|
|
Line 60: |
Line 60: |
| * [[DNA Sampling Quality (Game Mechanics)|DNA Quality]] | | * [[DNA Sampling Quality (Game Mechanics)|DNA Quality]] |
| * [[DNA Sampling Experience (Game Mechanics)|DNA Sampling Experience]] | | * [[DNA Sampling Experience (Game Mechanics)|DNA Sampling Experience]] |
− |
| |
− |
| |
− |
| |
− |
| |
− |
| |
− |
| |
− |
| |
− |
| |
− |
| |
− |
| |
− |
| |
− |
| |
− |
| |
− |
| |
− |
| |
| | | |
| | | |
Revision as of 05:29, 31 August 2009
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
Description
/sampledna <target>: This Bio-Engineer ability allows you to sample the DNA of a creature. You must be fairly close to it for this to function correctly.
Command: /sampleDNA
CommandQueue Entry: sampledna (D04917BE)
|
Related Tags
50%
|
This document has been partially completed.
|
|
Ability
|
This document relates to Player Abilities.
|
|
Bio-Engineer
|
This document is related to the Bio-Engineer Profession.
|
|
|
Ability Breakdown & Details
DNA sampling is the process by which bio engineer players use to obtain DNA Samples to use in crafting generic dna templates. The process involves the player getting within 15 meters of the creature and issuing the /sampleDNA ability. The player must remain within the 15 meter range of the creature for a period of 10 seconds until the sampling attempt is completed. The player is only allowed to sample once on the same creature during this period.
Players cannot sample from the following:
- Adult Creatures in combat
- Baby creatures
- Humanoids
- Dead Creatures
- Inanimate objects
- Pets
Targets that may be sampled include:
- Adult Creatures
- Trash
- Pet Deeds
DNA Sampling Feature List
<graphviz>
digraph G
{
rankdir = LR;
node [shape=record, width=.2, height=.2];
node [width=1];
node1 [color="#929292", label = "Step 01", style="bold", fontname="arial",
fontcolor="#929292", URL="Test101"];
node2 [color="orange", label = "Step 02", style="bold", fontname="arial",
fontcolor="#458CAF", URL="Test102"];
node3 [color="orange", label = "Step 03", style="bold", fontname="arial",
fontcolor="#458CAF", URL="Test101"];
node1 -> node2:w [color="#929292"];
node2:w -> node3:e [color="#515FCA", constraint=false];
}
</graphviz>
|
System Messages
Test Data Logs
SUI Prompt
Prompt 1: Notification
ID |
Path |
Filename |
Trigger |
Window Title |
Window Description |
SUI Button Label |
Window Contents
|
pet_sui_title
|
/string/en/
|
bio_engineer.stf
|
Internal SUI label
|
Invalid Pet
|
|
|
|
pet_sui_abort
|
/string/en/
|
bio_engineer.stf
|
Internal SUI label
|
|
|
Cancel
|
|
pet_sui_fix_level
|
/string/en/
|
bio_engineer.stf
|
Internal SUI label
|
|
|
Adjust Pet Level
|
|
pet_sui_fix_stats
|
/string/en/
|
bio_engineer.stf
|
Internal SUI label
|
|
|
Adjust Pet Stats
|
|
pet_sui_text
|
/string/en/
|
bio_engineer.stf
|
Internal SUI label
|
|
This pet has invalid stats for the level listed. You will be unable to call the pet until it is corrected.
Adjust Pet Level - This option will keep the existing pet stats, but increase the level to a valid level for the stats. NOTE: This may cause the pet level to be higher than you are able to control.
Adjust Pet Stats - This option will keep the listed level, but reduce the stats to the average acceptable stats for the level. NOTE: Only average stats can be assigned you may lose variety that makees this pet unique.
(You will need to manually call the pet again after it has been corrected.)
|
|
|
|
Prompt 2: Level Adjusted
ID |
Path |
Filename |
Trigger |
Window Title |
Window Description |
SUI Button Label |
Window Contents
|
pet_sui_title
|
/string/en/
|
bio_engineer.stf
|
Internal SUI label
|
Invalid Pet
|
|
|
|
pet_sui_level_fixed
|
/string/en/
|
bio_engineer.stf
|
Internal SUI label
|
|
The level of your pet has been adjusted. The new level is: %DI.
|
|
|
|
Prompt 3: Stats Adjusted
ID |
Path |
Filename |
Trigger |
Window Title |
Window Description |
SUI Button Label |
Window Contents
|
pet_sui_title
|
/string/en/
|
bio_engineer.stf
|
Internal SUI label
|
Invalid Pet
|
|
|
|
pet_sui_stats_fixed
|
/string/en/
|
bio_engineer.stf
|
Internal SUI label
|
|
The stats of your pet has been adjusted. The new stats are the average for a level %DI creature.
|
|
|
|
Prompt 4: Adjustment Error
ID |
Path |
Filename |
Trigger |
Window Title |
Window Description |
SUI Button Label |
Window Contents
|
pet_sui_title
|
/string/en/
|
bio_engineer.stf
|
Internal SUI label
|
Invalid Pet
|
|
|
|
pet_sui_fix_error
|
/string/en/
|
bio_engineer.stf
|
Internal SUI label
|
|
There was an error trying to adjust this pet, unable to adjust.
|
|
|
|
Formula(s)
Source References
|
Ability HAM Costs
Modifier |
Value
|
Health Cost |
0
|
Action Cost |
230
|
Mind Cost |
384
|
Force Cost |
0
|
|
Ability Multipliers
Modifier |
Value
|
Health cost |
0
|
Action cost |
0
|
Mind cost |
0
|
Force cost |
0
|
Damage |
0
|
Delay Time |
0
|
|
|