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  • DocSavag's Guide to the Merchant Profession ...can be small shops of any kind of merchandise. The toolset of the merchant profession is intended to empower merchants to sell things in an efficient and continu
    18 KB (3,303 words) - 08:01, 21 February 2008
  • ...the biggest problem with Merchant is the insistance on having 4 paths to a profession. You could merge all four paths into two paths or even one without anyone c
    5 KB (838 words) - 08:02, 21 February 2008
  • == Non Jedi Profession Training == |Insert Profession Specific Intro Here
    25 KB (3,692 words) - 20:35, 28 August 2011
  • ...in skill boxes in order to get closer to the Master level of your desired profession. ...in your Skills screen (CTRL+ S keys) . This screen arranges your skills by profession, and includes both skills you currently possess and those that you can lear
    20 KB (3,191 words) - 15:12, 27 February 2008
  • ...Trainers are NPCs (Non-Player Characters) that can train you in a specific profession. ...can be found in every city, in a couple of locations, whereas the Advanced Profession trainers might be a bit harder to locate. Most often trainers can be found
    25 KB (3,639 words) - 03:08, 7 August 2009
  • |General crafting experience; used by artisan profession for all branches except surveying line..
    21 KB (3,141 words) - 13:27, 6 March 2009
  • ...elect OK and the training request is sent to the target. Selecting another profession will refresh the list and repopulate it similarly as before.
    5 KB (676 words) - 03:38, 5 September 2009
  • ...allow characters characters access to skills they may not have from their profession (+dodge, +defense vs. knockdown) or to offer characters with these professi ..., ranged or melee defense, or any other skill mod you have from any combat profession or skill tape. These foods give a defensive benefit to any player, regardle
    33 KB (4,952 words) - 12:40, 30 January 2011
  • ...g, creating. It's all in your hands. How can I help move you along in this profession?"<br>
    3 KB (464 words) - 16:15, 27 February 2008
  • ...g, creating. It's all in your hands. How can I help move you along in this profession?"<br>
    3 KB (464 words) - 16:16, 27 February 2008
  • Jedi Padawan/regular profession hybrid with Master TKA (57 Unarmed Toughness and Melee Mitigation 3), Maste
    11 KB (1,655 words) - 06:01, 6 September 2009
  • ...slot component types and optional items, please visit the respective craft profession pages for:
    19 KB (2,975 words) - 11:37, 2 July 2009
  • ...ized Crafting Tools using the Generic Crafting Tool and the Novice Artisan profession.
    3 KB (529 words) - 18:47, 16 May 2008
  • ...aponsmiths learn the beginning set of skills to allow them to explore this profession.
    2 KB (230 words) - 21:08, 21 September 2008
  • [[Category:Source Page]][[Category:Profession]]
    102 bytes (10 words) - 00:25, 17 April 2008
  • The profession has 7 types of experimentation and 7 types of assembly modifiers associated
    7 KB (799 words) - 08:07, 11 May 2008
  • This attribute indicates which profession or skill ranking is required to be able to deed and use the blueprint. For
    9 KB (1,096 words) - 10:31, 10 May 2008
  • ...Experimentation points are allocated to these items based upon which ever profession tier the schematic is learned in.
    5 KB (638 words) - 16:39, 14 May 2008
  • tapes, apron, etc., on top of the skill points that come with the profession. See warning
    2 KB (305 words) - 09:12, 4 June 2008
  • Scientists were beings who followed the profession of studying, and in some cases, manipulating the nature of the galaxy. They
    2 KB (253 words) - 20:55, 26 January 2011

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