Fencer (Game Mechanics)

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Game Documentation - Fencer Mechanics

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Mechanics This document is about game mechanics.

Fencer This document is related to the Fencer Profession.



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Skill Modifiers

Combat Equilibrium
Defense Vs. Blind
Defense Vs. Dizzy
Defense Vs. Intimidate
Defense Vs. Knockdown
Defense Vs. Posture Change (Down)
Melee Defense
One-handed Center Of Being Duration
One-handed Melee Center Of Being Efficacy
One-handed Melee Toughness
One-handed Weapon Accuracy
One-handed Weapon Speed
Ranged Defense

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Ability List

Command CRC Ability Details %
melee1hblindhit1 362CFC22 One-Hand Blind 1 (Ability)
melee1hblindhit2 3B6FDAFB One-Hand Blind 2 (Ability)
melee1hbodyhit2 C3157D26 One-Hand Body Hit 2 (Ability)
melee1hbodyhit3 C7D46091 One-Hand Body Hit 3 (Ability)
melee1hdizzyhit2 69A1F3B8 One-Hand Dizzy 2 (Ability)
melee1hhealthhit1 0EEFD0F6 One-Hand Health Hit 1 (Ability)
melee1hhealthhit2 03ACF62F One-Hand Health Hit 2 (Ability)
melee1hhit2 550D7BC8 One-Hand Hit 2 (Ability)
melee1hhit3 51CC667F One-Hand Hit 3 (Ability)
melee1hscatterhit1 5BB4F3A0 One-Hand Scatter Hit 1 (Ability)
melee1hscatterhit2 56F7D579 One-Hand Scatter Hit 2 (Ability)
melee1hspinattack2 B6CB33B3 One-Hand Spin Attack 2 (Ability)

Melee Damage Mitigation 1 (Ability)
Melee Damage Mitigation 2 (Ability)
Melee Damage Mitigation 3 (Ability)