Marksman - Carbines III (Skill)

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Skill - Carbines III (Improved Control)

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Master Marksman
Rifles IV
Sniping
Pistols IV
Heavy Sidearms
Carbines IV
Called Shots
Ranged Support IV
Suppression
Rifles III
Improved Aim
Pistols III
Medium Sidearms
Carbines III
Improved Control
Ranged Support III
Warning Shot
Rifles II
Concealed Firing
Pistols II
Light Sidearms
Carbines II
Full Auto Firing
Ranged Support II
Maneuvers
Rifles I
Long Range Combat
Pistols I
Short Range Combat
Carbines I
Medium Range Combat
Ranged Support I
Aim & Threaten
Novice Marksman

Skill Summary

Improved Control increases the Marksman's ability to use a carbine. The Marksman gains the ability to more effectively shoot to damage the mobility (action pool) of a target.

SkillPoint Cost 4
Experience Cost 15000 Carbine Weapons
Credit Cost 3000
Title Gained

Skill Mods

Modifier Value
Carbine Accuracy +10
Carbine Speed +5

Commands & Abilities Granted

Schematics

N/A

Abilities

Leg Shot 2

Certifications

Laser Carbine