Difference between revisions of "RCNO06"

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(Variable Descriptions)
 
(3 intermediate revisions by 2 users not shown)
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===BaseLine Struct===
 
===BaseLine Struct===
 
----
 
----
{| align="center"
+
<pre>
|-
+
SHORT: ObjectOpperandCount
||
+
INT: ??
{| class="wikitable"
+
INT: DefenderList
|-
+
INT: UpdateCounter
|{{short}}||'''Op Count'''
+
{
|-
+
LONG: DefenderID
|{{int}}||'''Baseline Opcode'''
+
}
|-
+
INT: MaxQuantity
|{{long}}||'''Container ID'''
+
ASTRING: ResourceType
|-
+
USTRING: VariationName
|{{int}}||'''ONCR'''
+
</pre>
|-
+
|{{byte}}||'''6'''
+
|-
+
|{{int}}||'''Length of remaining packet'''
+
|-
+
|{{short}}|{{unknown}}
+
|-
+
|{{int}}|{{unknown}}
+
|-
+
|{{a_string}}||'''resource_container_d'''
+
|-
+
|{{int}}||'''String Spacer'''
+
|-
+
|{{a_string}}||'''Container STF Name'''
+
|-
+
|{{int}}||'''Max Stack Size'''
+
|-
+
|{{a_string}}|'''Resource STF Type'''
+
|-
+
|{{u_string}}|'''Resource Name'''
+
|-
+
|{{int}}|{{unknown}}
+
|-
+
|{{int}}|{{unknown}}
+
|}
+
|}
+
  
 
===Deltas Struct===
 
===Deltas Struct===
 
----
 
----
{| align="center"
+
<pre>
|-
+
SHORT: UpdateCount
||
+
SHORT: UpdateType
{| class="wikitable"
+
{
|-
+
  00:
|{{short}}||'''Op Count'''
+
    INT: ??
|-
+
  01:
|{{int}}||'''Delta Opcode'''
+
    INT: DefenderListSize
|-
+
    INT: UpdateCounter
|{{long}}||'''Container ID'''
+
    {
|-
+
      BYTE: SubType
|{{int}}||'''ONCR'''
+
      {
|-
+
        00:(remove)
|{{byte}}||'''6'''
+
          SHORT: DefenderObjIndex
|-
+
        01:(add)
|{{int}}||'''Length of remaining packet'''
+
          SHORT:        DefenderObjIndex
|-
+
          LONG:         DefenderID
|{{short}}|{{unknown}}
+
        02:(change)
|-
+
          SHORT:        DefenderObjIndex
|{{short}}|{{unknown}}
+
          LONG:         DefenderID
|-
+
        03:(resetall)
|{{u_string}}|'''Resource Name'''
+
          SHORT:        NewListSize
|-
+
          {
|{{short}}|{{unknown}}
+
            LONG: DefenderID
|-
+
          }
|{{a_string}}|'''Resource STF Type'''
+
        04:(clearall)
|}
+
      }
|}
+
    }
 
+
  02:
 +
    INT: MaxQuantity
 +
  03:
 +
    ASTRING: ResourceType
 +
  04:
 +
    USTRING: VariationName
 +
</pre>
 
|valign=top|
 
|valign=top|
  
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----
 
----
  
Obj_OperandCount = ??
+
Obj_OperandCount = 5
 +
 
 +
DefenderList:
 +
A list of ObjectIDs that this object is defending against in combat.
 +
Yes, its unlikely resource containers will go into combat (but they can ! )
 +
 
 +
MaxQuantity:
 +
The Maximum amount of resource units this container can hold.
 +
 
 +
ResourceType:
 +
The specific type string for the resource.
 +
Ex. Polysteel Copper. See Reference Sheet
 +
 
 +
VariationName:
 +
The specific Variation of resource.
 +
Ex. Aden. Omniwata. etc. Look into the name generation of these.
 +
 
 
----
 
----
 
  
 
===Tags===
 
===Tags===
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{| align="center"
 
{| align="center"
 
|-  
 
|-  
||{{50%}}
+
||{{75%}}
 
|-
 
|-
 
|}
 
|}
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----
 
----
 +
 
===Sample Packet===
 
===Sample Packet===
 
----
 
----
 
<pre>
 
<pre>
 
</pre>
 
</pre>

Latest revision as of 21:47, 15 June 2008





Baseline - RCNO06

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RCNO Packet Type QuickNav
RCNO / Resource Container Object
RCNO03 - RCNO06 - RCNO08 - RCNO09


BaseLine Struct


SHORT:		ObjectOpperandCount
INT:		??
INT:		DefenderList
INT:		UpdateCounter
{
 LONG:		DefenderID
}
INT:		MaxQuantity
ASTRING:	ResourceType
USTRING:	VariationName

Deltas Struct


SHORT:			UpdateCount
SHORT:			UpdateType
{
  00:		
    INT:		??
  01:
    INT:		DefenderListSize
    INT:		UpdateCounter
    {
      BYTE:		SubType
      {
        00:(remove)
          SHORT:	DefenderObjIndex
        01:(add)
          SHORT:        DefenderObjIndex
          LONG:	        DefenderID
        02:(change)
          SHORT:        DefenderObjIndex
          LONG:	        DefenderID
        03:(resetall)
          SHORT:        NewListSize
          {
            LONG:	DefenderID
          }
        04:(clearall)
      }
    }
  02: 
    INT:		MaxQuantity
  03: 		
    ASTRING:		ResourceType
  04: 		
    USTRING:		VariationName

Variable Descriptions


Obj_OperandCount = 5

DefenderList: A list of ObjectIDs that this object is defending against in combat. Yes, its unlikely resource containers will go into combat (but they can ! )

MaxQuantity: The Maximum amount of resource units this container can hold.

ResourceType: The specific type string for the resource. Ex. Polysteel Copper. See Reference Sheet

VariationName: The specific Variation of resource. Ex. Aden. Omniwata. etc. Look into the name generation of these.


Tags


75% This packet has been partially reversed.


Sample Packet