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- 11:28, 10 March 2009 (diff | hist) . . (+1) . . Immobilized (Game Mechanics) (→Related Tags)
- 11:27, 10 March 2009 (diff | hist) . . (+354) . . Immobilized (Game Mechanics) (→Game Mechanics)
- 11:11, 10 March 2009 (diff | hist) . . (+37) . . Battle Fatigue (Game Mechanics) (→Game Mechanics)
- 11:10, 10 March 2009 (diff | hist) . . (+1,131) . . Battle Fatigue (Game Mechanics) (→Battle Fatigue Accrual Through Combat)
- 11:06, 10 March 2009 (diff | hist) . . (+152) . . Battle Fatigue (Game Mechanics) (→Effects of battle Fatigue on Wound Generation)
- 10:58, 10 March 2009 (diff | hist) . . (+66) . . Battle Fatigue (Game Mechanics) (→Source References)
- 10:50, 10 March 2009 (diff | hist) . . (-22) . . Battle Fatigue (Game Mechanics) (→Effects of battle Fatigue on Wound Generation)
- 10:49, 10 March 2009 (diff | hist) . . (+91) . . Battle Fatigue (Game Mechanics) (→Effects of Battle fatigue on Healing)
- 10:47, 10 March 2009 (diff | hist) . . (+16) . . Battle Fatigue (Game Mechanics) (→Game Mechanics)
- 10:46, 10 March 2009 (diff | hist) . . (-16) . . Battle Fatigue (Game Mechanics) (→Effects of battle Fatigue on Wound Generation)
- 10:46, 10 March 2009 (diff | hist) . . (+16) . . Battle Fatigue (Game Mechanics) (→Effects of battle Fatigue on Wound Generation)
- 10:43, 10 March 2009 (diff | hist) . . (-46) . . Battle Fatigue (Game Mechanics) (→Effects of battle Fatigue on Wound Generation)
- 10:41, 10 March 2009 (diff | hist) . . (+450) . . Battle Fatigue (Game Mechanics) (→Effects of battle Fatigue on Wound Generation)
- 10:30, 10 March 2009 (diff | hist) . . (+76) . . Battle Fatigue (Game Mechanics) (→Effects of Battle fatigue on Healing)
- 10:28, 10 March 2009 (diff | hist) . . (+2) . . Battle Fatigue (Game Mechanics) (→Game Mechanics)
- 10:27, 10 March 2009 (diff | hist) . . (+14) . . Battle Fatigue (Game Mechanics) (→Game Mechanics)
- 10:27, 10 March 2009 (diff | hist) . . (+12) . . m Battle Fatigue (Game Mechanics) (→Game Mechanics)
- 10:27, 10 March 2009 (diff | hist) . . (-1) . . Wounds (Game Mechanics) (→Game Mechanics)
- 10:26, 10 March 2009 (diff | hist) . . (+49) . . Wounds (Game Mechanics) (→Game Mechanics)
- 10:25, 10 March 2009 (diff | hist) . . (+40) . . Battle Fatigue (Game Mechanics) (→Game Mechanics)
- 10:23, 10 March 2009 (diff | hist) . . (+21) . . Battle Fatigue (Game Mechanics) (→Effects of Battle fatigue on Healing)
- 10:23, 10 March 2009 (diff | hist) . . (+124) . . Battle Fatigue (Game Mechanics) (→Effects of Battle fatigue on Healing)
- 10:20, 10 March 2009 (diff | hist) . . (+649) . . Battle Fatigue (Game Mechanics) (→Effects of Battle fatigue on Healing)
- 10:17, 10 March 2009 (diff | hist) . . (+14) . . Battle Fatigue (Game Mechanics) (→Other Effects of battle Fatigue)
- 10:17, 10 March 2009 (diff | hist) . . (+38) . . Battle Fatigue (Game Mechanics) (→Effects of Battle fatigue on Healing)
- 10:15, 10 March 2009 (diff | hist) . . (-1) . . Blind (Game Mechanics) (→Formulas)
- 10:15, 10 March 2009 (diff | hist) . . (-1) . . Dizzy (Game Mechanics) (→Formulas)
- 10:15, 10 March 2009 (diff | hist) . . (-1) . . Stun (Game Mechanics) (→Formulas)
