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  • ...s information on the position of objects relative to the selected interior space/cell. TREE has inbuilt functions to assist with these files, The ILF editor ...alue. These control the position of the item relative to the cell/interior space.
    47 KB (6,309 words) - 01:42, 9 December 2014
  • ...is a sub section repeated as a list of data. Indent Variable types with 1 space.
    3 KB (480 words) - 03:32, 18 December 2006
  • A unicode string composed of the first name and surname seperated by a space.
    4 KB (474 words) - 12:55, 24 January 2008
  • This always sends when a space terminal is used when there is a ship in the datapad. I believe this is the
    821 bytes (96 words) - 22:20, 30 April 2008
  • :The volume of space the object takes up.
    7 KB (729 words) - 16:54, 27 January 2014
  • 16395 Space Terminal Terminal
    8 KB (865 words) - 11:59, 9 April 2010
  • |You may only group with players in space. ...sibly intended for players that are attempting to use the /join command in space after they had previously been invited while still on a planet surface.
    7 KB (1,113 words) - 03:05, 28 August 2009
  • ...n/||group.stf||internal_command_string||You may only group with players in space.||Patch 14||Examples
    5 KB (685 words) - 12:40, 7 August 2009
  • ...known) Possibly a connection to waiting on lagged individuals to zone into space before being able to move?
    3 KB (404 words) - 23:52, 31 July 2009
  • :Unicode string of the generated Name. Space seperates First Name and Surname
    2 KB (236 words) - 12:54, 10 January 2008
  • :The name of the character. First and Last name separated by a space.
    2 KB (301 words) - 22:14, 8 January 2008
  • :in ground and space. Use 0,0,0,1 for default orientation.
    2 KB (304 words) - 08:58, 5 July 2023
  • ...nd by the client in ONE Unicodestring. Each Item Nr is separated through a space (20). EVERY Item ID is followed by a [space] (20 00) to mark its end.
    3 KB (420 words) - 18:11, 29 December 2006
  • 3A 3B \\ Space - Space Recruiter | Height="12.75" valign="bottom" | space
    24 KB (2,827 words) - 01:48, 20 May 2007
  • * To reclaim radial menu space, the droid pet Store and Recharge radial menu selections, as well as droid
    8 KB (1,289 words) - 03:00, 20 January 2007
  • * Overhead map now tries to space out text.
    1 KB (234 words) - 03:09, 20 January 2007
  • ...imed using the new system. Please make sure you have enough free inventory space before attempting to deconstruct any lightsaber. New lightsabers are a weap
    15 KB (2,538 words) - 03:15, 20 January 2007
  • ...enough inventory space for the new items. If you clear up enough inventory space, log out for 30 minutes, and then log back in, you will be given the missin
    1 KB (199 words) - 03:15, 20 January 2007
  • ...able to create a room name with "..", starting with a "." or containing a space.
    1 KB (178 words) - 03:16, 20 January 2007
  • Deep Space * Fixed rebel spacestation aggro behavior in deep space. It won't attack friendlies anymore.
    2 KB (220 words) - 03:57, 20 January 2007
  • ...arget was out of range. This mostly applied to targeting capital ships and space stations.
    5 KB (800 words) - 03:56, 20 January 2007
  • ...epaired for free with no decay. There are NO pvp Damage penalties for deep space now ...epaired for free with no decay. There are NO pvp Damage penalties for deep space now
    5 KB (702 words) - 03:56, 20 January 2007
  • === Space Missions === ...ons for Jump to Lightspeed users. This can be found throughout the various Space Stations.
    10 KB (1,600 words) - 03:56, 20 January 2007
  • * Spatial chat persists from ground to space -- and back again * Fixed waypoints in Kessel and Deep Space to use the space waypoint art, not the Tatooine planet art.
    13 KB (2,021 words) - 03:56, 20 January 2007
  • Space Missions
    2 KB (207 words) - 03:58, 20 January 2007
  • * All ground palettes are now available in space. * You can no longer get missile lock on a space station or capital ship "in general," with no component targeted. You must
    6 KB (1,005 words) - 03:58, 20 January 2007
  • ...end up outside the newbie tutorial or get outside of a multiplayer ship in space. * Fixed an issue on your radar: capital ships and space stations would draw behind all blips. Once the group UI would be deactivate
    2 KB (235 words) - 03:57, 20 January 2007
  • * Pre-JTL Architect schematics: Space crafting station * Pre-JTL Artisan schematics: Space crafting tool
    4 KB (576 words) - 03:57, 20 January 2007
  • Space Missions * Star Destroyer now drops 10-20k credits in deep space
    4 KB (597 words) - 04:03, 20 January 2007
  • * Fixed a bug that prevented space missions from failing if you left the mission zone prematurely. * Weapon capacitor overcharge should charge the space ship weapons beyond 100% and increase charge rate
    4 KB (656 words) - 04:03, 20 January 2007
  • Space ...yt1300, the Decimator, and the Nova Courier should no longer take up a lot space.
