|Client <-> Server Sequence: Resource Container Object|
The tangible object is used for every object in game thats not represented by another object.
The creation process begins with an Object Init Packet and an Object Link packet, the main data is sent through an TANO03 and an TANO06 packet and the creation process is ended through a TANO08, TANO09, an object finish and a posture update Packet.
Please note: that like with everything these packets can be sent stand alone in an 00 09 or in the pack as an 00 19. To make this a bit clearer I seperated them as single packets. I did not include the headers though (00 09 wx yz and crc at the end) because thats getting redundant.
The object init Packet contains the ID of the item we are bout to create and its crc.
Initialization of the Object starts through sending the SceneCreateObjectByCrc the crc sent is the crc of the object we want to create.
The UpdateContainmentMessage packet links the schematic to the craft tool we use to create it.
the Object initialization will be will be completed through sending the SceneEndBaselines