Difference between revisions of "Combat Mechanics"
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|align="left"|'''[[diagnose (DC7CF134)|diagnose]]'''||'''[[diagnose (DC7CF134)|DC7CF134]]'''||'''[[Diagnose (Ability)]]'''||{{Small0P}} | |align="left"|'''[[diagnose (DC7CF134)|diagnose]]'''||'''[[diagnose (DC7CF134)|DC7CF134]]'''||'''[[Diagnose (Ability)]]'''||{{Small0P}} | ||
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|- align="center" | |- align="center" | ||
− | |align="left"|''' '''||''' ''' | + | |align="left"|'''[[dragincapacitatedplayer (273A06DA)|dragincapacitatedplayer]]'''||'''[[dragincapacitatedplayer (273A06DA)|273A06DA]]'''||{{Small0P}} |
|- align="center" style="background-color:#F1F1F1;" | |- align="center" style="background-color:#F1F1F1;" | ||
− | |align="left"|''' | + | |
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− | + | |align="left"|'''[[firstaid (D5F85133)|firstaid]]'''||'''[[firstaid (D5F85133)|D5F85133]]'''||{{Small0P}} | |
|- align="center" style="background-color:#F1F1F1;" | |- align="center" style="background-color:#F1F1F1;" | ||
− | |align="left"|''' '''||''' '''|| | + | |
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+ | |align="left"|'''[[healdamage (0A9F00A0)|healdamage]]'''||'''[[healdamage (0A9F00A0)|0A9F00A0]]'''||{{Small0P}} | ||
+ | |- align="center" style="background-color:#F1F1F1;" | ||
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+ | |align="left"|'''[[healwound (2087CE04)|healwound]]'''||'''[[healwound (2087CE04)|2087CE04]]'''||{{Small0P}} | ||
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− | |align="left"|''' '''||''' ''' | + | |
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+ | |align="left"|'''[[medicalforage (C6132B18)|medicalforage]]'''||'''[[medicalforage (C6132B18)|C6132B18]]'''||{{Small0P}} | ||
|- align="center" style="background-color:#F1F1F1;" | |- align="center" style="background-color:#F1F1F1;" | ||
− | |align="left"|''' '''||''' ''' | + | |
+ | |align="left"|'''[[quickheal (7AB1850D)|quickheal]]'''||'''[[quickheal (7AB1850D)|7AB1850D]]'''||{{Small0P}} | ||
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− | |align="left"|''' '''||''' ''' | + | |
+ | |align="left"|'''[[tenddamage (18CD8967)|tenddamage]]'''||'''[[tenddamage (18CD8967)|18CD8967]]'''||{{Small0P}} | ||
|- align="center" style="background-color:#F1F1F1;" | |- align="center" style="background-color:#F1F1F1;" | ||
− | |align="left"|''' | + | |
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− | + | |align="left"|'''[[tendwound (31DD4C4B)|tendwound]]'''||'''[[tendwound (31DD4C4B)|31DD4C4B]]'''||{{Small0P}} | |
|- align="center" style="background-color:#F1F1F1;" | |- align="center" style="background-color:#F1F1F1;" | ||
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Revision as of 20:10, 25 August 2007
Game Documentation - Mechanics
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
Variable Types
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Command Groups
commandGroups include combat_melee, base_player, combat_non_loop, combat_general, crafting, ship, combat_ranged, posture & resource, entertainer
Entertainer
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Marksman
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Medic
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Politician
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Scout
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Pikeman
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Swordsman
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Fencer
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Teras Kasi Artist
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Carbineer
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Pistoleer
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Rifleman
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Commando
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Bounty Hunter
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Lightsaber
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Force Enhancement
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Force Defense
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Force Healing
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Force Powers
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Smuggler
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