Difference between revisions of "Scout - Master Scout (Skill)"

From SWGANH Wiki
Jump to: navigation, search
(Abilities)
 
Line 1: Line 1:
__NOTOC__
+
{{PageHeader|Skill|Master Scout}}
<div style="border:0; margin: 0.2em 10px 10px;">
+
 
<div style="background:#f9f9f9; padding:0px; border:1px solid #aaaaaa; margin-bottom:5px;">
+
{| style="float:right;"
<div style="line-height:120%; padding:0.4em; background-color:#eeeeee; border-bottom:1px solid #aaaaaa;">
+
<span style="color:#005288; font-size:200%;">'''Skill - Master Scout'''</span>
+
</div>
+
<div style="background:#ffffff; padding:0.2em 0.4em 0.2em 0.4em;">
+
'''SWGANH Wiki''' is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
+
</div>
+
{| style="zborder-top:1px solid #aaaaaa;" width="100% border-collapse: collapse;" cellpadding=0 cellspacing=0
+
|- align="center" valign="top"
+
| style="padding: 0.2em;" width="25%" | '''[[Professions|Professions]] - [[Scout (Profession)|Scout]]'''
+
{| class="wikitable" align="center"
+
| colspan="4" width="100%" align="center" | [[Scout - Master Scout (Skill)|Master Scout]]
+
 
|-
 
|-
| width="25%" align="center" | [[Scout - Exploration IV (Skill)|Exploration IV<br />Alien Environment Training]]
+
|{{ProfScoutSkill}}
| width="25%" align="center" | [[Scout - Trapping IV (Skill)|Trapping IV<br />Elite Martial Design]]
+
| width="25%" align="center" | [[Scout - Hunting IV (Skill)|Hunting IV<br />Unconventional Methodology]]
+
| width="25%" align="center" | [[Scout - Survival IV (Skill)|Survival IV<br />Special Technique]]
+
|-
+
| width="25%" align="center" | [[Scout - Exploration III (Skill)|Exploration III<br />Harsh Environment Training]]
+
| width="25%" align="center" | [[Scout - Trapping III (Skill)|Trapping III<br />Martial Design]]
+
| width="25%" align="center" | [[Scout - Hunting III (Skill)|Hunting III<br />Trandoshan Methodology]]
+
| width="25%" align="center" | [[Scout - Survival III (Skill)|Survival III<br />Harsh Environment Techniques]]
+
|-
+
| width="25%" align="center" | [[Scout - Exploration II (Skill)|Exploration II<br />Advanced Principles]]
+
| width="25%" align="center" | [[Scout - Trapping II (Skill)|Trapping II<br />Refined Design]]
+
| width="25%" align="center" | [[Scout - Hunting II (Skill)|Hunting II<br />Military Methodology]]
+
| width="25%" align="center" | [[Scout - Survival II (Skill)|Survival II<br />Advanced Techniques]]
+
|-
+
| width="25%" align="center" | [[Scout - Exploration I (Skill)|Exploration I<br />Fundamentals]]
+
| width="25%" align="center" | [[Scout - Trapping I (Skill)|Trapping I<br />Makeshift Design]]
+
| width="25%" align="center" | [[Scout - Hunting I (Skill)|Hunting I<br />Civilian Methodology]]
+
| width="25%" align="center" | [[Scout - Survival I (Skill)|Survival I<br />Rudimentary Techniques]]
+
|-
+
| colspan="4" width="100%" align="center" |  [[Scout - Novice Scout (Skill)|Novice Scout]]
+
|}
+
 
|}
 
|}
</div>
 
  
 
= Skill Summary =
 
= Skill Summary =

Latest revision as of 19:55, 6 September 2008

Skill - Master Scout

SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.


Master Scout
Exploration IV
Alien Environment Training
Trapping IV
Elite Martial Design
Hunting IV
Unconventional Methodology
Survival IV
Special Technique
Exploration III
Harsh Environment Training
Trapping III
Martial Design
Hunting III
Trandoshan Methodology
Survival III
Harsh Environment Techniques
Exploration II
Advanced Principles
Trapping II
Refined Design
Hunting II
Military Methodology
Survival II
Advanced Techniques
Exploration I
Fundamentals
Trapping I
Makeshift Design
Hunting I
Civilian Methodology
Survival I
Rudimentary Techniques
Novice Scout

Skill Summary

A Master Scout has learned the techniques of surviving in the rough and has gained many insights into the nature of interacting with wildlife. At the master level, a Scout gains the ability to forage up to three items in a single attempt. A Master Scout may continue their studies by becoming a Ranger, Squad Leader, or Creature Handler. Alternatively, they may become a Bio-Engineer.

SkillPoint Cost 6
Experience Cost 0
Credit Cost 5000
Title Gained Master Scout

Skill Mods

Modifier Value
Burst Run Efficiency +10
Camping +10
Creature Harvesting +5
Creature Knowledge +10
Foraging +15
Mask Scent +30
Terrain Negotiation +10
Trapping +20

Commands & Abilities Granted

Schematics

N/A

Abilities

N/A

Certifications

N/A