Cure Disease (Ability)

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Ability - Cure Disease

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Description

/curedisease <target>: This command enables you to cure disease from a target, if you have the appropriate medical equipment.

Command: /cureDisease
CommandQueue Entry: curedisease (E994DE9C)

Related Tags

50% This document has been partially completed.

Ability This document relates to Player Abilities.

Doctor This document is related to the Doctor Profession.

Ability Breakdown & Details

Cure Disease ability allows for the player to be able to use single and area of effect type cures to heal themselves, players and pets from diseases. These skills have a range of 6m and are on the treat injury speed modifier.


Area of Effect Cure Disease

Area of effect cures emanate a radius from the doctor to cure all friendly targets within that radius. The radius is determined by the radius attribute on the cure packs.

Using Cure Disease

There are several ways to use the cure disease ability:

Command line options

  • /curedisease (no paramater) - Using this command will cure disease on the current target
  • /curedisease self - Using this command will cure disease on the player



Disease Cure Radial Menu Options

  • Select the "Use" radial menu
  • Choose from the Use Item on Self and Use Item on Target options.


Toolbar Options

  • Place disease cure on toolbar and press corresponding button while having target in reticle


From Inventory

  • Double click on disease cure in inventory while having target in reticle



System Messages

Formulas



Source References

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Ability HAM Costs

Modifier Value
Health Cost 0
Action Cost 0
Mind Cost 140
Force Cost 0

Ability Multipliers

Modifier Value
Health cost 0
Action cost 0
Mind cost 0
Force cost 0
Damage 0
Delay Time 10