Dancer (Game Mechanics)

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Game Documentation - Dancer Mechanics

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Related Tags

50% This document has been partially completed.

Mechanics This document is about game mechanics.

Dancer This document is related to the Dancer Profession.

Basics

Special Effects

Dancers and Musicians have special abilities to use automatically. These abilities act as flourishes and can be called on via commands and when used they perform some sort of flashy ability or effect. Like some flourishes, some special effects can be executed back to back.

Executing a Special Effect


Back to back Special Effects


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Skill Modifiers

Battle Fatigue Healing (Dancing)
Dance Knowledge
Dancing Mind Enhancement
Wound Healing (Dancing)

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Ability List

Command CRC Ability Details %
BreakDance (Dance) (Ability)
BreakDance2 (Dance) (Ability)
colorlights B008CBFA Colored Lights (Ability)
dazzle 9C7713A5 Dazzle (Ability)
distract 2434AC3A Distract (Ability)
Exotic (Dance) (Ability)
Exotic2 (Dance) (Ability)
Exotic3 (Dance) (Ability)
Exotic4 (Dance) (Ability)
Lyrical (Dance) (Ability)
Lyrical2 (Dance) (Ability)
Place Cantina (Ability)
Place Theater (Ability)
Poplock (Dance) (Ability)
Poplock2 (Dance) (Ability)
Popular (Dance) (Ability)
Popular2 (Dance) (Ability)
registerwithlocation BC150016 Register Location with Planetary Map (Ability)
setperformancebufftarget E78EAFDD SetPerformanceBuffTarget (Ability)
spotlight ED4AA746 Spot Light (Ability)
smokebomb D536B419 Smoke Bomb (Ability)
Theatrical (Dance) (Ability)
Theatrical2 (Dance) (Ability)
Tumble (Dance) (Ability)
Tumble2 (Dance) (Ability)