- 10:14, 10 March 2009 (diff | hist) . . (-1) . . Intimidate (Game Mechanics) (→Formulas)
- 10:14, 10 March 2009 (diff | hist) . . (-1) . . Knockdown (Game Mechanics) (→Formulas)
- 10:14, 10 March 2009 (diff | hist) . . (-1) . . Posture Up (Game Mechanics) (→Formulas)
- 10:13, 10 March 2009 (diff | hist) . . (-1) . . Posture Down (Game Mechanics) (→Formulas)
- 19:37, 9 March 2009 (diff | hist) . . (+48) . . General Combat (Game Mechanics) (→Combat Mechanics)
- 19:36, 9 March 2009 (diff | hist) . . (0) . . General Combat (Game Mechanics) (→Combat Mechanics)
- 19:35, 9 March 2009 (diff | hist) . . (+54) . . General Combat (Game Mechanics) (→Combat Mechanics)
- 19:26, 9 March 2009 (diff | hist) . . (+38) . . Defensive Acuity (Skill Modifier) (→Skill Mod Details) (current)
- 19:26, 9 March 2009 (diff | hist) . . (+506) . . Defensive Acuity (Skill Modifier) (→Skill Mod Details)
- 19:25, 9 March 2009 (diff | hist) . . (-501) . . Secondary Defenses (Game Mechanics) (→Game Mechanics)
- 19:24, 9 March 2009 (diff | hist) . . (+8,679) . . N Dodge 1 (Source) (New page: As promised, I spent several hours this weekend testing our new Defensive Mods. While there is still a lot of stuff that I'd like to test, the results of the tests that I ran this weekend ...) (current)
- 19:24, 9 March 2009 (diff | hist) . . (+999) . . Dodge (Skill Modifier) (→Sources) (current)
- 19:18, 9 March 2009 (diff | hist) . . (+3,521) . . N Counter Attack 6 (Source) (New page: heres another thread for weapons. This thread is for the changes we would like to see in Swordsman Profesion, we could be considered as a mildely broken profesion although not as broken as...) (current)
- 19:18, 9 March 2009 (diff | hist) . . (+114) . . Counterattack (Skill Modifier) (→Source References 2)
- 19:17, 9 March 2009 (diff | hist) . . (+111) . . Counterattack (Skill Modifier) (→Skill Mod Details)
- 19:16, 9 March 2009 (diff | hist) . . (+18,520) . . N Counter Attack 5 (Source) (New page: Carbineer Top Issues With the Combat Balance coming, I post these as a current reference point for Carbineers...not necessarily where Carbineer is going in the future. 1. Carbine Speed...) (current)
- 19:15, 9 March 2009 (diff | hist) . . (+16) . . Counterattack (Skill Modifier) (→Source References 2)
- 19:15, 9 March 2009 (diff | hist) . . (+77) . . Counterattack (Skill Modifier) (→Source References 2)
- 19:15, 9 March 2009 (diff | hist) . . (+99) . . Counterattack (Skill Modifier) (→Source References 2)
- 19:14, 9 March 2009 (diff | hist) . . (+442) . . N Counter Attack 4 (Source) (New page: Counterattack will work ANY TIME you are holding either a carbine class weapon or a two handed weapon class based weapon since both carbineer and swordsman have counterattack as their defe...) (current)
- 19:14, 9 March 2009 (diff | hist) . . (+99) . . Counterattack (Skill Modifier) (→Source References 2)
- 19:14, 9 March 2009 (diff | hist) . . (+2,433) . . N Counter Attack 3 (Source) (New page: I went to TC-Ahazi with some counterattack and ranged defense testing in mind. My first template was Master Carbineer / BH Carbine IV / Swordsman 0040 This gave me +180 counterattack and...) (current)
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