    6 KB (1,004 words) - 04:08, 20 January 2007
  • Space
    7 KB (1,176 words) - 04:10, 20 January 2007
  • ...Players can now play through nine possible quests to gain access to SWG's space-themed adventure. This instanced dungeon can be played with you and your fr
    872 bytes (134 words) - 04:22, 20 January 2007
  • ...decay over a period of 30 minutes. Each food item takes up a % of stomach space that may be determined by examining the item.
    16 KB (2,659 words) - 04:23, 20 January 2007
  • ...he problem of not getting the return ticket when you only have 1 inventory space left.
    20 KB (3,304 words) - 04:27, 20 January 2007
  • ...lly) could get into a state where they would not calculate their inventory space correctly. This would make your inventory act like it was full, though the
    860 bytes (140 words) - 04:30, 20 January 2007
  • ...rs (crafting stations and vendors especially) to calculate their inventory space correctly. * Merchant - Fixed bug where vendors took up too much space in your inventory
    19 KB (2,908 words) - 04:35, 20 January 2007
  • The volume of space the object takes up.
    5 KB (431 words) - 11:48, 18 June 2008
  • 0x00002000 - // space objects(jtl)
    9 KB (1,100 words) - 19:37, 7 September 2012
  • ||Crashed space pod||-2400, -2500||Archway and statues||-4300, -2300||Arch and debris||-640
    13 KB (1,798 words) - 23:22, 26 August 2007
  • Tatooine is thought to have been one of the oldest planets in known space and was composed of a molten core with a rocky mantle and silicate rock cru ...ns, Tatoo I and Tatoo II. In fact, it was so brightly lit by the suns from space it could appear to be a star itself. Due to the extreme conditions, only a
    10 KB (1,491 words) - 03:48, 30 December 2007
  • ...tion of around 40 to 60 thousand people, varying seasonally. Mos Eisley, a space port town.
    8 KB (1,208 words) - 17:00, 18 May 2007
  • 19 no_inv_space You don't have enough inventory space to carry the samples you found.
    24 KB (3,776 words) - 02:10, 20 August 2009
  • ...ropolis, though the deepest levels were traveled exclusively by Selonians. Space above Corellia was dominated by massive shipyards. ...claim the Imperial throne. As Grunger moved to seize control of Corellian space, he clashed with Pitta at the Battle of Tralus, which left both Grand Admir
    20 KB (3,151 words) - 22:00, 29 December 2007
  • {{PlanetInfoBox|Image:Talus-space.jpg|Talus|Talus|Corellian Sector|Corellian System|1| | |24 Hours|Terrestria
    5 KB (705 words) - 03:05, 23 May 2007
  • {{PlanetInfoBox|Image:Lok-space.jpg|Lok|Lok|Karthakk Sector|Karthakk System|1|2| | |Terrestrial| | | }}
    6 KB (771 words) - 19:48, 13 September 2010
  • ...and was classed as part of Quelii Sector, but eventually, it fell into the space under the rule of the Drackmarians — another matriarchal warrior race, bu
    15 KB (2,347 words) - 13:48, 22 September 2008
  • ...us base on the planet Dantooine. The Galactic Empire sought to use its new space station superweapon, the Death Star I, to destroy the small jungle moon and ...d the assistance of Defiance in order to protect their evacuating ships in space. General Jan Dodonna remained behind, blowing up a temple to damage the Imp
    11 KB (1,770 words) - 10:03, 29 August 2008
  • ...und. Four thousand years ago, the freighter Kestrel Nova was captured from space pirates near Taanab and was used by Ulic Qel-Droma to travel to the Tetan s
    7 KB (1,147 words) - 03:01, 23 May 2007
  • ...oting]]||[[Alliance Starfighter Pilot - Space Superiority Fighters (Skill)|Space Superiority Fighters]] ...shields ]]||[[Alliance Starfighter Pilot - Space Combat Techniques (Skill)|Space Combat Techniques]]||'''[[Eshields (57AAF097) |Eshields]]'''
    14 KB (1,779 words) - 00:22, 28 September 2008

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