Scout - Exploration II (Skill)

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Skill - Exploration II

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Master Scout
Exploration IV
Alien Environment Training
Trapping IV
Elite Martial Design
Hunting IV
Unconventional Methodology
Survival IV
Special Technique
Exploration III
Harsh Environment Training
Trapping III
Martial Design
Hunting III
Trandoshan Methodology
Survival III
Harsh Environment Techniques
Exploration II
Advanced Principles
Trapping II
Refined Design
Hunting II
Military Methodology
Survival II
Advanced Techniques
Exploration I
Fundamentals
Trapping I
Makeshift Design
Hunting I
Civilian Methodology
Survival I
Rudimentary Techniques
Novice Scout

Skill Summary

Advanced Principles furthers the Scout's study of terrain negotiation. This skill involves military level training, imparting an even greater bonus for climbing hills. The Scout also learns basic camouflage techniques, granting them the ability to use musks to mask their scent. The Scout may then approach some aggressive creatures without fear of being attacked.

SkillPoint Cost 3
Experience Cost 5000 Scouting
Credit Cost 2000
Title Gained

Skill Mods

Modifier Value
Burst Run Efficiency +20
Mask Scent +20

Commands & Abilities Granted

Schematics

N/A

Abilities

Mask Scent

Certifications

N/A