Difference between revisions of "Register Location with Planetary Map (Ability)"

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(Ability Breakdown & Details)
(Ability Breakdown & Details)
Line 34: Line 34:
  
 
* Sun - A doctor,  is in the medical center and waiting to heal wounds there.
 
* Sun - A doctor,  is in the medical center and waiting to heal wounds there.
* Moon - A patient is in the medical center and waiting for a doctor to heal them. (There are no registered medical staff there.)
+
* Moon - (There are no registered medical staff there.)
 
* No Icon - Impossible to register at this location.
 
* No Icon - Impossible to register at this location.
 
You can enter a structure and type /register to register yourself with it. Once you do this, the Sun icon will appear next to the structure's name in the global map. As soon as you leave the structure, however, you will "unregister" automatically. If there is not another player present who has registered, the icon in the global map will change to a moon or disappear entirely, depending on whichever is appropriate.
 
You can enter a structure and type /register to register yourself with it. Once you do this, the Sun icon will appear next to the structure's name in the global map. As soon as you leave the structure, however, you will "unregister" automatically. If there is not another player present who has registered, the icon in the global map will change to a moon or disappear entirely, depending on whichever is appropriate.

Revision as of 21:20, 14 September 2007

Ability - Register Location with Planetary Map

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Description

Provided the appropriate skill-set for the venue, this command allows the user to register with an inactive planetary map location marking it as active ("manned").

Command: /registerWithLocation
CommandQueue Entry: registerwithlocation (BC150016)

Related Tags

0% This document has not been started.

Ability This document relates to Player Abilities.

Dancer This document is related to the Dancer Profession.

Doctor This document is related to the Doctor Profession.

Musician This document is related to the Musician Profession.

Ability Breakdown & Details

Allows you to "register" with a structure, stating that it is "manned."


If you look at the global map (Ctrl+V), you can open the folder on the right side named "Medical Centers" to see where the medical centers are on the map. To the left of the medical center name, you might see an icon. These icons have 3 different meanings.

  • Sun - A doctor, is in the medical center and waiting to heal wounds there.
  • Moon - (There are no registered medical staff there.)
  • No Icon - Impossible to register at this location.

You can enter a structure and type /register to register yourself with it. Once you do this, the Sun icon will appear next to the structure's name in the global map. As soon as you leave the structure, however, you will "unregister" automatically. If there is not another player present who has registered, the icon in the global map will change to a moon or disappear entirely, depending on whichever is appropriate.


I have also hear rumors that you gain a healing bonus by registering with a medical center (even a 25% bonus in a detachment HQ), but I have not confirmed this.


Ability Flow

<graphviz> digraph G {

       rankdir = LR;
       node [shape=record, width=.2, height=.2];
       node [width=1];
       node1 [color="#929292", label = "Step 01", style="bold", fontname="arial", 

fontcolor="#929292", URL="Test101"];

       node2 [color="orange", label = "Step 02", style="bold", fontname="arial", 

fontcolor="#458CAF", URL="Test102"];

       node3 [color="orange", label = "Step 03", style="bold", fontname="arial", 

fontcolor="#458CAF", URL="Test101"];

       node1 -> node2:w [color="#929292"];
       node2:w -> node3:e [color="#515FCA", constraint=false];

} </graphviz>

System Messages

SUI Prompt

Combat Chat Spam

Fly Text

Formula(s)

  • 1 + 1 = 3
  • 2 - 2 + 2 = 3

Source References

Source Source in Context
Prima Guide somelink1 Source1

Ability HAM Costs

Modifier Value
Health Cost 0
Action Cost 0
Mind Cost 0
Force Cost 0

Ability Multipliers

Modifier Value
Health cost 0
Action cost 0
Mind cost 0
Force cost 0
Damage 0
Delay Time 0