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- * Food & Drinks: Determined by crafting expermentation5 KB (702 words) - 02:42, 2 September 2009
- ...ach type of item has its own dedicated crafting station (you can't prepare food items at a clothing crafting station, for example).5 KB (690 words) - 11:10, 7 March 2008
- ...alized crafting tools consist of five different types with these being the Food and Chemical, Clothing and Armor, Structure and Furniture, Weapon Droid, an ...llowing items of other types to be created using this tool. For example a food and chemical crafting tool only allows the creation of items that are foods24 KB (3,820 words) - 05:35, 24 August 2009
- ...w which only requires a generic crafting tool to create it, but in which a food & chemical tool can also be used to craft and experiment upon it. At times ...s a multiplier to item experimental properties. One such case is with chef food additives in which will add or take away from the value obtained in an expe19 KB (2,975 words) - 11:37, 2 July 2009
- ...ach type of item has its own dedicated crafting station (you can't prepare food items at a clothing crafting station, for example).4 KB (492 words) - 05:44, 24 August 2009
- * '''[[Food Assembly (Skill Modifier)|Food Assembly]]''' * '''[[Food Experimentation (Skill Modifier)|Food Experimentation]]'''20 KB (2,820 words) - 11:27, 14 June 2009
- Food Listing (Game Messages) |food@shared_drink_accarragm.iff42 KB (5,677 words) - 15:59, 12 July 2010
- ...to be chosen to be fed to the pet. Optionally a player may drag and drop a food item onto the pet from the inventory. ...t as a means to heal their wounds like other foodstuffs do. If the item of food has multiple charges, the pet will only consume one charge per feeding.13 KB (2,208 words) - 17:31, 28 August 2009
- '''Food Crafting Capability:''' This attribute appears on all droids that have a Food Crafting crafting station module installed in them.22 KB (3,157 words) - 02:35, 12 April 2008
- 2. [[Food Droid Crafting Station Module (Schematic)|Food Droid Crafting Station Module]]<br> '''Food Crafting Capability'''6 KB (843 words) - 02:56, 11 April 2008
- '''Food Crafting Capability:''' This attribute appears on all droids that have a Food Crafting crafting station module installed in them.17 KB (2,436 words) - 13:30, 22 June 2009
- 2. [[Droid Crafting Station Module Usage (Game Mechanics)|Food Droid Crafting Station Module Usage]]<br>4 KB (463 words) - 08:08, 4 April 2008
- *Food/Chemical3 KB (283 words) - 08:05, 4 April 2008
- '''Food Crafting Capability:''' ( [[media:ScreenshotImageName.jpg|Screenshot]] ) This attribute appears on all droids that have a Food Crafting crafting station module installed in them.35 KB (5,057 words) - 16:02, 28 October 2008
- |[[Food Droid Crafting Station Module (Schematic)|Food Droid Crafting Station Module]]25 KB (3,313 words) - 18:23, 5 April 2008
- |Food and Chemical Crafting Tool4 KB (346 words) - 15:48, 4 February 2010
- == Food Crafting Mechanics == .... Artisan items use artisan experimentation points and Chef schematics use Food experimentation points.8 KB (1,102 words) - 11:11, 29 May 2010
- == Artisan Stat Buff Food Experimentation Mechanics == ...n this line will decrease the Stomach Filling (Drink) and Stomach Filling (Food) attributes for these items.10 KB (1,419 words) - 10:28, 27 September 2008
- == Artisan Food Component Experimentation Mechanics == 5. [[Light Food Additive (Schematic)|Light Food Additive]]<br>7 KB (946 words) - 01:26, 16 April 2008
- == Artisan Skill Enhancement Food Experimentation Mechanics == ...n this line will decrease the Stomach Filling (Drink) and Stomach Filling (Food) attributes for these items.10 KB (1,326 words) - 08:19, 15 April 2008