemy.
- Taunt: The ability to focus the enemy's attention onto the Brawler.
- Warcry 1: This attack can slow the enemy's attacks.
Weapon Certifications: Weapon Certifications allow a Brawler to use weapons without penalty.
- Dagger Certification: The ability to effectively use Daggers.
The four Brawler skill lines are: Unarmed Specialization, One-Hand Sword Specialization, Two-Hand Sword Specialization and Polearm Specialization. Let's look at each of these in detail.
Unarmed Specialization
Unarmed Specialization is one of the most basic Brawler skill lines. It is the skill line that deals with the weapons that the Brawler will never have to pay to upgrade: his fists. Unarmed Specialization provides five major advantages:
- Unarmed Speed: The ability to attack more quickly when unarmed.
- Unarmed Accuracy: The ability to hit more often when unarmed.
- Unarmed Damage: The ability to hit for more damage when unarmed.
- Unarmed Toughness: The ability to decrease the amount of damage taken by melee attacks.
Special Attacks: The unarmed specialist gains several attacks that can only be used when unarmed.
- Unarmed Hit 1: This attack does more damage than the basic attack.
- Unarmed Stun 1: This attack can stun a single target.
- Unarmed Blind 1: This attack can blind a single target.
- Unarmed Spin Attack 1: This attack can damage multiple targets at once.
One-Hand Sword Specialization
One-Hand Sword Specialization is the specialization for one handed blades, such as the survival knife, the dagger and the sword. Brawlers who are skilled in One-Hand Sword Specialization can use these weapons most effectively. One-Hand Sword Specialization grants five major advantages:
- One-Handed Speed: The ability to attack more quickly with one-handed weapons.
- One-Handed Accuracy: The ability to hit more often with one-handed weapons.
- One-Handed Toughness: The ability to decrease the amount of damage taken by melee attacks.
Special Attacks: These are attacks that do something extra to grant the Brawler an edge over their opponent.
- One-Hand Hit 1: This attack does more damage than the basic attack.
- One-Hand Body Hit 1: This attack targets the body in order to damage the enemy's Health Pool.
- One-Hand Dizzy 1: This attack can make a single opponent dizzy.
- One-Hand Spin Attack 1: This attack can damage multiple opponents at once.
Weapon Certifications: Weapon Certifications allow a Brawler to use weapons without penalty.
- Gaderiffi Baton: The ability to effectively use the Gaderiffi Baton
- Sword Certification: The ability to effectively use the Sword.
- Curved Sword: The ability to effectively use the Curved Sword.
- Vibroblade: The ability to effectively use Vibroblades.
- Ryyk Blade: The ability to effectively use Ryyk Blades.
- Rantok Sword: The ability to effectively use the Rantok Sword.
Two-Hand Sword Specialization
Two-Hand Sword Specialization is the specialization for two handed weapons, such as the wooden staff, the reinforced staff and the large axe. Brawlers who are skilled in Two-Hand Sword Specialization can use these weapons most effectively. Two-Hand Sword Specialization grants five major advantages:
- Two-Handed Speed: The ability to attack more quickly with one-handed weapons.
- Two-Handed Accuracy: The ability to hit more often with one-handed weapons.
- Two-Handed Toughness: The ability to decrease the amount of damage taken by melee attacks.
- Special Attacks: These are attacks that do something extra to grant the Brawler an edge over their opponent.
- Two-Hand Hit 1: This attack does more damage than the basic attack.
- Two-Hand Head Hit 1: This attack targets the head in order to damage the enemy's Mind Pool.
- Two-Hand Sweep 1: This attack can lower the posture of a single enemy.
- Two-Hand Spin Attack 1: This attack can damage multiple opponents at once.
Weapon Certifications: Weapon Certifications allow a Brawler to use weapons without penalty.
- Two-handed Axe Certification: The ability to effectively use Two-Handed Axes.
- Two-handed Cleaver Certification.
- Vibro Axe Certification: The ability to effectively use Vibro Axes.
- Two-Handedd Curved Sword Certification: The ability to effectively use Two Handed Curved Swords.
Polearm Specialization
Polearm Specialization is the specialization for polearm weapons, such as the lance. Polearms are upper-tier weapons, so there aren't many on the market at the moment. Brawlers who are skilled in Polearm Specialization can use these weapons most effectively. Polearm Specialization grants five major advantages:
- Polearm Speed: The ability to attack more quickly with one-handed weapons.
- Polearm Accuracy: The ability to hit more often with one-handed weapons.
- Polearm Toughness: The ability to decrease the amount of damage taken by melee attacks.
- Special Attacks: These are attacks that do something extra to grant the Brawler an edge over their opponent.
- Polearm Hit 1: This attack does more damage than the basic attack.
- Polearm Leg Hit 1: This attack targets the legs in order to damage the enemy's Action Pool.
- Polearm Stun 1: This attack can stun a single enemy.
- Polearm Spin Attack 1: This attack can damage multiple opponents at once.
Weapon Certifications: Weapon Certifications allow a Brawler to use weapons without penalty.
- Metal Staff Certification: The ability to effectively use Metal Staffs.
- Reinforced Combat Staff Certification: The ability to effectively use Reinforced Combat Staffs.
- Basic Lance Certification: The ability to effectively use Basic Lances.
- Long Vibro Axe Certification
Master Brawlers
Master Brawlers (who have all the artisan abilities and have obtained Master status) gain additional attack bonuses and special abilities. The Master gains in ability to use most of their special attacks (such as taunt and warcry) as well as gains several new moves. The Master Brawler combat moves are:
- Berserk 2: This allows the brawler to deal more damage to their opponents, but they will get hit more often as they focus on their offense. It is more powerful than Berserk 1.
- Intimidate 2: Intimidates an enemy. When intimidated, an enemy cannot strike as accurately. This is more powerful than Intimidate 1.
- One-Hand Lunge 2: This allows the Brawler to slightly extend their range and has a chance of changing the posture of the enemy. This is more powerful than One-Hand Lunge 1.
- Two-Hand Lunge 2: This allows the Brawler to slightly extend their range and has a chance of changing the posture of the enemy. This is more powerful than Two-Hand Lunge 1.
- Polearm Lunge 2: This allows the Brawler to slightly extend their range and has a chance of changing the posture of the enemy. This is more powerful than Polearm Lunge 1.
- Unarmed Lunge 2: This allows the Brawler to slightly extend their range and has a chance of changing the posture of the enemy. This is more powerful than Unarmed Lunge 1.
- Warcry 2: This attack can slow the enemy's attacks of all enemies within a Cone of Effect.