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- 12:27, 15 September 2007 (diff | hist) . . (+720) . . Heal Wound (Ability) (→Source References)
- 12:23, 15 September 2007 (diff | hist) . . (+24,756) . . N Medical Forage Context 2 (Source) (New page: http://www.swgalaxies.net/articles/article.php3?article_id=17 Quote: Tale's Medic Guide 2.31 Star Wars Galaxies 21 June 2003 Description Medic is one of the six starting professions. Thi...) (current)
- 12:22, 15 September 2007 (diff | hist) . . (+619) . . N Medical Forage 2 (Source) (New page: There are some other ways to get organics. Training in novice scout gives you the ability to use the "harvest resources" option to collect organics from creatures you kill (the larger the ...) (current)
- 12:22, 15 September 2007 (diff | hist) . . (+30) . . Medical Forage (Ability) (→Source References)
- 12:22, 15 September 2007 (diff | hist) . . (+94) . . Medical Forage (Ability) (→Source References)
- 12:21, 15 September 2007 (diff | hist) . . (-619) . . Medical Forage 1 (Source) (current)
- 12:21, 15 September 2007 (diff | hist) . . (+23,670) . . N Medical Forage Context 1 (Source) (New page: http://www.swgcraft.com/forum/showthread.php?t=16853&page=1&pp=15 Quote: Components Components are not really resources, but are still required for crafting many items. Often we refer ...) (current)
- 12:20, 15 September 2007 (diff | hist) . . (+125) . . Medical Forage 1 (Source)
- 12:19, 15 September 2007 (diff | hist) . . (+619) . . N Medical Forage 1 (Source) (New page: There are some other ways to get organics. Training in novice scout gives you the ability to use the "harvest resources" option to collect organics from creatures you kill (the larger the ...)
- 12:19, 15 September 2007 (diff | hist) . . (+26) . . Medical Forage (Ability) (→Source References)
- 12:15, 15 September 2007 (diff | hist) . . (0) . . Tend Damage (Ability) (→Ability HAM Costs)
- 12:13, 15 September 2007 (diff | hist) . . (+19) . . Tend Wound (Ability) (→Source References)
- 12:13, 15 September 2007 (diff | hist) . . (+233) . . Tend Wound (Ability) (→Source References)
- 12:12, 15 September 2007 (diff | hist) . . (+41) . . Tend Wound (Ability) (→Source References)
- 12:12, 15 September 2007 (diff | hist) . . (+115) . . N Tend Wound 2 (Source) (New page: Depends on your focus Mine is 950 so it's only like 60 points or so the first time You need a minimum of 500 mind.) (current)
- 12:10, 15 September 2007 (diff | hist) . . (0) . . Tend Wound (Ability) (→Ability HAM Costs)
- 12:00, 15 September 2007 (diff | hist) . . (+63) . . Tend Wound Context 1 (Source) (current)
- 11:59, 15 September 2007 (diff | hist) . . (+24,686) . . N Tend Wound Context 1 (Source) (New page: Tale's Medic Guide 2.31 Star Wars Galaxies 21 June 2003 Description Medic is one of the six starting professions. This guide aims to help novice medics on their journey to master medic. I...)
- 11:59, 15 September 2007 (diff | hist) . . (+461) . . N Tend Wound 1 (Source) (New page: Healing without medicine If you run out of charges on your stims and medpacks, you can still heal limited amounts with the /tenddamage and /tendwound commands or hotkeys. These drain your ...) (current)
- 11:58, 15 September 2007 (diff | hist) . . (+45) . . Tend Wound (Ability) (→Source References)
- 11:57, 15 September 2007 (diff | hist) . . (+190) . . Tend Wound (Ability) (→Source References)
- 11:54, 15 September 2007 (diff | hist) . . (+41) . . Tend Damage (Ability) (→Source References)
- 11:54, 15 September 2007 (diff | hist) . . (+368) . . N Tend Damage 2 (Source) (New page: Heal give XP, tend Doesn't Heal needs you to have a Stim kit in your inventory to fucntion, tend doesn't Heal takes a bit from your mind bar when used, Tend gives you wind wounds when us...)
