Difference between revisions of "First Aid (Ability)"
(→Formulas) |
(→Formulas) |
||
Line 52: | Line 52: | ||
'''First Aid Treatment''' | '''First Aid Treatment''' | ||
+ | Bleed tick amount healed = 3 x InjuryTreatment Skill | ||
Revision as of 20:40, 8 September 2009
Ability - First Aid
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
Description/firstaid <target>: This Medic ability lets you stop a target's bleeding.
|
Related Tags
|
System Messages
Ability Breakdown & Details
This ability can be used to stop the bleeding of a targeted player or pet. First aid is scaled with your injury treatment skill modifiers. First aid reduces bleeding at an amount that is 3 times the medic's injury treatment, so a medic with 100 injury treatment skill would have a first aid that is effective to remove 300 units of bleeding damage off the bleed tick, per use. First Aid works within about 6 meters of the target.
Bleed tick amount healed = 3 x InjuryTreatment Skill
First aid treatment time is based on the injury treatment speed modifiers of the medic.
FormulasFirst Aid Treatment Bleed tick amount healed = 3 x InjuryTreatment Skill
Injury Treatment Speed speed = ( ( 100-foodbuff)/100 ) x ( ( 100 - InjuryTreatmentSpeed ) /100 ) x base healing speed
Where foodbuff = value of the foods used
Source References
|
Ability HAM Costs
Ability Multipliers
|