- 11:53, 15 September 2007 (diff | hist) . . (+24,756) . . N Tend Damage Context 1 (Source) (New page: http://www.swgalaxies.net/articles/article.php3?article_id=17 Quote: Tale's Medic Guide 2.31 Star Wars Galaxies 21 June 2003 Description Medic is one of the six starting professions. Thi...) (current)
- 11:52, 15 September 2007 (diff | hist) . . (+461) . . N Tend Damage 1 (Source) (New page: Healing without medicine If you run out of charges on your stims and medpacks, you can still heal limited amounts with the /tenddamage and /tendwound commands or hotkeys. These drain your ...) (current)
- 11:50, 15 September 2007 (diff | hist) . . (-9) . . Tend Damage (Ability) (→Source References)
- 11:50, 15 September 2007 (diff | hist) . . (+354) . . Tend Damage (Ability) (→Source References)
- 11:47, 15 September 2007 (diff | hist) . . (+156) . . Tend Wound (Ability) (→Formula(s))
- 11:46, 15 September 2007 (diff | hist) . . (+748) . . Tend Wound (Ability) (→Formula(s))
- 11:43, 15 September 2007 (diff | hist) . . (+1) . . Tend Damage (Ability) (→Formula(s))
- 11:42, 15 September 2007 (diff | hist) . . (+24) . . Tend Damage (Ability) (→Ability Breakdown & Details)
- 11:41, 15 September 2007 (diff | hist) . . (+101) . . Tend Damage (Ability) (→Formula(s))
- 11:40, 15 September 2007 (diff | hist) . . (+1,550) . . Tend Damage (Ability) (→Formula(s))
- 11:25, 15 September 2007 (diff | hist) . . (+306) . . Tend Damage (Ability) (→Ability Breakdown & Details)
- 11:00, 15 September 2007 (diff | hist) . . (+62) . . Quick Heal (Ability) (→Source References)
- 10:59, 15 September 2007 (diff | hist) . . (+414) . . N Quick Heal 3 (Source) (New page: Quick Heal - You can instantly heal severe damages without medicines. Quick Heal will cause wounds to your willpower and focus and takes a heavy toll on your mind pool, hence it is not rec...) (current)
- 10:54, 15 September 2007 (diff | hist) . . (+71) . . Quick Heal (Ability) (→Source References)
- 10:54, 15 September 2007 (diff | hist) . . (+377) . . N Quick Heal 2 (Source) (New page: I believe the base cost is 1000, it may be as little as 800. From here it seems to be affected by your secondary stats. So, for example, for me to use /quickheal, it costs around 700 Mind....) (current)
- 10:53, 15 September 2007 (diff | hist) . . (+80) . . Quick Heal (Ability) (→Source References)
- 10:52, 15 September 2007 (diff | hist) . . (+178) . . N Quick Heal 1 (Source) (New page: Useless!!??!! It is one of the most underrated command sint he game, I can stack a normal heal with Quickheal, and Quickheal ignores BF VERY useful while on a dungeon trip IMHO.) (current)
- 10:52, 15 September 2007 (diff | hist) . . (+60) . . Quick Heal (Ability) (→Source References)
- 10:45, 15 September 2007 (diff | hist) . . (+158) . . Quick Heal (Ability) (→Source References)
- 10:30, 15 September 2007 (diff | hist) . . (+551) . . Cure Disease (Ability) (→Ability Breakdown & Details)
- 10:30, 15 September 2007 (diff | hist) . . (+83) . . Cure Poison (Ability) (→Ability Breakdown & Details)
- 10:29, 15 September 2007 (diff | hist) . . (+461) . . Cure Poison (Ability) (→Ability Breakdown & Details)
- 10:10, 15 September 2007 (diff | hist) . . (+169) . . Cure Disease (Ability) (→Formula(s))
- 10:09, 15 September 2007 (diff | hist) . . (+8) . . Cure Poison (Ability) (→Formula(s))
- 10:08, 15 September 2007 (diff | hist) . . (+161) . . Cure Poison (Ability) (→Formula(s))
- 10:06, 15 September 2007 (diff | hist) . . (+730) . . Cure Poison (Ability) (→Formula(s))
- 10:05, 15 September 2007 (diff | hist) . . (+730) . . Cure Disease (Ability) (→Formula(s))
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